关于android ui的优化 view 的绘制速度[转]

关于如何优化activity的启动速度, view 的绘制速度, 可参考这个sdk里的文档。 android-sdk-windows-1.5_r1/docs/resources/articles/window-bg-speed.html。 



看完后你就知道 android:windowBackground 太重要了,影响到绘制效率。 



这里要说的是另外一点, 不是这个windowBackground 。 





android 为了提高滚动等各方面的绘制速度,可以为每一个view建立一个缓存,使用 View.buildDrawingCache为自己的view 建立相应的缓存, 

这个所谓的缓存,实际上就是一个Bitmap对象。只是 这个 bitmap 对象可以有多种格式而已,如 



     Bitmap.Config.ARGB_8888; 

     Bitmap.Config.ARGB_4444; 

     Bitmap.Config.ARGB_8888; 

     Bitmap.Config.ARGB_8888; 

     Bitmap.Config.RGB_565; 





   默认的格式是Bitmap.Config.ARGB_8888.,但大多数嵌入式设备使用的显示格式都是Bitmap.Config.RGB_565. 对于后者, 并没有 

alpha 值,所以绘制的时候不需要计算alpha合成,速递当让快些。其次,RGB_565可以直接使用优化了的memcopy函数,效率相对高出许多。 



  所以, 在用buildDrawingCache建立缓存时, 可以使用RGB_565格式。但是如何制定这个格式呢 ?buildDrawingCache有两个版本,     buildDrawingCache(boolean) 和 buildDrawingCache()。并没有任何参数可以设置rgb格式,看看源码先: 

public void buildDrawingCache(boolean autoScale) { 

        if ((mPrivateFlags & DRAWING_CACHE_VALID) == 0 || (autoScale ? 

                (mDrawingCache == null || mDrawingCache.get() == null) : 

                (mUnscaledDrawingCache == null || mUnscaledDrawingCache.get() == null))) { 

            if (ViewDebug.TRACE_HIERARCHY) { 

                ViewDebug.trace(this, ViewDebug.HierarchyTraceType.BUILD_CACHE); 

            } 

            if (Config.DEBUG && ViewDebug.profileDrawing) { 

                EventLog.writeEvent(60002, hashCode()); 

            } 

            int width = mRight - mLeft; 

            int height = mBottom - mTop; 

            final AttachInfo attachInfo = mAttachInfo; 

            final boolean scalingRequired = attachInfo != null && attachInfo.mScalingRequired; 

            if (autoScale && scalingRequired) { 

                width = (int) ((width * attachInfo.mApplicationScale) + 0.5f); 

                height = (int) ((height * attachInfo.mApplicationScale) + 0.5f); 

            } 

            final int drawingCacheBackgroundColor = mDrawingCacheBackgroundColor; 

            final boolean opaque = drawingCacheBackgroundColor != 0 || 

                (mBGDrawable != null && mBGDrawable.getOpacity() == PixelFormat.OPAQUE); 

            if (width <= 0 || height <= 0 || 

                    (width * height * (opaque ? 2 : 4) > // Projected bitmap size in bytes 

                            ViewConfiguration.get(mContext).getScaledMaximumDrawingCacheSize())) { 

                destroyDrawingCache(); 

                return; 

            } 

            boolean clear = true; 

            Bitmap bitmap = autoScale ? (mDrawingCache == null ? null : mDrawingCache.get()) : 

                    (mUnscaledDrawingCache == null ? null : mUnscaledDrawingCache.get()); 

            if (bitmap == null || bitmap.getWidth() != width || bitmap.getHeight() != height) { 

                Bitmap.Config quality; 

                if (!opaque) { 

                    switch (mViewFlags & DRAWING_CACHE_QUALITY_MASK) { 

                        case DRAWING_CACHE_QUALITY_AUTO: 

                            quality = Bitmap.Config.ARGB_8888; 

                            break; 

                        case DRAWING_CACHE_QUALITY_LOW: 

                            quality = Bitmap.Config.ARGB_4444; 

                            break; 

                        case DRAWING_CACHE_QUALITY_HIGH: 

                            quality = Bitmap.Config.ARGB_8888; 

                            break; 

                        default: 

                            quality = Bitmap.Config.ARGB_8888; 

                            break; 

                    } 

                } else { 

                    quality = Bitmap.Config.RGB_565; 

                } 

                // Try to cleanup memory 

                if (bitmap != null) bitmap.recycle(); 

                try { 

                    bitmap = Bitmap.createBitmap(width, height, quality); 

                    bitmap.setDensity(getResources().getDisplayMetrics().densityDpi); 

                    if (autoScale) { 

                        mDrawingCache = new SoftReference<Bitmap>(bitmap); 

                    } else { 

                        mUnscaledDrawingCache = new SoftReference<Bitmap>(bitmap); 

                    } 

                } catch (OutOfMemoryError e) { 

                    // If there is not enough memory to create the bitmap cache, just 

                    // ignore the issue as bitmap caches are not required to draw the 

                    // view hierarchy 

                    if (autoScale) { 

                        mDrawingCache = null; 

                    } else { 

                        mUnscaledDrawingCache = null; 

                    } 

                    return; 

                } 

                clear = drawingCacheBackgroundColor != 0; 

            } 

            Canvas canvas; 

            if (attachInfo != null) { 

                canvas = attachInfo.mCanvas; 

                if (canvas == null) { 

                    canvas = new Canvas(); 

                } 

                canvas.setBitmap(bitmap); 

                // Temporarily clobber the cached Canvas in case one of our children 

                // is also using a drawing cache. Without this, the children would 

                // steal the canvas by attaching their own bitmap to it and bad, bad 

                // thing would happen (invisible views, corrupted drawings, etc.) 

                attachInfo.mCanvas = null; 

            } else { 

                // This case should hopefully never or seldom happen 

                canvas = new Canvas(bitmap); 

            } 

            if (clear) { 

                bitmap.eraseColor(drawingCacheBackgroundColor); 

            } 

            computeScroll(); 

            final int restoreCount = canvas.save(); 

            if (autoScale && scalingRequired) { 

                final float scale = attachInfo.mApplicationScale; 

                canvas.scale(scale, scale); 

            } 

            canvas.translate(-mScrollX, -mScrollY); 

            mPrivateFlags |= DRAWN; 

            // Fast path for layouts with no backgrounds 

            if ((mPrivateFlags & SKIP_DRAW) == SKIP_DRAW) { 

                if (ViewDebug.TRACE_HIERARCHY) { 

                    ViewDebug.trace(this, ViewDebug.HierarchyTraceType.DRAW); 

                } 

                mPrivateFlags &= ~DIRTY_MASK; 

                dispatchDraw(canvas); 

            } else { 

                draw(canvas); 

            } 

            canvas.restoreToCount(restoreCount); 

            if (attachInfo != null) { 

                // Restore the cached Canvas for our siblings 

                attachInfo.mCanvas = canvas; 

            } 

            mPrivateFlags |= DRAWING_CACHE_VALID; 

        } 

    } 

看完后明白了,至少跟两个因素有关 drawingCacheBackgroundColor 和 mBGDrawable. 

用setDrawingCacheBackgroundColor(0xffff0000)设置为 非默认颜色后,建立的缓存就是rgb565了,可以用下列方法验证一下: 

final Bitmap cache = mContent.getDrawingCache(); 

            if (cache != null) { 

            Config cfg = cache.getConfig(); 

            Log.d(TAG, "----------------------- cache.getConfig() = " + cfg); 

        }

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