.NET Flyleaf 入门指南


前言

    在.NET开发领域,视频处理与播放一直是众多应用不可或缺的功能之一。随着用户对视频体验要求的不断提高,寻找一个高效、易用的视频解决方案变得尤为重要。今天,我们将一起探索.NET Flyleaf,一个基于FFmpeg和DirectX的.NET库,它专为WinUI 3、WPF和WinForms等平台设计,为开发者提供了轻量级、高性能的视频播放与处理功能。


一、环境准备

    在开始使用.NET Flyleaf之前,您需要确保您的开发环境已经准备好了以下要素:

  • .NET SDK:确保您的计算机上安装了与Flyleaf兼容的.NET SDK版本。
  • Visual Studio 或其他支持的IDE:Visual Studio是开发.NET应用的常用IDE,但Flyleaf也支持其他支持.NET的IDE。
  • FFmpeg(可选):虽然Flyleaf内部已经集成了FFmpeg,但在某些情况下,您可能需要单独安装FFmpeg以支持更复杂的视频处理功能。

Github:https://github.com/SuRGeoNix/Flyleaf

二、项目创建与Flyleaf集成

  • 创建新项目:在Visual Studio中创建一个新的.NET项目,选择适合您需求的项目类型(如WPF、WinForms等)。
  • 安装Flyleaf NuGet包:通过NuGet包管理器搜索并安装Flyleaf的NuGet包。这将把Flyleaf库及其依赖项添加到您的项目中。
  • 配置项目:根据Flyleaf的文档或示例项目,配置您的项目以使用Flyleaf。这通常包括设置资源文件、添加必要的引用和配置文件等。

在这里插入图片描述

三、基本使用示例

    以下是一个简单的WPF示例,展示如何在窗口中集成Flyleaf播放器并播放视频。

1.XAML布局

    在MainWindow.xaml中,添加一个用于显示视频的控件(如Grid或Canvas),Flyleaf通常通过自定义控件或Host控件来集成。但为简化示例,这里假设您已有或已创建了一个FlyleafPlayer控件。

<Window x:Class="FlyleafPlayer__Custom___MVVM_.MainWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
        xmlns:local="clr-namespace:FlyleafPlayer__Custom___MVVM_"
        
        xmlns:fl="clr-namespace:FlyleafLib.Controls.WPF;assembly=FlyleafLib"
        
        mc:Ignorable="d"
        Title="Flyleaf Player (Custom - MVVM)" Height="650" Width="800" Background="Black">
    
    <Grid>
        <fl:FlyleafHost Player="{Binding Player}" KeyBindings="Surface">
            <Grid Margin="50" DataContext="{Binding HostDataContext}">
                
                <!-- NOTE: Window resources will not be within the videoview as it will be on different window -->
                <Grid.Resources>
                    <ResourceDictionary>
                        <Style TargetType="{x:Type fl:PlayerDebug}">
                            <Setter Property="Visibility" Value="Collapsed"/>
                            <Style.Triggers>
                                <DataTrigger Binding="{Binding ShowDebug}" Value="True">
                                    <Setter Property="Visibility" Value="Visible"/>
                                </DataTrigger>
                            </Style.Triggers>
</Style>
                    </ResourceDictionary>
                </Grid.Resources>
                
                <!-- Keep track of error messages -->
                <TextBlock Text="{Binding LastError}" FontSize="20" Foreground="Red" Margin="-40"/>
                
                <!-- Show/Hide Player's Debug Information -->
                <Button Content="Show/Hide Debug" Command="{Binding ToggleDebug}" Height="20" Width="110" VerticalAlignment="Top" HorizontalAlignment="Right" Margin="-40"/>
                
                <fl:PlayerDebug VerticalAlignment="Center" HorizontalAlignment="Center" 
                               Player="{Binding Player}"
                               BoxColor="#A0000000"
                               HeaderColor="DarkOrange" 
                               InfoColor="White" 
                               ValueColor="LightSteelBlue"
                               />
                <StackPanel Width="450" VerticalAlignment="Bottom" HorizontalAlignment="Left">
                    <StackPanel Orientation="Horizontal">
                        <Button Content="Open" Command="{Binding Player.Commands.Open}" CommandParameter="{Binding Source={x:Reference OpenUrl}, Path=Text}"/>
                        <TextBox x:Name="OpenUrl" Width="400" Text="{Binding SampleVideo, Mode=OneTime}"/>
                    </StackPanel><StackPanel Orientation="Horizontal">
                        <Button Content="OpenFromClipboard" Command="{Binding Player.Commands.OpenFromClipboard}"/>
                        <Button Content="OpenFromFileDialog" Command="{Binding Player.Commands.OpenFromFileDialog}"/>
                    </StackPanel><StackPanel Orientation="Horizontal">
                        <Button Content="Play" Command="{Binding Player.Commands.Play}"/>
                        <Button Content="Pause" Command="{Binding Player.Commands.Pause}"/>
                        <Button Content="Stop" Command="{Binding Player.Commands.Stop}"/>
                        <Button Content="TogglePlayPause" Command="{Binding Player.Commands.TogglePlayPause}"/>
                        <Button Content="ToggleReversePlayback" Command="{Binding Player.Commands.ToggleReversePlayback}"/>
                    </StackPanel><StackPanel Orientation="Horizontal">
                        <Button Content="SeekBackward" Command="{Binding Player.Commands.SeekBackward}"/>
                        <Button Content="SeekBackward2" Command="{Binding Player.Commands.SeekBackward2}"/>
                        <Button Content="SeekForward" Command="{Binding Player.Commands.SeekForward}"/>
                        <Button Content="SeekForward2" Command="{Binding Player.Commands.SeekForward2}"/>
                        <Button Content="SeekToChapter" Command="{Binding Player.Commands.SeekToChapter}" CommandParameter="{Binding Source={x:Reference Chapter}, Path=Text}"/>
                        <TextBox x:Name="Chapter" Width="35"/>
                    </StackPanel><StackPanel Orientation="Horizontal">
                        <Button Content="ShowFramePrev" Command="{Binding Player.Commands.ShowFramePrev}"/>
                        <Button Content="ShowFrameNext" Command="{Binding Player.Commands.ShowFrameNext}"/>
                    </StackPanel>
                </StackPanel><StackPanel VerticalAlignment="Bottom" HorizontalAlignment="Right">
                    <StackPanel Orientation="Horizontal">
                        <Button Content="SpeedUp" Command="{Binding Player.Commands.SpeedUp}"/>
                        <Button Content="SpeedDown" Command="{Binding Player.Commands.SpeedDown}"/>
                        <Button Content="SpeedSet" Command="{Binding Player.Commands.SpeedSet}" CommandParameter="{Binding Source={x:Reference SpeedValue}, Path=Text}"/>
                        <TextBox x:Name="SpeedValue" Width="30"/>
                    </StackPanel><StackPanel Orientation="Horizontal">
                        <Button Content="ZoomIn" Command="{Binding Player.Commands.ZoomIn}"/>
                        <Button Content="ZoomOut" Command="{Binding Player.Commands.ZoomOut}"/>
                        <Slider Minimum="-500" Maximum="500" Value="{Binding Player.Zoom}" Width="100"/>
                        <Button Content="ResetAll" Command="{Binding Player.Commands.ResetAll}"/>
                    </StackPanel><StackPanel Orientation="Horizontal">
                        <Button Content="TakeSnapshot" Command="{Binding Player.Commands.TakeSnapshot}"/>
                        <Button Content="StartRecording" Command="{Binding Player.Commands.StartRecording}"/>
                        <Button Content="StopRecording" Command="{Binding Player.Commands.StopRecording}"/>
                        <Button Content="ToggleRecording" Command="{Binding Player.Commands.ToggleRecording}"/>
                    </StackPanel><StackPanel Orientation="Horizontal">
                        <Button Content="VolumeUp" Command="{Binding Player.Commands.VolumeUp}"/>
                        <Button Content="VolumeDown" Command="{Binding Player.Commands.VolumeDown}"/>
                        <Button Content="ToggleMute" Command="{Binding Player.Commands.ToggleMute}"/>
                        <Slider Maximum="{Binding Player.Config.Player.VolumeMax}" Value="{Binding Player.Audio.Volume}" Width="100"/>
                    </StackPanel>
                    <StackPanel Orientation="Horizontal">
                        <Button Content="NormalScreen" Command="{Binding Player.Commands.NormalScreen}"/>
                        <Button Content="FullScreen" Command="{Binding Player.Commands.FullScreen}"/>
                        <Button Content="ToggleFullScreen" Command="{Binding Player.Commands.ToggleFullScreen}"/>
                    </StackPanel>
                </StackPanel>
                
                <StackPanel VerticalAlignment="Bottom" HorizontalAlignment="Center">
                    <Slider Width="400" Maximum="{Binding Player.Duration}" Value="{Binding Player.CurTime}" IsMoveToPointEnabled="True" SmallChange="{Binding Player.Config.Player.SeekOffset}" LargeChange="{Binding Player.Config.Player.SeekOffset2}"/>
                </StackPanel>
            </Grid>
        </fl:FlyleafHost>
    </Grid>
</Window>

2.代码后台

    在MainWindow.xaml.cs中,加载并播放视频。

/// <summary>
 /// Interaction logic for MainWindow.xaml
 /// </summary>
 public partial class MainWindow : Window, INotifyPropertyChanged
 {
     public Player Player        { get; set; }
     public Config Config        { get; set; }public string SampleVideo   { get; set; } = Utils.FindFileBelow("Sample.mp4");
     public string LastError     { get => _LastError; set { if (_LastError == value) return; _LastError = value;  PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(LastError))); } }
     string _LastError;public bool     ShowDebug   { get => _ShowDebug; set { if (_ShowDebug == value) return; _ShowDebug = value; PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(ShowDebug))); } }
     bool _ShowDebug;public ICommand ToggleDebug { get; set; }public MainWindow()
     {
         // Initializes Engine (Specifies FFmpeg libraries path which is required)
         Engine.Start(new EngineConfig()
         {
             #if DEBUG
             LogOutput       = ":debug",
             LogLevel        = LogLevel.Debug,
             FFmpegLogLevel  = FFmpegLogLevel.Warning,
             #endif
             
             PluginsPath     = ":Plugins",
             FFmpegPath      = ":FFmpeg",// Use UIRefresh to update Stats/BufferDuration (and CurTime more frequently than a second)
             UIRefresh       = true,
             UIRefreshInterval= 100,
             UICurTimePerSecond = false // If set to true it updates when the actual timestamps second change rather than a fixed interval
         });
​
         ToggleDebug = new RelayCommandSimple(new Action(() => { ShowDebug = !ShowDebug; }));InitializeComponent();
​
         Config = new Config();// Inform the lib to refresh stats
         Config.Player.Stats = true;
​
         Player = new Player(Config);
         //Player.Config.Player.KeyBindings.RemoveAll();
         //Player.Config.Player.AutoPlay = true;
         //Player.Video.pl
​
         DataContext = this;// Keep track of error messages
         Player.OpenCompleted += (o, e) => { LastError = e.Error; };
         Player.BufferingCompleted += (o, e) => { LastError = e.Error; };
     }public event PropertyChangedEventHandler PropertyChanged;
 }

3.效果

在这里插入图片描述

四、应用场景

1.媒体播放器应用

    开发一个独立的媒体播放器应用,支持多种视频格式和播放控制功能。

2.教育平台

    在教育平台中集成Flyleaf,用于播放教学视频,支持在线学习和互动。

3.企业培训

    在企业内部培训系统中,使用Flyleaf播放培训视频,提供灵活的视频控制和学习进度跟踪。

五、性能优化

1.硬件加速

    确保Flyleaf配置为使用硬件加速来解码和渲染视频,以提高播放性能。

2.资源管理

    合理管理视频资源,避免内存泄漏和不必要的资源占用。

3.网络优化

    对于在线视频,优化网络请求和缓存策略,以减少加载时间和提高播放流畅度。


总结

     .NET Flyleaf是一个功能强大、易于使用的视频解决方案,它为.NET开发者提供了高效、灵活的视频播放与处理功能。通过本文的入门指南,您应该已经对Flyleaf有了初步的了解,并能够开始在自己的项目中尝试使用它。随着您对Flyleaf的深入了解和实践,您将能够充分发挥其潜力,为用户提供卓越的视频体验。

“笑对人生,智慧同行!博客新文出炉,微信订阅号更新更实时,等你笑纳~”
在这里插入图片描述

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