头文件定义(game.h)
#include <stdio.h>
#include <time.h>
#include <stdlib.h>
#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2
#define EASY_Count 10
void InitBoard(char board[ROWS][COLS],int rows,int cols,char set);
void DisplayBoard(char board[ROWS][COLS],int row,int col);
void SetMine(char board[ROWS][COLS],int row,int col);
void FindMine(char mine[ROWS][COLS],char show[ROWS][COLS],int row,int col);
游戏实现代码(game.c)
#include "game.h"
void InitBoard(char board[ROWS][COLS],int rows,int cols,char set)
{
for (int i=0; i<rows; i++) {
for (int j=0; j<cols; j++) {
board[i][j]=set;
}
}
}
void DisplayBoard(char board[ROWS][COLS],int row,int col)
{
printf("-----扫雷游戏-----\n");
for (int i=0; i<=row; i++) {
printf("%d ",i);
}
printf("\n");
for (int i=1; i<=row; i++) {
printf("%d ",i);
for (int j=1; j<=col; j++) {
printf("%c ",board[i][j]);
}
printf("\n");
}
printf("-----扫雷游戏-----\n");
}
void SetMine(char board[ROWS][COLS],int row,int col)
{
int count=EASY_Count;
while (count)
{
int x= rand()%row+1;
int y= rand()%col+1;
if(board[x][y]=='0')
{
board[x][y]='1';
count--;
}
}
}
int get_mine_count(char board[ROWS][COLS],int x,int y)
{
return (board[x-1][y-1]+
board[x-1][y]+
board[x][y-1]+
board[x+1][y-1]+
board[x+1][y]+
board[x+1][y+1]+
board[x][y+1]+
board[x-1][y+1]-8*'0');
}
void FindMine(char mine[ROWS][COLS],char show[ROWS][COLS],int row,int col)
{
int win=0;
while (win<row*col-EASY_Count) {
int x=0,y=0;
printf("请输入要排除的坐标:>");
scanf("%d %d",&x,&y);
if(show[x][y]!='*')
{
printf("该坐标已经被排查过了\n");
}
else
{
if(x>=1 && x<=row && y>=1 && y<+col){
if(mine[x][y]=='1')
{
printf("你被炸死了!\n");
DisplayBoard(mine,ROW,COL);
break;
}
else
{
int count=get_mine_count(mine,x,y);
show[x][y]=count+'0';
DisplayBoard(show, ROW, COL);
win++;
}
}
else
{
printf("输入坐标非法,请重新输入\n");
}
}
}
if(win>=row*col-EASY_Count)
{
printf("恭喜你排雷成功!\n");
DisplayBoard(mine, ROW, COL);
}
}
测试代码(test.c)
#include "game.h"
void menu()
{
printf("-----------------------------------------------------------\n");
printf("-----------------------------------------------------------\n");
printf("-----------------1.play 0.exit-------------------------\n");
printf("-----------------------------------------------------------\n");
printf("-----------------------------------------------------------\n");
}
void game()
{
char mine[ROWS][COLS]={0};//存放布置好的雷的信息
char show[ROWS][COLS]={0};//存放排查出雷的信息
//初始化
InitBoard(mine,ROWS,COLS,'0');
InitBoard(show,ROWS,COLS,'*');
//设置雷
SetMine(mine,ROW,COL);
//DisplayBoard(mine,ROW,COL);
DisplayBoard(show,ROW,COL);
//排查雷
FindMine(mine,show,ROW,COL);
}
int main()
{
srand((unsigned int)time(NULL));
int input=0;
do {
menu();
printf("请输入你的选择:>");
scanf("%d",&input);
switch(input){
case 1:
game();
break;
case 0:
printf("退出游戏!\n");
break;
default:
printf("输入错误!\n");
break;
}
}while(input);
return 0;
}
完毕!