GCD系列是阅读官方文件和在实践中总结的一些常见的GCD用法,基本涉及全部的GCD内容形成的集合文章,文章重点在与精简和全面覆盖。
学习本集合你可以了解:
1. GCD是如何做到多线程调度的
2. 对比其他iOS的多线程方案,GCD的优势和劣势
3. 如何使用GCD相关的API我将在后续不断补充详细内容和实际案例, 欢迎关注,提问和讨论
03-dispatch_after/dispatch_time-延迟调度和操作
04-dispatch_barrier_sync/async-线程阻塞
主要API列表
dispatch_semaphore_create 创建一个semaphore
dispatch_semaphore_signal 发送一个信号
dispatch_semaphore_wait 等待信号
如何在GCD中快速的控制并发呢?
信号量是一个整形值并且具有一个初始计数值,并且支持两个操作:信号通知和等待。
当一个信号量被信号通知,其计数会被增加。当一个线程在一个信号量上等待时,线程会被阻塞(如果有必要的话),直至计数器大于零,然后线程会减少这个计数。
dispatch_semaphore_create
Creates new counting semaphore with an initial value.
*
* @discussion
* Passing zero for the value is useful for when two threads need to reconcile
* the completion of a particular event. Passing a value greater than zero is
* useful for managing a finite pool of resources, where the pool size is equal
* to the value.
*
* @param value
* The starting value for the semaphore. Passing a value less than zero will
* cause NULL to be returned.
dispatch_semaphore_t dispatch_semaphore_create(long value);
dispatch_semaphore_wait
Wait (decrement) for a semaphore.
当信号总量少于0的时候就会一直等待,否则就可以正常的执行,并让信号总量-1,
* @discussion
* Decrement the counting semaphore. If the resulting value is less than zero,
* this function waits for a signal to occur before returning.
*
* @param timeout
* When to timeout (see dispatch_time). As a convenience, there are the
* DISPATCH_TIME_NOW and DISPATCH_TIME_FOREVER constants.
long dispatch_semaphore_wait(dispatch_semaphore_t dsema, dispatch_time_t timeout);
dispatch_semaphore_signal
Signal (increment) a semaphore.
* @discussion
* Increment the counting semaphore. If the previous value was less than zero,
* this function wakes a waiting thread before returning.
long dispatch_semaphore_signal(dispatch_semaphore_t dsema);
demo
为了确保 信号先发送再接受,
就可以使用信号量创建的时候为0, 表示当前的资源不可使用,
当并发执行第二个block的时候发现需要等待信号量为1. 所以暂时线程不执行
而第一个block是不需要等待信号的.于是先执行第一个block,并且发送一个信号.于是第二个等待执行的block会执行.
此时因为当前第一个block尚未执行完毕,那么此时两个block将会交替执行
换句话说: 如果block发送信号注释掉不执行 dispatch_semaphore_signal(semaphore);那么block2就不会打印信号已接受就没有下文了
- (void)viewWillAppear:(BOOL)animated {
dispatch_semaphore_t semaphore = dispatch_semaphore_create(0);
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
NSLog(@"信号已发送");
dispatch_semaphore_signal(semaphore);
for (int i = 0; i < 10; i++) {
NSLog(@"%i", i);
}
});
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
dispatch_semaphore_wait(semaphore, DISPATCH_TIME_FOREVER);
NSLog(@"信号已接受");
for (int i = 0; i < 10; i++) {
NSLog(@"第二个block%i", i);
}
});
}
2016-11-05 16:41:34.529 Multithreading[15864:468169] 信号已发送
2016-11-05 16:41:34.529 Multithreading[15864:468185] 信号已接受
2016-11-05 16:41:34.529 Multithreading[15864:468169] 0
2016-11-05 16:41:34.529 Multithreading[15864:468185] 第二个block0
2016-11-05 16:41:34.529 Multithreading[15864:468185] 第二个block1
2016-11-05 16:41:34.529 Multithreading[15864:468169] 1
2016-11-05 16:41:34.529 Multithreading[15864:468185] 第二个block2
2016-11-05 16:41:34.530 Multithreading[15864:468169] 2
2016-11-05 16:41:34.530 Multithreading[15864:468185] 第二个block3
2016-11-05 16:41:34.530 Multithreading[15864:468169] 3
2016-11-05 16:41:34.530 Multithreading[15864:468185] 第二个block4
2016-11-05 16:41:34.530 Multithreading[15864:468169] 4