读取与保存.NET图像

private string curFileName = null;
private System.Drawing.Image curBitmap = null;

private void BtnReadClick(object sender, EventArgs e)
{
	OpenFileDialog opnDlg = new OpenFileDialog();
	opnDlg.Filter = "所有图像文件 | *.bmp; *.pcx; *.png; *.jpg; *.gif;*.tif; *.ico; *.dxf; *.cgm; *.cdr; *.wmf; *.eps; *.emf|" +
		        "位图( *.bmp; *.jpg; *.png;...) | *.bmp; *.pcx; *.png; *.jpg; *.gif; *.tif; *.ico|" +
		        "矢量图( *.wmf; *.eps; *.emf;...) | *.dxf; *.cgm; *.cdr; *.wmf; *.eps; *.emf";
	opnDlg.Title = "打开图像文件";
	opnDlg.ShowHelp = true;
	if (opnDlg.ShowDialog() == DialogResult.OK)
	{
		curFileName = opnDlg.FileName;
		try
		{
			curBitmap = (Bitmap)Image.FromFile(curFileName);
		}
		catch (Exception exp)
		{
			MessageBox.Show(exp.Message);
		}
	}
	Invalidate();
}

private void BtnSaveClick(object sender, EventArgs e)
{
	if(curBitmap == null)
	{
		return;
	}
	SaveFileDialog saveDlg = new SaveFileDialog();
	saveDlg.Title = "保存为";
	saveDlg.OverwritePrompt = true;
	saveDlg.Filter = "BMP文件 (*.bmp) | *.bmp|" +
		         "Gif文件 (*.gif) | *.gif|" +
		         "JPG文件 (*.jpg) | *.jpg|" +
		         "PNG文件 (*.png) | *.png";
	saveDlg.ShowHelp = true;
	if(saveDlg.ShowDialog() == DialogResult.OK)
	{
		string fileName = saveDlg.FileName;
		string strFilExtn = fileName.Remove(0, fileName.Length - 3);
		switch (strFilExtn)
		{
			case "bmp":
				curBitmap.Save(fileName, System.Drawing.Imaging.ImageFormat.Bmp);
				break;
			case "jpg":
				curBitmap.Save(fileName, System.Drawing.Imaging.ImageFormat.Jpeg);
				break;
			case "gif":
				curBitmap.Save(fileName, System.Drawing.Imaging.ImageFormat.Gif);
				break;
			case "tif":
				curBitmap.Save(fileName, System.Drawing.Imaging.ImageFormat.Tiff);
				break;
			case "png":
				curBitmap.Save(fileName, System.Drawing.Imaging.ImageFormat.Png);
				break;
			default:
				break;
		}
	}
}

 

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

zhy29563

你的鼓励将是我创作的最大动力

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值