代码演示ThreadLocal原理

ThreadLocal

仿ThreadLocal源码理解其原理;

1.定义自己的ThreadLocal实现

import java.util.HashMap;

public class MyThreadLocal<T>
{
    public class MyThreadLocalMap
    {
        private HashMap<String, T> map;

        private MyThreadLocalMap()
        {
            map = new HashMap<String, T>();
        }
    }

    public T initValue()
    {
        return null;
    }

    public void createMap(MyThread t)
    {
        t.setLocalMap(new MyThreadLocalMap());
    }

    public T setInitValue(MyThread t)
    {
        T value = initValue();
        MyThreadLocalMap map = t.getLocalMap();
        if (null == map)
        {
            createMap(t);
        }

        t.getLocalMap().map.put(String.valueOf(this.hashCode()), value);

        return value;
    }

    public void set(T value)
    {
        MyThread thread = (MyThread)Thread.currentThread();
        MyThreadLocalMap localMap = thread.getLocalMap();
        if (null == localMap)
        {
            createMap(thread);
        }

        thread.getLocalMap().map.put(String.valueOf(this.hashCode()), value);
    }

    public T get()
    {
        MyThread thread = (MyThread)Thread.currentThread();
        MyThreadLocalMap localMap = thread.getLocalMap();

        if (null != localMap)
        {
            return localMap.map.get(String.valueOf(this.hashCode()));
        }

        return setInitValue(thread);
    }

    public void remove()
    {
        MyThread thread = (MyThread)Thread.currentThread();
        MyThreadLocalMap localMap = thread.getLocalMap();

        if (null != localMap)
        {
            localMap.map.remove(String.valueOf(this.hashCode()));
        }
    }
}

2.继承Thread实现自己的Thread

public class MyThread extends Thread
{
    private MyThreadLocal.MyThreadLocalMap localMap;

    public MyThread(Runnable runnable)
    {
        super(runnable);
    }

    public void setLocalMap(MyThreadLocal.MyThreadLocalMap map)
    {
        localMap = map;
    }

    public MyThreadLocal.MyThreadLocalMap getLocalMap()
    {
        return localMap;
    }
}

测试代码:

public class Main
{
    public static void main(String[] args)
    {
        Runnable runnable = new Runnable() {
            public void run() {
                MyThreadLocal local = new MyThreadLocal() {
                    @Override
                    public Object initValue() {
                        return Thread.currentThread().getName();
                    }
                };

                System.out.println(local.get());
            }
        };

        MyThread thread1 = new MyThread(runnable);
        MyThread thread2 = new MyThread(runnable);

        thread1.setName("thread1");
        thread2.setName("thread2");

        thread2.start();
        thread1.start();
    }
}

概述

ThreadLocal即线程变量(自己这么叫的不是很准确),极大的方便线程独享资源的管理,不需要再对资源进行管理避免了因多线程造成的问题;ThreadLocal将线程自己的数据封装到内部,用ThreadLocal计算出hashcode为键值(本文用的HashMap存储,讲明原理),通过内部类Entity实现存储(哈希数组初始值16);

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