akka实战项目6--内置状态转化

1可以通过procedure来定义状态,并通过getContext.become来转化状态

package akka;

import akka.actor.*;
import akka.japi.Procedure;
import com.typesafe.config.ConfigFactory;

public class produce {
    public static class child extends UntypedActor{
        public static enum msg{
            sleep,play,close,
        }
        Procedure<Object> angry=new Procedure<Object>() {
            @Override
            public void apply(Object o) throws Exception {
                   if(o==msg.sleep){
                       System.out.println("im already angry,dont let me sleep");
                   }else if(o==msg.play){
                       System.out.println("im becoming happy from angry");
                       getContext().become(happy);
                   }else unhandled(o);
            }
        };
        Procedure<Object>  happy=new Procedure<Object>() {
            @Override
            public void apply(Object o) throws Exception {
                if(o==msg.play){
                    System.out.println("im still happy");
                }else if(o==msg.sleep){
                    System.out.println("i dont want to sleep,i still want to play");
                    getContext().become(angry);
                }else unhandled(o);
            }
        };

        @Override
        public void onReceive(Object o) throws Throwable {
            System.out.println("receive msg"+o);
              if(o==msg.sleep){
                  getContext().become(angry);
              }else if(o==msg.play){

                  getContext().become(happy);
              }else unhandled(o);
        }
    }

    public static void main(String[] args) {
        ActorSystem system=ActorSystem.create("hello", ConfigFactory.load("akka.conf"));
        ActorRef ref=system.actorOf(Props.create(child.class),"child");
        ref.tell(child.msg.play,ActorRef.noSender());
        ref.tell(child.msg.play,ActorRef.noSender());
        ref.tell(child.msg.sleep,ActorRef.noSender());
        ref.tell(child.msg.play,ActorRef.noSender());
        ref.tell(PoisonPill.getInstance(),ActorRef.noSender());
    }
}
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