角度(度分秒)的四则运算
在测量计算(如闭合导线坐标计算),我们可能需要计算比较多的角度。数学中,角度的度与分、分与秒之间一律采用六十进制,完全通过笔算耗时耗力,还容易算错。下面用C语言知识编写一个简单的程序,来实现角度的四则运算。
#include <stdio.h>
#include <stdlib.h>
typedef struct angle
{
int degree;
int minute;
int second;
}ANGLE;
void decrease(ANGLE a[], int i);
void add(ANGLE a[], int i);
void multiply(ANGLE a[], int i, int j);
void divide(ANGLE a[], int i, int j);
int main()
{
do
{
int i = 0, k, j = 0;
float degree = 0;
char operation[25];
ANGLE a[25] = {0};
printf("本程序可实现角度(度/分/秒)的四则运算,输入时角度的度、分、秒间以一个空格隔开\n");
printf("角度 %d:",i+1);
scanf("%d %d %d",&a[i].degree, &a[i].minute, &a[i].second);
getchar();
printf("运算符:");
scanf("%c",&operation[i]);
do
{
if(operation[i] == '+' || operation[i] == '-')
{
i++;
printf("角度 %d:",i+1);
scanf("%d %d %d",&a[i].degree, &a[i].minute, &a[i].second);
getchar();
printf("运算符:");
scanf("%c",&operation[i]);
}
else if(operation[i] == '*')
{
printf(" 乘数:");
scanf("%d", &j);
getchar();
printf("运算符:");
scanf("%c",&operation[i+1]);
}
else if(operation[i] == '/')
{
printf(" 除数:");
scanf("%d", &j);
getchar();
printf("运算符:");
scanf("%c",&operation[i+1]);
}
}while(operation[i] != '=' && operation[i+1] != '=');
for(k = 0; k < i+1; k++)
{
if(operation[k] == '+')
{
add(a, k+1);
}
else if(operation[k] == '-')
{
decrease(a, k+1);
}
else if(operation[k] == '*')
{
multiply(a, k, j);
}
else if(operation[k] == '/')
{
divide(a, k, j);
}
else if(operation[k] != '-' && operation[k] != '+' && operation[k] != '=' && operation[k] != '/' && operation[k] != '*')
{
printf("请输入正确的运算符!\n");
}
}
if(a[i].degree < 0 || a[i].minute < 0 || a[i].second < 0)
{
printf("结果为:-%d°%d′%d″\n",abs(a[i].degree), abs(a[i].minute), abs(a[i].second));
}
else
{
printf("结果为:%d°%d′%d″\n",a[i].degree, a[i].minute, a[i].second);
}
degree = (float)a[i].degree + (float)a[i].minute / 60 + (float)a[i].second / 3600;
printf("换算为:%f°\n", degree);
getchar();
getchar();
}while(1);
}
void add(ANGLE a[], int i)
{
long s1, s2, s3 = 0;
s1 = a[i-1].degree*60*60 + a[i-1].minute*60 + a[i-1].second;
s2 = a[i].degree*60*60 + a[i].minute*60 + a[i].second;
s3 = s1 + s2;
a[i].degree = s3 / 3600;
a[i].minute = (s3 - (a[i].degree) * 3600) / 60;
a[i].second = s3 % 60;
}
void decrease(ANGLE a[], int i)
{
long s1, s2, s3 = 0;
s1 = a[i-1].degree*60*60 + a[i-1].minute*60 + a[i-1].second;
s2 = a[i].degree*60*60 + a[i].minute*60 + a[i].second;
s3 = s1 - s2;
a[i].degree = s3 / 3600;
a[i].minute = (s3 - (a[i].degree) * 3600) / 60;
a[i].second = s3 % 60;
}
void multiply(ANGLE a[], int i, int j)
{
long s1, s3 = 0;
s1 = a[i].degree*60*60 + a[i].minute*60 + a[i].second;
s3 = s1 * j;
a[i].degree = s3 / 3600;
a[i].minute = (s3 - (a[i].degree) * 3600) / 60;
a[i].second = s3 % 60;
}
void divide(ANGLE a[], int i, int j)
{
long s1, s3 = 0;
s1 = a[i].degree*60*60 + a[i].minute*60 + a[i].second;
s3 = s1 / j;
a[i].degree = s3 / 3600;
a[i].minute = (s3 - (a[i].degree) * 3600) / 60;
a[i].second = s3 % 60;
}
code blocks中运行示例
如果单次计算的角度多于25个,只需更改这两行代码,改变数组的大小。
char operation[25];
ANGLE a[25] = {0};