- 类DL_Extrusion
DL_Extrusion 是 DXF 库中的一个类,用于表示三维实体的扩展信息。在 DXF 文件中,DL_Extrusion 类通常用于表示具有高度的三维图形实体,如立方体、圆柱体等,以及其它具有体积的几何对象。
以下是一个简单的示例代码,展示了如何使用 DL_Extrusion 类来创建一个简单的三维实体并将其写入 DXF 文件:
#include <iostream>
#include "dl_creationadapter.h"
#include "dl_dxf.h"
#include "dl_writerascii.h"
class MyExtrusion : public DL_CreationAdapter {
public:
void addExtrusion() {
DL_ExtrusionData data;
data.basePoint.set(0.0, 0.0, 0.0);
data.axis.set(0.0, 0.0, 1.0);
data.length = 10.0;
data.angle = 0.0;
data.radius = 2.0;
addExtrusion(data);
}
void addExtrusion(const DL_ExtrusionData& data) {
addExtrusion(data.basePoint.x, data.basePoint.y, data.basePoint.z,
data.axis.x, data.axis.y, data.axis.z,
data.length, data.angle, data.radius);
}
void addExtrusion(double x, double y, double z,
double nx, double ny, double nz,
double length, double angle, double radius) {
DL_Extrusion extrusion(x, y, z, nx, ny, nz, length, angle, radius);
addEntity(&extrusion);
}
};
int main() {
DL_Dxf dxf;
MyExtrusion creationAdapter;
creationAdapter.addExtrusion();
dxf.write("output.dxf", &creationAdapter);
std::cout << "DXF 文件已生成。" << std::endl;
return 0;
}
在上面的示例中,我们定义了一个名为 MyExtrusion
的类,继承自 DL_CreationAdapter
。在 addExtrusion
方法中,我们创建了一个 DL_ExtrusionData
对象,设置了基本点、轴向、长度、角度和半径等参数,并调用 addExtrusion
方法添加了一个 Extrusion 实体。然后在 main
函数中,我们创建了一个 DXF 对象,调用 write
方法将添加的实体写入 DXF 文件中。
请注意,以上示例仅用于演示目的,实际使用时需要根据您的需求和 DXF 库的具体接口进行调整。
方法setElevation
在 DXF 库中的 DL_Extrusion
类中,setElevation
方法通常用于设置或更改 Extrusion 实体的高度或海拔值。在三维空间中,高度通常表示对象在 z 轴上的位置,即垂直于 XY 平面的距离。通过调用 setElevation
方法,您可以指定 Extrusion 实体在 z 轴上的位置,从而改变其在三维空间中的位置。
以下是一个简单的伪代码示例,展示了如何使用 setElevation
方法来设置 Extrusion 实体的高度:
DL_Extrusion extrusion;
double elevation = 5.0; // 设置高度为 5.0
extrusion.setElevation(elevation);
在上面的示例中,我们创建了一个名为 extrusion
的 DL_Extrusion
对象,并将高度值设置为 5.0,然后调用 setElevation
方法将这个高度值应用到 Extrusion 实体上。这样,实体的位置就会相应地在 z 轴上移动 5 个单位距禿
请注意,setElevation
方法的确切用法可能会根据您所使用的 DXF 库的 API 设计略有不同,具体取决于库的实现方式和参数设置。
- 老版库头文件实现
/****************************************************************************
** Copyright (C) 2001-2013 RibbonSoft, GmbH. All rights reserved.
**
** This file is part of the dxflib project.
**
** This file is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2 of the License, or
** (at your option) any later version.
**
** Licensees holding valid dxflib Professional Edition licenses may use
** this file in accordance with the dxflib Commercial License
** Agreement provided with the Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.ribbonsoft.com for further details.
**
** Contact info@ribbonsoft.com if any conditions of this licensing are
** not clear to you.
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**********************************************************************/
#ifndef DL_EXTRUSION_H
#define DL_EXTRUSION_H
#include "dl_global.h"
#include <math.h>
/**
* Extrusion direction.
*
* @author Andrew Mustun
*/
class DXFLIB_EXPORT DL_Extrusion
{
public:
/**
* Default constructor.
*/
DL_Extrusion()
{
direction = new double[3];
setDirection( 0.0, 0.0, 1.0 );
setElevation( 0.0 );
}
/**
* Destructor.
*/
~DL_Extrusion()
{
delete[] direction;
}
/**
* Constructor for DXF extrusion.
*
* @param direction Vector of axis along which the entity shall be extruded
* this is also the Z axis of the Entity coordinate system
* @param elevation Distance of the entities XY plane from the origin of the
* world coordinate system
*/
DL_Extrusion( double adx, double ady, double adz, double aelevation )
{
direction = new double[3];
setDirection( adx, ady, adz );
setElevation( aelevation );
}
/**
* Sets the direction vector.
*/
void setDirection( double dx, double dy, double dz )
{
direction[0] = dx;
direction[1] = dy;
direction[2] = dz;
}
/**
* @return direction vector.
*/
double* getDirection() const
{
return direction;
}
/**
* @return direction vector.
*/
void getDirection( double dir[] ) const
{
dir[0] = direction[0];
dir[1] = direction[1];
dir[2] = direction[2];
}
/**
* Sets the elevation.
*/
void setElevation( double aelevation )
{
this->elevation = aelevation;
}
/**
* @return Elevation.
*/
double getElevation() const
{
return elevation;
}
/**
* Copies extrusion (deep copies) from another extrusion object.
*/
DL_Extrusion operator =( const DL_Extrusion& extru )
{
setDirection( extru.direction[0], extru.direction[1], extru.direction[2] );
setElevation( extru.elevation );
return *this;
}
private:
double* direction;
double elevation;
};
#endif