What is weak reference in Actionscript3.0?

The case is:


I have some DO(DisplayObject), and I attach listeners to them, to listen to some my customized events. And I don't want to maintain references to these DO, because I don't want bother to tracing them. I render them for only a short period, and when I remove them from DL(DisplayList), I'm expecting they will be collected by GC(Garbage Collector).


That's all. 


So I should set the weak-ref flag to true, when I call the method addEventListener():


// params: eventName, listener, capturePhase, priority, useWeakReference
someObj.addEventListener("eventName",myFunct,false,0,true);



Refs:

AS3: Weakly Referenced Listeners

WEAK VS STRONG REFERENCES IN AS3

When to Use Weak References

AS3: Weak Listener References Not Appropriate During Initialization?


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