Navigation and Pathfinding
导航和寻路
The Navigation system allows you to create characters that can intelligently move in the game world. The navigation system uses navigation meshes to reason about the environment. The navigation meshes are created automatically from your Scene geometry. Dynamic obstacles allow alter the navigation of the characters at runtime, and off-mesh links let you to build specific actions such as opening doors, or jumping down from a ledge. This section describes Unity’s navigation and pathfinding in detail.
导航系统允许你创建角色可以聪明的在游戏世界内移动.导航系统使用导航网格来给环境于回应.导航网格从你的场景几何学自动创建.动态障碍物允许实时改变角色的导航,且脱离网格线让你建造特定行为诸如开门,从平台跳下.此部分详细描述Unity的导航和寻路.