Design a data structure that supports all following operations in average O(1) time.
Note: Duplicate elements are allowed.
insert(val)
: Inserts an item val to the collection.remove(val)
: Removes an item val from the collection if present.getRandom
: Returns a random element from current collection of elements. The probability of each element being returned is linearly related to the number of same value the collection contains.
Example:
// Init an empty collection. RandomizedCollection collection = new RandomizedCollection(); // Inserts 1 to the collection. Returns true as the collection did not contain 1. collection.insert(1); // Inserts another 1 to the collection. Returns false as the collection contained 1. Collection now contains [1,1]. collection.insert(1); // Inserts 2 to the collection, returns true. Collection now contains [1,1,2]. collection.insert(2); // getRandom should return 1 with the probability 2/3, and returns 2 with the probability 1/3. collection.getRandom(); // Removes 1 from the collection, returns true. Collection now contains [1,2]. collection.remove(1); // getRandom should return 1 and 2 both equally likely. collection.getRandom();较之于 380. Insert Delete GetRandom O(1)允许重复添加数,代码上稍微有一点变化,代码如下:
public class RandomizedCollection {
ArrayList<Integer> nums;
HashMap<Integer, Set<Integer>> map;
java.util.Random rand = new java.util.Random();
/** Initialize your data structure here. */
public RandomizedCollection() {
nums = new ArrayList<Integer>();
map = new HashMap<Integer, Set<Integer>>();
}
/** Inserts a value to the collection. Returns true if the collection did not already contain the specified element. */
public boolean insert(int val) {
boolean contain = map.containsKey(val);
if (!contain) {
map.put(val, new HashSet<Integer>());
}
map.get(val).add(nums.size());
nums.add(val);
return !contain;
}
/** Removes a value from the collection. Returns true if the collection contained the specified element. */
public boolean remove(int val) {
boolean contain = map.containsKey(val);
if (!contain) {
return false;
}
int loc = map.get(val).iterator().next();
map.get(val).remove(loc);
if (loc < nums.size() - 1) {
int lastone = nums.get(nums.size() - 1);
map.get(lastone).remove(nums.size() - 1);
map.get(lastone).add(loc);
nums.set(loc, lastone);
}
nums.remove(nums.size() - 1);
if (map.get(val).isEmpty()) {
map.remove(val);
}
return true;
}
/** Get a random element from the collection. */
public int getRandom() {
return nums.get(rand.nextInt(nums.size()));
}
}
/**
* Your RandomizedCollection object will be instantiated and called as such:
* RandomizedCollection obj = new RandomizedCollection();
* boolean param_1 = obj.insert(val);
* boolean param_2 = obj.remove(val);
* int param_3 = obj.getRandom();
*/