63. Unique Paths II

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Follow up for "Unique Paths":

Now consider if some obstacles are added to the grids. How many unique paths would there be?

An obstacle and empty space is marked as 1 and 0 respectively in the grid.

For example,

There is one obstacle in the middle of a 3x3 grid as illustrated below.

[
  [0,0,0],
  [0,1,0],
  [0,0,0]
]

The total number of unique paths is 2.

Note: m and n will be at most 100.

类似于 Unique Paths的分析方法,用动态规划,初始化第一行和第一列,遇到1,后面和下面的都设成0,然后就是每个格加左边的和上面的,碰到1,这个格设成0。代码如下:

public class Solution {
    public int uniquePathsWithObstacles(int[][] obstacleGrid) {
        if (obstacleGrid.length == 0 || obstacleGrid[0].length == 0 || obstacleGrid[0][0] == 1) {
            return 0;
        }
        int init = 1;
        for (int i = 0; i < obstacleGrid.length; i ++) {
            if (obstacleGrid[i][0] == 1) {
                init = 0;
            }
            obstacleGrid[i][0] = init;
        }
        init = 1;
        for (int i = 1; i < obstacleGrid[0].length; i ++) {
            if (obstacleGrid[0][i] == 1) {
                init = 0;
            }
            obstacleGrid[0][i] = init;
        }
        for (int i = 1; i < obstacleGrid.length; i ++) {
            for (int j = 1; j < obstacleGrid[0].length; j ++) {
                if (obstacleGrid[i][j] == 1) {
                    obstacleGrid[i][j] = 0;
                } else {
                    obstacleGrid[i][j] = obstacleGrid[i - 1][j] + obstacleGrid[i][j - 1];
                }
            }
        }
        return obstacleGrid[obstacleGrid.length - 1][obstacleGrid[0].length - 1];
    }
}
也可以用一维数组存放步数,代码如下:

public class Solution {
    public int uniquePathsWithObstacles(int[][] obstacleGrid) {
        int width = obstacleGrid[0].length;
        int[] dp = new int[width];
        dp[0] = 1;
        for (int i = 0; i < obstacleGrid.length; i ++) {
            for (int j = 0; j < width; j ++) {
                if (obstacleGrid[i][j] == 1) {
                    dp[j] = 0;
                } else if (j > 0) {
                    dp[j] = dp[j] + dp[j - 1];
                }
            }
        }
        return dp[width - 1];
    }
}

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