// 这里用得时scene场景来试验的,场景代码
local MyServerTest = class("MyServerTest", function()
return cc.Scene:create()
end)
function MyServerTest:create()
local ms = MyServerTest.new()
ms:addChild(ms:init())
return ms
end
function MyS
// 这里用得时scene场景来试验的,场景代码
local MyServerTest = class("MyServerTest", function()
return cc.Scene:create()
end)
function MyServerTest:create()
local ms = MyServerTest.new()
ms:addChild(ms:init())
return ms
end
function MyS