1、需求
2、解决方法
#include <iostream>
#include <string>
using namespace std;
class SObject
{
private:
static SObject* c_instance;
SObject()
{
}
SObject(const SObject&);
SObject& operator= (const SObject&);
public:
static SObject* GetInstance();
void print()
{
cout << "this = " << this << endl;
}
};
SObject* SObject::c_instance = NULL;
SObject* SObject::GetInstance()
{
if( c_instance == NULL )
{
c_instance = new SObject();
}
return c_instance;
}
int main()
{
SObject* s = SObject::GetInstance();
SObject* s1 = SObject::GetInstance();
SObject* s2 = SObject::GetInstance();
s->print();
s1->print();
s2->print();
return 0;
}
this = 0x14cdc20
this = 0x14cdc20
this = 0x14cdc20
3、存在问题
4、解决方案:单例类模板
#ifndef _SINGLETON_H_
#define _SINGLETON_H_
template
< typename T >
class Singleton
{
static T* c_instance;
public:
static T* GetInstance();
};
template
< typename T >
T* Singleton<T>::c_instance = NULL;
template
< typename T >
T* Singleton<T>::GetInstance()
{
if( c_instance == NULL )
{
c_instance = new T();
}
return c_instance;
}
#endif
#include <iostream>
#include <string>
#include "Singleton.h"
using namespace std;
class SObject
{
private:
friend class Singleton<SObject>;
SObject()
{
}
SObject(const SObject&);
SObject& operator= (const SObject&);
public:
void print()
{
cout << "this = " << this << endl;
}
};
int main()
{
SObject* s = Singleton<SObject>::GetInstance();
SObject* s1 = Singleton<SObject>::GetInstance();
SObject* s2 = Singleton<SObject>::GetInstance();
s->print();
s1->print();
s2->print();
return 0;
}
this = 0x14cdc20
this = 0x14cdc20
this = 0x14cdc20
5、小结