串口基础-查找可以使用的串口-C#窗口应用程序

//文件名:Form1.cs
//功能:查找可以使用的串口
//环境:VS2010 C#编程 C#窗口应用程序
//编者:张永辉 2013年3月19日
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.IO.Ports;
using System.Threading;             //使用Thread类来创建和控制线程
using System.IO;
/*********************************************************************
       包含的窗口
按钮1: 查找串口 --  butFindPort
按钮2: 打开串口 --  butSirPort
窗口 : 串口列表 --  listBox_Port
标签 : TXT显示  --  label_Port
*********************************************************************/
namespace sirport2
{
    public partial class Form1 : Form
    {
        /// <summary
        /// 窗口相关
        /// </summary>
        Thread Thread_ComxDeal;
        public Form1()
        {
            InitializeComponent();
            Thread_ComxDeal = new Thread(new ThreadStart(serialDeal));
            Thread_ComxDeal.Start();
            Thread.Sleep(1);                            //主线程休眠1MS
            while (!Thread_ComxDeal.IsAlive) ;          //等待oThread启动
        }

        //窗口起动事件
        private void Form1_Load(object sender, EventArgs e)
        {
        }
        //关闭事件
        private void Form1_FormClosing(object sender, FormClosingEventArgs e)
        {
            if (PortIsOpend == true)
            {
                PortIsOpend = false;
                serialPort1.Close();
            }
            Thread_ComxDeal.Abort();            //终止oThread线程.
            Thread_ComxDeal.Join();             //使主线程等待,直到oThread结束
        }

        /// <summary>
        /// 串口操作
        /// </summary>
        string PortSelected;     //当前选中的串口名:COMx
        bool PortIsOpend = false;//串口当前状态

        //【按钮:打开串口,关闭串口】
        private void butSirPort_Click(object sender, EventArgs e)
        {
            if (PortIsOpend == false)
            {
                try
                {
                    serialPort1.PortName = PortSelected;  //PortSelected==""  会异常
                    serialPort1.Open();
                    butSirPort.Text = "关闭串口";
                    label_Port.Text = "串口已经打开";
                    butFindPort.Enabled = false;
                    listBox_Port.Enabled = false;
                    PortIsOpend = true;
                }
                catch (Exception ee)
                {
                    ee.GetType();
                    label_Port.Text = "连接失败";
                    butFindPort.Enabled = true;
                    listBox_Port.Enabled = true;
                    PortIsOpend = false;
                }
            }
            else
            {
                serialPort1.Close();
                butSirPort.Text = "打开串口";
                label_Port.Text = "串口已经关闭";
                butFindPort.Enabled = true;
                listBox_Port.Enabled = true;
                PortIsOpend = false;
            }

        }
        //【按钮:查找串口】在listBox显示可以使用的串口
        private void butFindPort_Click(object sender, EventArgs e)
        {
            int i = 1;
            serialPort1.BaudRate = 115200;
            listBox_Port.Items.Clear();
            listBox_Port.Items.Add("NO COM");
            butSirPort.Enabled = false;
            while (i < 10)
            {
                if (Findport(i))
                {
                    //找到可以使用的端口
                    //MessageBox.Show("open" + i.ToString() + "ok");
                    listBox_Port.Items.Add("COM"+i.ToString());
                    butSirPort.Enabled = true;
                }
                else
                {
                    //MessageBox.Show("open" + i.ToString() + "no ok");
                    //listBox_Port.Items.Add("NO COM");
                }
                i++;
            }
        }
        //【listBox_Port】从listBox选择要连接的串口号
        private void listBox_Port_SelectedIndexChanged(object sender, EventArgs e)
        {
            ListBox.SelectedObjectCollection v = listBox_Port.SelectedItems;
           
            if (v.Count != 0)
            {
                PortSelected = v[0].ToString();
                if (PortSelected == "NO COM")
                {
                    PortSelected = "";
                    butSirPort.Enabled = false;
                }
                else
                {
                    butSirPort.Enabled = true;
                }
            }
            else
            {
                butSirPort.Enabled = false;
            }
          
        }
        //返回该串口是否可以使用
        private bool Findport(int portnum)
        {
            serialPort1.PortName = "COM" + portnum.ToString();
            try
            {
                serialPort1.Open();
                serialPort1.Close();
                return true;
            }
            catch (Exception e)
            {   //打开端口失败
                e.GetType();
                return false;
            }
        }
       
        //向串口发送数据
        public bool PortSends(string sc)
        {
            //char[] a = {0,1,2,3};
            serialPort1.Write(sc);
            return true;
        }

        //【串口收到数据事件】 每个字节会中断一次
        private void serialPort1_DataReceived(object sender, SerialDataReceivedEventArgs e)
        {
            int a;
            a = serialPort1.ReadChar();
            string s = a.ToString();
            MessageBox.Show(s);
        }

        //串口事件处理线程
        public void serialDeal()
        {
            while(true)
            {
                Thread.Sleep(5);
            }
        }
    }
}

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