杭电1998--奇数阶魔方(模拟)

Problem Description
一个 n 阶方阵的元素是1,2,...,n^2,它的每行,每列和2条对角线上元素的和相等,这样
的方阵叫魔方。n为奇数时我们有1种构造方法,叫做“右上方” ,例如下面给出n=3,5,7时
的魔方.
3
8 1 6
3 5 7
4 9 2
5
17 24 1 8 15
23 5 7 14 16
4 6 13 20 22
10 12 19 21 3
11 18 25 2 9
7
30 39 48 1 10 19 28
38 47 7 9 18 27 29
46 6 8 17 26 35 37
5 14 16 25 34 36 45
13 15 24 33 42 44 4
21 23 32 41 43 3 12
22 31 40 49 2 11 20
第1行中间的数总是1,最后1行中间的数是n^2,他的右边是2,从这三个魔方,你可看出“右
上方”是何意。
Input
包含多组数据,首先输入T,表示有T组数据.每组数据1行给出n(3<=n<=19)是奇数。
Output
对于每组数据,输出n阶魔方,每个数占4格,右对齐
Sample Input
2 3 5
Sample Output
8 1 6 3 5 7 4 9 2 17 24 1 8 15 23 5 7 14 16 4 6 13 20 22 10 12 19 21 3 11 18 25 2 9
 

累死我了,一道模拟题,搞了大半天,……不说了,自己看吧! 

# include<stdio.h>

# include<string.h>

int map[40][40],mark[40][40];

int main()

{

       int t,n,i,j,ii,jj,count;

       scanf("%d",&t);

       while(t--)

       {

              scanf("%d",&n);

              memset(map,0,sizeof(map));

              memset(mark,0,sizeof(mark));

              count=1;

              map[1][n/2+1]=1;

              while(count<n*n)

              {

                     for(j=1;j<n;j++)

                     {

                            if(map[1][j]>0&&mark[1][j]==0)

                            {

                                   if(map[n][j+1]==0)

                                   {

                                          map[n][j+1]=map[1][j]+1;

                                          mark[1][j]=1;

                                          count++;

                                   }

                            }

                     }

                     for(i=2;i<=n;i++)

                     {

                            if(map[i][n]>0&&mark[i][n]==0)

                            {

                                   if(map[i-1][1]==0)

                                   {

                                          map[i-1][1]=map[i][n]+1;

                                          mark[i][n]=1;

                                          count++;

                                   }

                            }

                     }

                     for(i=2;i<=n;i++)

                     {

                            if(map[i][1]&&mark[i][1]==0)

                            {

                                   ii=i;jj=1;

                                   while(ii>=2&&jj<n)

                                   {

                                          if(map[ii-1][jj+1]==0)

                                          {

                                                 map[ii-1][jj+1]=map[ii][jj]+1;

                                                 ii--;

                                                 jj++;

                                                 mark[i][1]=1;

                                                 count++;

                                          }

                                          else if(ii+1<=n&&map[ii+1][jj]==0)

                                          {

                                                 map[ii+1][jj]=map[ii][jj]+1;

                                                 ii++;

                                                 mark[i][1]=1;

                                                 count++;

                                                

                                          }

                                          else

                                                 break;

                                   }

                            }

                     }

                     for(j=1;j<n;j++)

                     {

                            if(map[n][j]&&mark[n][j]==0)

                            {

                                   ii=n;jj=j;

                                   while(ii>1&&jj<n)

                                   {

                                          if(map[ii-1][jj+1]==0)

                                          {

                                                 map[ii-1][jj+1]=map[ii][jj]+1;

                                                 ii--;

                                                 jj++;

                                                 mark[n][j]=1;

                                                 count++;

                                          }

                                          else if(ii+1<=n&&map[ii+1][jj]==0)

                                          {

                                                 map[ii+1][jj]=map[ii][jj]+1;

                                                 ii++;

                                                 mark[n][j]=1;

                                                 count++;

                                          }

                                          else

                                                 break;

                                   }

                            }

                     }

                     if(map[1][n]&&mark[1][n]==0)

                     {

                            map[2][n]=map[1][n]+1;

                            mark[1][n]=1;

                            count++;

                     }

              }

              for(i=1;i<=n;i++)

              {

                     for(j=1;j<=n;j++)

                            printf("M",map[i][j]);

                     printf("\n");

              }

       }

       return 0;

}

 

通过奇数阶魔方的分析,其中的数字有如下的规律:

(1)自然数出现在第一行的正中间;(map[1][n/2+1]=1);

(2)若填入的数字在第一行(不在第n列),则下一个数字在第n行(最后一行)且列数加一 (map[n][j+1]=map[1][j]);

(3)若填入的数字在该行的最后一列,则下一个数字在上一行的最左侧(map[i][1]=map[i+1][n]);

(4)一般的,下一个数字在前一个数字的右上方(map[i-1][j+1]=map[i][j]);

(5)若要填的数字已经有数字或在方阵之外,则下一个数字在前一个数字的下方(if(map[i-1][j+1]!=0||i-1<1||j>n),map[i+1][j]=map[i][j]);

 

 

 

 

 

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