一:new内存分配细节探秘
我们注意到,一块内存的回收,影响范围很广,远远不止申请的时候的内存大小。
new(malloc)、delete(free)分配内存这个事,绝对不是简单的分配出去一个需要的内存大小,编译器还会在这个内存块周围做很多处理,比如记录分配出去的内存大小等等;
分配内存时,为了记录和管理分配出去的内存你,额外多分配了不少内存,造成了浪费,尤其是频繁的申请小块内存时,造成的浪费更明显,更严重!
#include <iostream>
using namespace std;
namespace nmsp1
{
void func()
{
char* ppoint = new char[10];
memset(ppoint, 0, 10);
delete[] ppoint;
int* ppointInt = new int(10);
*ppointInt = 2000000000;
delete ppointInt;
}
}
int main()
{
nmsp1::func();
return 0;
}
二:重载类中的operator new和operator delete操作符
1、在编译器角度看待
new
A *pa = new A(); //操作符
operator new() //函数
malloc() //C语言中的malloc()函数
A::A() //有构造函数就调用
lass A
{
public:
A()
{
};
~A()
{
};
void* temp = operator new(sizeof(A));
A* pa = static_cast<A*>(temp);
pa->A();
};
delete
delete pa;
A::~A(); //析构函数
operator delete();
free() //C语言中的free()函数
class A
{
public:
A()
{
};
~A()
{
};
void* temp = operator new(sizeof(A));
A* pa = static_cast<A*>(temp);
pa->~A();
operator delete(pa);
};
2、实现operator new和operator delete操作符
#include <iostream>
using namespace std;
class A
{
public:
A()
{
int m_i;
m_i = 10;
}
~A()
{
int m_i;
m_i = 10;
}
static void* operator new(size_t size);
static void operator delete(void* phead);
public:
//int m_i{20};
};
void* A::operator new(size_t size)
{
A* ppoint = (A*)malloc(size);
//A* ppoint = nullptr;
return ppoint;
}
void A::operator delete(void* phead)
{
free(phead);
}
void func()
{
//调用自己编写的operator new和operator delete
//A* pa1 = new A();
pa1->m_i = 10;
//delete pa1;
//调用系统的operator new和operator delete
A* pa2 = ::new A(); //::全局操作符
::delete pa2;
}
int main()
{
func();
cout << "end" << endl;
return 0;
}
三:重载类中的operator new[]和operator delete[]操作符
#include <iostream>
using namespace std;
class A
{
public:
A()
{
int m_i;
m_i = 10;
}
~A()
{
int m_i;
m_i = 10;
}
static void* operator new[](size_t size);
static void operator delete[](void* phead);
};
void* A::operator new[](size_t size)
{
A* ppoint = (A*)malloc(size);
return ppoint;
}
void A::operator delete[](void* phead)
{
free(phead);
}
void func()
{
//构造和析构函数被调用3次,但是operator new[]和operator delete[]仅仅被调用一次;
A* pa = new A[3]();
delete[] pa;
}
int main()
{
func();
cout << "end" << endl;
return 0;
}