package com.greengame.pva;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import com.unity3d.player.UnityPlayerNativeActivity;
import android.content.Context;
import android.content.Intent;
import android.graphics.Bitmap;
import android.graphics.Bitmap.CompressFormat;
import android.graphics.BitmapFactory;
import android.net.Uri;
import android.os.Bundle;
import android.os.Environment;
import android.util.Log;
import android.widget.Toast;
public class MainActivity extends UnityPlayerNativeActivity {
public static Context context;
public static MainActivity mainActivity;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mainActivity = this;
}
// 保存到相册
public static void savePng(final String fileName) {
context = mainActivity.getApplicationContext();
mainActivity.runOnUiThread(new Runnable() {
public void run() {
Bitmap bitmap = BitmapFactory.decodeFile(Environment
.getExternalStorageDirectory()
+ "/Android/data/com.greengame.pva/files/"
+ fileName
+ ".png");
File file = new File(Environment.getExternalStorageDirectory()
+ "/DCIM/Camera", fileName + ".jpg");
FileOutputStream fos = null;
try {
fos = new FileOutputStream(file);
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
Log.w("cat", e.toString());
}
bitmap.compress(CompressFormat.JPEG, 100, fos);
try {
fos.flush();
} catch (IOException e) {
// TODO Auto-generated catch block
Log.w("cat", e.toString());
}
try {
fos.close();
} catch (IOException e) {
// TODO Auto-generated catch block
Log.w("cat", e.toString());
}
bitmap.recycle();
context.sendBroadcast(new Intent(Intent.ACTION_MEDIA_SCANNER_SCAN_FILE, Uri.parse("file://" +Environment.getExternalStorageDirectory()
+ "/DCIM/Camera/"+fileName + ".jpg")));
Toast.makeText(context, "照片已保存到相册", Toast.LENGTH_SHORT).show();
}
});
}
}
Unity调用Android保存图片到相册
最新推荐文章于 2024-08-23 18:17:14 发布