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原创 .proto文件转.cs的方法

从官方下载protobuf-net

2014-10-24 12:17:19 6026 2

原创 Unity代码模板

2014-09-28 23:09:43 2661

原创 简单的透明shader

// Shader created with Shader Forge Beta 0.34 // Shader Forge (c) Joachim Holmer - http://www.acegikmo.com/shaderforge/// Note: Manually altering this data may prevent you from opening it in Shader

2014-09-24 16:14:06 14620 2

原创 NGUI动态创建UILabel

using UnityEngine;using System.Collections;public class Test : MonoBehaviour{ public GameObject testBtn; public Font f; // Use this for initialization void Start() { UI

2014-09-22 16:55:42 4713 3

转载 Unity3D导出exe窗口参数调整

using System;using System.Runtime.InteropServices;using UnityEngine;public class WindowMod : MonoBehaviour{ public enum appStyle { FullScreen, WindowedFullScreen, W

2014-09-19 10:43:19 8684 1

转载 C#回调函数

using UnityEngine;using System.Collections;public class Test : MonoBehaviour{ // Use this for initialization void Start() { CallBack wd = new CallBack(WorkDoneHandler);

2014-09-16 23:17:02 2637

原创 Unity3D一键导出程序

效果如图

2014-09-12 18:08:32 3234

转载 Unity3D 3D Text穿透问题

1、导入一个ttf字体2、新建一个材质3、新建一个shader如下

2014-09-10 18:02:20 6242

原创 Unity3D连接MSSQL以及遇见的一个问题

using (SqlConnection conn = new SqlConnection(Conn)) { conn.Open(); string sql = string.Format(GetInsertStepString(userName,stepType,step));

2014-09-03 23:16:25 1348

原创 Blender学习笔记8.28

CTRL+E 边的编辑菜单

2014-08-28 13:05:42 1015 1

原创 unity3d webplayer打开新窗口

function linkApp(url){   window.open(url,"_blank");}

2014-08-26 18:44:39 4679 2

原创 免费无限制的公有云服务Bmob之一

Bmob网站

2014-08-22 22:54:51 3531

转载 Unity3d 去掉exe版本的边框

using UnityEngine;using System.Collections;using System.Runtime.InteropServices;using System;public class Test : MonoBehaviour{ /// /// 窗口宽度 /// public int winWidth; ///

2014-08-13 22:58:52 10070 1

原创 Unity3D异步加载游戏场景

using UnityEngine;using System.Collections;public class Test : MonoBehaviour{ public UISlider slider; AsyncOperation async; bool flag = false; // Use this for initialization v

2014-08-13 22:13:39 6249 4

转载 unity3d实现发送带附件的邮件

using UnityEngine;using System.Collections;using System;using System.Net;using System.Net.Mail;using System.Net.Security;using System.Security.Cryptography.X509Certificates; public class TryDe

2014-08-11 08:54:11 5584 7

转载 自定义Unity网络播放器的载入画面

Customizing the Unity Web Player loading screen   By default the Unity Web Player displays a small Unity logo and a progress bar while loading web player content. It is possible to customize the

2014-07-15 11:45:22 2609

转载 Vectrosity画线插件

using UnityEngine;using System.Collections;using Vectrosity;public class TestLine : MonoBehaviour{ public Material lineMaterial; private VectorLine line; private Vector2 [] points;

2014-07-04 16:02:29 6155 3

转载 Unity3D显示帧率以及设置垂直同步

using UnityEngine;using System.Collections;public class Fps : MonoBehaviour{ float updateInterval = 0.5f; private float accum = 0.0f; private float frames = 0; private float time

2014-07-01 14:55:26 21340

转载 unity3d描边shader

Shader "Custom/OutLine" {Properties { _Color ("Main Color", Color) = (.5,.5,.5,1) _OutlineColor ("Outline Color", Color) = (0,0,0,1) _Outline ("Outline width", Range (0.0, 0.03)) = .005 _MainT

2014-05-22 11:36:14 13899 4

原创 photoshop中制作法线贴图

2014-05-21 22:27:02 8432

转载 3DS MAX 导出FBX到Unity3D设置

2014-05-21 17:08:49 14392

转载 unity3d KeyCode各键值说明

KeyCode :KeyCode是由Event.keyCode返回的。这些直接映射到键盘上的物理键。 值        对应键 Backspace     退格键 Delete      Delete键 Tab        TabTab键 Clear  Clear键 Return  回车键 Pause  暂停键 Escape  ESC键 Space  空格

2014-03-27 11:16:40 35995

原创 C#秒数转DateTime

/// /// 根据秒数得到datetime /// /// /// public DateTime GetDateTimeBySeconds(double seconds) { return DateTime.Parse(DateTime.Now.ToString("1970-01-01 00:00:00")).AddSec

2014-03-26 17:37:57 8078

原创 Blender学习笔记3.24

Ctrl +J 合并物体为一个选择边 F 合并为面选中多个面 XDissolve Faces 消融基面一、选择面后,按T键调出工具面板,找到normals栏,点击flip directiong按钮,完成法线翻转。 二、选择面后,视图菜单mesh-normals-flip normals。完成。

2014-03-24 22:15:40 1808 1

原创 Unity3D根据模型动画制作2D帧动画图

using UnityEngine;using System.Collections;using System.IO;public class FrameAnimation : MonoBehaviour{ public Texture2D image; public int w; public int h; public float nextTime =

2014-03-22 20:49:56 7602 4

转载 使用Gimp创建圆角边框

1、2、3、4、5、6、Ctrl+I    Delete    OK原文地址

2014-03-20 21:55:09 4793

转载 Unity3D调用系统窗口选择本地文件

using UnityEngine;using System.Collections;using System;using System.Runtime.InteropServices;[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]public class OpenFileName{ public

2014-03-15 10:51:04 23593 27

原创 Color32[]赋给Texture2D是否太过丧病,开玩笑,我只是试一下……

using UnityEngine;using System.Collections;public class CameraTest : MonoBehaviour{ public WebCamTexture cameraTexture; public string cameraName = ""; private bool isPlay = false;

2014-03-14 17:37:04 8024 4

转载 C++ Test001 Hello World!

// Test001.cpp : 定义控制台应用程序的入口点。//#include "stdafx.h"#include int _tmain(int argc, _TCHAR* argv[]){ std::cout<<"Hello World!\n"; return 0;}

2014-03-14 11:16:34 1397

转载 C# EventHandler 委托

using System;using System.Collections.Generic;using System.Linq;using System.Text;namespace EventHandlerTest{ class Program { //委托 public delegate void EventHandler(strin

2014-03-14 10:07:18 4521

转载 C#队列

using System;using System.Linq;using System.Text;using System.Collections.Generic;namespace QueueTest{ class Program { static void Main(string[] args) { Queue

2014-03-12 15:40:13 3491

转载 GIMP图片描边

GIMP 提供的描边方法太多。。。根据不同的情况可以选择不同的描边方法。这是一种最简单的方法:1. 图层 -> 右键 -> Alpha to Selection2. Edit -> Stroke Selection原地址

2014-03-01 11:22:19 6284

原创 Unity3D选择本地图片加载显示

System.Windows.Forms.dll下载代码 public Texture2D img = null; void OnGUI() { if (GUI.Button(new Rect(0, 0, 100, 20), "选择文件")) { OpenFileDialog od = new OpenFileDia

2014-02-24 20:32:53 27472 22

转载 Unity3D C# 单例模式

using UnityEngine;using System.Collections;public class MyClass : MonoBehaviour{ private static MyClass _instance; public static MyClass Instance { get { if

2014-02-23 20:12:36 4555

转载 产生静态cubamap的脚本

#pragma strict// Render scene from a given point into a static cube map. // Place this script in Editor folder of your project. // Then use the cubemap with one of Reflective shaders! class Render

2014-02-21 11:14:42 1081

转载 Unity3D使用SQLite

所需dll放到Plugins目录下DbAccess.csusing UnityEngine;using System;using System.Collections;using Mono.Data.Sqlite;public class DbAccess{ private SqliteConnection dbConnection; private S

2014-02-16 18:40:38 7490

翻译 关于IGUI

readmeGetting started1- To open the iGUI Toolbox Window simply goto Window -> iGUI -> Toolbox2- In iGUI every scene must have a Root3- To create a root click the house icon in the toolbox4- You

2014-02-16 01:10:15 3239 2

原创 Unity3D UniLua调用C#

Test2.CSusing UnityEngine;using System.Collections;using UniLua;using System;public class Test2 : MonoBehaviour{ // 库的名称, 可以是任意字符串 public const string LIB_NAME = "Test2.cs"; publi

2014-02-14 22:35:03 3872 4

原创 Unity3D C#调用UniLua

Test.CSusing UnityEngine;using System.Collections;using UniLua;using System;public class Test : MonoBehaviour{ public string LuaScriptFile = "framework/fuck.lua"; private ILuaState L

2014-02-14 22:02:08 2319

转载 Unity3D UniLua的示例

LuaScriptControllerusing System;using System.Collections;using UnityEngine;using UniLua;public class LuaScriptController : MonoBehaviour{ public string LuaScriptFile = "framework/main.lua";

2014-02-14 21:50:05 5920 4

TangoSDK_Eisa_Unity5.unitypackage

TangoSDK_Eisa_Unity5.unitypackage

2017-04-07

LeapMotion_CoreAsset_Orion_4.1.5

LeapMotion_CoreAsset_Orion_4.1.5

2017-04-07

Gif截屏软件

Gif截屏软件

2017-04-07

vs快捷键大全.docx

vs快捷键大全,常用快捷键的说明都在里面

2014-03-06

[lua编程].Programming_in_lua.pdf

[lua编程].Programming_in_lua.pdf

2014-03-06

iGUI1.4.1b

iGUI1.4.1b,unity界面插件

2014-03-06

ninepatch-editor-1.25

ninepatch-editor-1.25

2014-03-06

NGUI2.6.2插件

NGUI2.6.2,最好用的界面插件没有之一。

2013-09-17

LitJson.dll

LitJson.dll,json中的一种,简单容易利用。

2013-06-24

3DMax 2013 FBX 插件

3DMax 2013 FBX 插件

2012-12-21

MyEclipse-8.5汉化包

MyEclipse-8.5汉化包,内有详细说明

2012-12-21

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