#include <iostream> using namespace std; class Shape { public: virtual float area() const=0;// {return 0.0;} }; class Circle:public Shape { public: virtual float area() const; Circle(double r1):r(r1){} protected: double r; }; class Rectangle:public Shape { public: virtual float area() const; Rectangle(double L1,double L2):l1(L1),l2(L2){} protected: double l1,l2; }; class Triangle:public Shape { public: virtual float area() const; Triangle(double l1,double h1):l(l1),h(h1){} protected: double l,h; }; float Circle::area()const { return 3.14*r*r; } float Rectangle::area()const { return l1*l2; } float Triangle::area()const { return (l*h)/2; } int main() { Circle c1(12.6),c2(4.9); //建立Circle类对象c1,c2,参数为圆半径 Rectangle r1(4.5,8.4),r2(5.0,2.5); //建立Rectangle类对象r1,r2,参数为矩形长、宽 Triangle t1(4.5,8.4),t2(3.4,2.8); //建立Triangle类对象t1,t2,参数为三角形底边长与高 Shape *pt[6]={&c1,&c2,&r1,&r2,&t1,&t2}; //定义基类指针数组pt,各元素指向一个派生类对象 double areas=0.0; //areas为总面积 for(int i=0; i<6; i++) { areas=areas+pt[i]->area(); } cout<<"totol of all areas="<<areas<<endl; //输出总面积 system("pause"); return 0; }
感悟:1.将自己做的和老师的一比才知道,自己在定义变量时用的符号有问题,自己能看懂,别人就不一定看懂,如h和height.2.不要忘了写构造函数啊。。。
13周任务3
最新推荐文章于 2022-02-25 19:38:17 发布