//客户端可以键盘输入信息,然后输出到服务器点,如果输入的信息为bb,则推出服务器和客户端
服务器端程序。再myecplise中执行的。
package tcp;
import java.net.ServerSocket;
import java.net.Socket;
import java.io.IOException;
import java.io.*;
public class ServerCode {
public static int portNO = 3336;
ServerSocket s = new ServerSocket(portNO);
System.out.println("The Server is start"+s);
Socket socket = s.accept();
try{
System.out.println("Accept the Client: " + socket);BufferedReader in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
//PrintWriter out = new PrintWriter(new BufferedWriter(new OutputStreamWriter(socket.getOutputStream())), true);
PrintStream out=new PrintStream(socket.getOutputStream());
while(true){
String str = in.readLine();
if(str.equals("bb")){
break;
}
//服务器端显示信息
System.out.println("Client's info:"+str);
//out.println向客户端打印信息
//out.println(str);
}
}finally{
System.out.println("close the Server socket and the io");
socket.close();
s.close();
}
} //main
}//ServerCode
这里与Java_socket程序学习01的区别在于把 //out.println(str) 屏蔽了,即不要把信息再给客户端发送。
客户端程序,是在cmd下执行的
//package tcp;
import java.net.*;
import java.io.*;
public class ClientCode01 {
/**
* @param args
*/
static String name = "ly";
static int portNo=3336;
public static void main(String[] args) throws IOException{
// TODO Auto-generated method stub
/*
* Socket类的构造方法有多种,以下列举出两个来
* 构造方法1
* Socket(InetAddress address, int port)
* 此构造方法第一个参数需要是InetAddress类的对象
* 构造方法2
* Socket(String host, int port)
*/
InetAddress addr = InetAddress.getByName("localhost");
Socket socket = new Socket(addr,portNo);
System.out.println("socket = " + socket);
//这里注释掉了socket输入流,就是不再接受服务器端发过来的输入流
//BufferedReader in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
//这里实例化了键盘的输入流,
BufferedReader ins = new BufferedReader(new InputStreamReader(System.in));
PrintWriter out = new PrintWriter(new BufferedWriter(new OutputStreamWriter(socket.getOutputStream())), true);
out.println("My name isxxxxxxxx "+name);
//String str = in.readLine();
while(true){
//读取键盘的输入流信息
String str1 = ins.readLine();
//System.out.println(str1);
//将键盘的输入流信息打印给服务器
out.println(str1);
//判断输入流信息,不是bb继续次循环,如果是“bb”推出while循环执行客户端关闭,向服务器发送“bb”,
if(str1.equals("bb")){
break;
}
}
System.out.println("Client will be exit");
socket.close();
out.println("bb");
}
}
此程序完成了客户端键盘输入到服务器端的显示