OpenCV on_MouseHandle()
#include "stdafx.h"
#include<opencv2\opencv.hpp>
//#include<opencv2\highgui.hpp>
#define WINDOW_NAME "【鼠标操作】"
using namespace cv;
using namespace std;
void on_MouseHandle(int event, int x, int y, int flags, void* param);
void DrawRectangle(Mat& img, Rect box);
Rect g_rectangle;
bool g_bDrawingBox = false;
RNG g_rng(12345);
int main(int argc, char** argv)
{
g_rectangle = Rect(-1, -1, 0, 0);
Mat srcImage(600, 800, CV_8UC3), tempImage;
srcImage.copyTo(tempImage);
g_rectangle = Rect(-1, -1, 0, 0);
srcImage = Scalar::all(0);
namedWindow(WINDOW_NAME);
setMouseCallback(WINDOW_NAME, on_MouseHandle, (void*)&srcImage);
while (1) {
srcImage.copyTo(tempImage);
if (g_bDrawingBox) {
DrawRectangle(tempImage, g_rectangle);
}
imshow(WINDOW_NAME, tempImage);
if (waitKey(10) == 27) {
break;
}
}
return 0;
}
void on_MouseHandle(int event, int x, int y, int flags, void* param) {
Mat& image = *(Mat*)param;
switch (event)
{
case EVENT_MOUSEMOVE:
if (g_bDrawingBox) {
g_rectangle.width = x - g_rectangle.x;
g_rectangle.height = y - g_rectangle.y;
}
break;
case EVENT_LBUTTONDOWN:
g_bDrawingBox = true;
g_rectangle = Rect(x, y, 0, 0);
break;
case EVENT_LBUTTONUP:
g_bDrawingBox = false;
if (g_rectangle.width < 0) {
g_rectangle.x += g_rectangle.width;
g_rectangle.width *= -1;
}
if (g_rectangle.height < 0) {
g_rectangle.y += g_rectangle.height;
g_rectangle.height *= -1;
}
DrawRectangle(image, g_rectangle);
break;
}
}
void DrawRectangle(Mat& img, Rect box) {
rectangle(img, box.tl(), box.br(), Scalar(g_rng.uniform(0, 255), g_rng.uniform(0, 255), g_rng.uniform(0, 255)));
}