Android View的事件分发机制(一):View

参考资料:http://blog.csdn.net/guolin_blog/article/details/9097463

官方View的树状图:
这里写图片描述
View的子类:ImageView、TextView、Button …… 很多

解析View的onClick和OnTouch的处理机制

以一个可点击的控件为例:button
在Activity中给button注册一个点击事件:

 button.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View v) {
                Log.e("button:", "onClick");
            }
        });

再给button注册一个触摸的事件,即touch事件

 button.setOnTouchListener(new View.OnTouchListener() {
            @Override
            public boolean onTouch(View v, MotionEvent event) {
                Log.e("button:", "onTouch" + event.getAction());
                return false;
            }
        });

onTouch事件会执行手指按下、手指移动、手指抬起这三个事件。
如果onClick和onTouch事件都注册了,那先执行那个呢?我们编个demo,运行一下就知道了,运行结果如下:
这里写图片描述
onTouch后面的数字含义:0–ACTION_DOWN;1–ACTION_UP;2–ACTION_MOVE。
由此可见,先执行onTouch,然后传递给onClick。(onTouch执行了多次是因为手指可能抖动了)

我们可以看到在onTouch方法里有返回值,且为false,那如果设置为true,会是什么样的结果呢,测试结果如下:
这里写图片描述
没有执行onClick方法。

总结:onTouch返回false,事件可以传递给onClick方法;onTouch返回true,事件不会传递给onClick方法。

那这是为什么呢?接下来,我们就用源码说话。
首先,我们触摸到任何一个控件,都会调用该控件的dispatchTouchEvent()方法,我们找到这个方法看一下 :
这里写图片描述
如图所示,我们在View中找到了这个方法(button继承TextView,TextView继承View),dispatchTouchEvent()方法的源码如下:

/**
     * Pass the touch screen motion event down to the target view, or this
     * view if it is the target.
     *
     * @param event The motion event to be dispatched.
     * @return True if the event was handled by the view, false otherwise.
     */
    public boolean dispatchTouchEvent(MotionEvent event) {
        // If the event should be handled by accessibility focus first.
        if (event.isTargetAccessibilityFocus()) {
            // We don't have focus or no virtual descendant has it, do not handle the event.
            if (!isAccessibilityFocusedViewOrHost()) {
                return false;
            }
            // We have focus and got the event, then use normal event dispatch.
            event.setTargetAccessibilityFocus(false);
        }

        boolean result = false;

        if (mInputEventConsistencyVerifier != null) {
            mInputEventConsistencyVerifier.onTouchEvent(event, 0);
        }

        final int actionMasked = event.getActionMasked();
        if (actionMasked == MotionEvent.ACTION_DOWN) {
            // Defensive cleanup for new gesture
            stopNestedScroll();
        }

        if (onFilterTouchEventForSecurity(event)) {
            //noinspection SimplifiableIfStatement
            ListenerInfo li = mListenerInfo;
            if (li != null && li.mOnTouchListener != null
                    && (mViewFlags & ENABLED_MASK) == ENABLED
                    && li.mOnTouchListener.onTouch(this, event)) {
                result = true;
            }

            if (!result && onTouchEvent(event)) {
                result = true;
            }
        }

        if (!result && mInputEventConsistencyVerifier != null) {
            mInputEventConsistencyVerifier.onUnhandledEvent(event, 0);
        }

        // Clean up after nested scrolls if this is the end of a gesture;
        // also cancel it if we tried an ACTION_DOWN but we didn't want the rest
        // of the gesture.
        if (actionMasked == MotionEvent.ACTION_UP ||
                actionMasked == MotionEvent.ACTION_CANCEL ||
                (actionMasked == MotionEvent.ACTION_DOWN && !result)) {
            stopNestedScroll();
        }

        return result;
    }

我们主要看31–43行这段代码。我们看下这句:
if (li != null && li.mOnTouchListener != null && (mViewFlags & ENABLED_MASK) == ENABLED&& li.mOnTouchListener.onTouch(this, event))
这里面总共有四个条件,我们看后面三个:
①、li.mOnTouchListener!=null,这个只要们给控件设置了触摸监听器,即button.setOnTouchListener(new OnTouchListener()…),这就不可能是null;

②、(mViewFlags&ENABLED_MASK)==ENABLED,这个意思应该就是控件是enabled的,即可点击的,如:button是可点击的,TextView就是不可点击的(不过可以在布局里面设置 android:clickable=”true”就成可点击的了)

③li.mOnTouchListener.onTouch(this,event),这个方法就是我们自己实现的onTouch()方法,我们知道先执行onTouch,然后传递给onClick。所以这个条件的真假我们是可以控制的,我们先看源码中的19行:boolean result = false,即result的初始值为false;onTouch的返回值分析如下:

若是false,则result = true,不会执行,这时result的值还是false,则第40行 if (!result && onTouchEvent(event))中的!result就是true,然后onTouchEvent(event)就可以执行了,然后事件就传递给onClick了,即onClick方法在onTouchEvent()方法中。

若是true,则三个条件成立,result = true就会执行,这时result的值为ture,则第40行if (!result && onTouchEvent(event))中的!result就是false,那onTouchEvent(event)就不会执行了,所以onClick方法没有执行。

由上述可知,onClick方法在onTouchEvent方法中,接下来我们就看下onTouchEvent()方法的源码:

/**
     * Implement this method to handle touch screen motion events.
     * <p>
     * If this method is used to detect click actions, it is recommended that
     * the actions be performed by implementing and calling
     * {@link #performClick()}. This will ensure consistent system behavior,
     * including:
     * <ul>
     * <li>obeying click sound preferences
     * <li>dispatching OnClickListener calls
     * <li>handling {@link AccessibilityNodeInfo#ACTION_CLICK ACTION_CLICK} when
     * accessibility features are enabled
     * </ul>
     *
     * @param event The motion event.
     * @return True if the event was handled, false otherwise.
     */
    public boolean onTouchEvent(MotionEvent event) {
        final float x = event.getX();
        final float y = event.getY();
        final int viewFlags = mViewFlags;
        final int action = event.getAction();

        if ((viewFlags & ENABLED_MASK) == DISABLED) {
            if (action == MotionEvent.ACTION_UP && (mPrivateFlags & PFLAG_PRESSED) != 0) {
                setPressed(false);
            }
            // A disabled view that is clickable still consumes the touch
            // events, it just doesn't respond to them.
            return (((viewFlags & CLICKABLE) == CLICKABLE
                    || (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)
                    || (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE);
        }

        if (mTouchDelegate != null) {
            if (mTouchDelegate.onTouchEvent(event)) {
                return true;
            }
        }

        if (((viewFlags & CLICKABLE) == CLICKABLE ||
                (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE) ||
                (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE) {
            switch (action) {
                case MotionEvent.ACTION_UP:
                    boolean prepressed = (mPrivateFlags & PFLAG_PREPRESSED) != 0;
                    if ((mPrivateFlags & PFLAG_PRESSED) != 0 || prepressed) {
                        // take focus if we don't have it already and we should in
                        // touch mode.
                        boolean focusTaken = false;
                        if (isFocusable() && isFocusableInTouchMode() && !isFocused()) {
                            focusTaken = requestFocus();
                        }

                        if (prepressed) {
                            // The button is being released before we actually
                            // showed it as pressed.  Make it show the pressed
                            // state now (before scheduling the click) to ensure
                            // the user sees it.
                            setPressed(true, x, y);
                       }

                        if (!mHasPerformedLongPress && !mIgnoreNextUpEvent) {
                            // This is a tap, so remove the longpress check
                            removeLongPressCallback();

                            // Only perform take click actions if we were in the pressed state
                            if (!focusTaken) {
                                // Use a Runnable and post this rather than calling
                                // performClick directly. This lets other visual state
                                // of the view update before click actions start.
                                if (mPerformClick == null) {
                                    mPerformClick = new PerformClick();
                                }
                                if (!post(mPerformClick)) {
                                    performClick();
                                }
                            }
                        }

                        if (mUnsetPressedState == null) {
                            mUnsetPressedState = new UnsetPressedState();
                        }

                        if (prepressed) {
                            postDelayed(mUnsetPressedState,
                                    ViewConfiguration.getPressedStateDuration());
                        } else if (!post(mUnsetPressedState)) {
                            // If the post failed, unpress right now
                            mUnsetPressedState.run();
                        }

                        removeTapCallback();
                    }
                    mIgnoreNextUpEvent = false;
                    break;

                case MotionEvent.ACTION_DOWN:
                    mHasPerformedLongPress = false;

                    if (performButtonActionOnTouchDown(event)) {
                        break;
                    }

                    // Walk up the hierarchy to determine if we're inside a scrolling container.
                    boolean isInScrollingContainer = isInScrollingContainer();

                    // For views inside a scrolling container, delay the pressed feedback for
                    // a short period in case this is a scroll.
                    if (isInScrollingContainer) {
                        mPrivateFlags |= PFLAG_PREPRESSED;
                        if (mPendingCheckForTap == null) {
                            mPendingCheckForTap = new CheckForTap();
                        }
                        mPendingCheckForTap.x = event.getX();
                        mPendingCheckForTap.y = event.getY();
                        postDelayed(mPendingCheckForTap, ViewConfiguration.getTapTimeout());
                    } else {
                        // Not inside a scrolling container, so show the feedback right away
                        setPressed(true, x, y);
                        checkForLongClick(0);
                    }
                    break;

                case MotionEvent.ACTION_CANCEL:
                    setPressed(false);
                    removeTapCallback();
                    removeLongPressCallback();
                    mInContextButtonPress = false;
                    mHasPerformedLongPress = false;
                    mIgnoreNextUpEvent = false;
                    break;

                case MotionEvent.ACTION_MOVE:
                    drawableHotspotChanged(x, y);

                    // Be lenient about moving outside of buttons
                    if (!pointInView(x, y, mTouchSlop)) {
                        // Outside button
                        removeTapCallback();
                        if ((mPrivateFlags & PFLAG_PRESSED) != 0) {
                            // Remove any future long press/tap checks
                            removeLongPressCallback();

                            setPressed(false);
                        }
                    }
                    break;
            }

            return true;
        }

        return false;
    }

只看重点:在41行,我们就可以看出,如果该控件可以点击,就会进入switch()语句,当用户抬起手指时,就会进入 case MotionEvent.ACTION_UP:这个语句,经过各种判断,会执行到76行performClick()方法,performClick()的源码如下:

 /**
     * Call this view's OnClickListener, if it is defined.  Performs all normal
     * actions associated with clicking: reporting accessibility event, playing
     * a sound, etc.
     *
     * @return True there was an assigned OnClickListener that was called, false
     *         otherwise is returned.
     */
    public boolean performClick() {
        final boolean result;
        final ListenerInfo li = mListenerInfo;
        if (li != null && li.mOnClickListener != null) {
            playSoundEffect(SoundEffectConstants.CLICK);
            li.mOnClickListener.onClick(this);
            result = true;
        } else { 
            result = false;
        }

        return result;
    }

我们看12行,只要li != null && li.mOnClickListener != null,我们就会执行onClick方法,对于一个要点击的控件,我们肯定会给他设置onClickListener的,即button.setOnClickListener(new OnClickListener()…)。这样的话,li != null && li.mOnClickListener != null这个条件肯定成立,即onClick方法能够执行。

注意:
1、如果是不可点击的控件(如:TextView)注册了onTouch事件,如下:

textView.setOnTouchListener(new View.OnTouchListener() {
            @Override
            public boolean onTouch(View v, MotionEvent event) {
                Log.e("TextView:", "onTouch" + event.getAction());
                return false;
            }
        });

测试结果,如下:
这里写图片描述
只有一条数据,且onTouch后面的数字是0,表示是ACTION_DOWN;那为什么没有ACTION_MOVE、ACTION_UP呢?这是因为TextView是不可点击的,到onTouchEvent源码的41行时,就进不去了,直接跳到154行返回false了,即后面的ACTION_MOVE、ACTION_UP就不能执行了。

解决方法:
① 只要在TextView的布局文件中加:android:clickable=”true”就可以了,ACTION_DOWN、ACTION_MOVE、ACTION_UP都可以执行了。或者重写onTouchEvent方法
② 在onTouch方法中,返回true就可以了

2、为什么给ListView引入了一个滑动菜单的功能,ListView就不能滚动了?
你应该会知道滑动菜单的功能是通过给ListView注册了一个touch事件来实现的。如果你在onTouch方法里处理完了滑动逻辑后返回true,那么ListView本身的滚动事件就被屏蔽了,自然也就无法滑动(原理同前面例子中按钮不能点击),因此解决办法就是在onTouch方法里返回false。

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