图片只要在加载完成后才能显示,需写在Image对象的onload方法里:
var b = new Image();
b.src = "../img/001.gif";
var canvas = document.getElementById('d');
var context = canvas.getContext('2d');
context.save();
//图片加载完成后,将其显示在canvas上
bark.onload = function()
{
//画图片当做背景图片
context.drawImage(bark,10,10,100,100);
};