Java 剪刀石头布游戏

1.规则

采用多局制,赢一把加3分,输一把不加分,平局双方各加1分,最后比较分数即可。

2.代码实现

import java.util.Scanner;

public class Caiquangame {
    public static void main(String[] args) {
        String player_name;
        String com_name;
        int player_choice;
        int com_choice;
        String player_choice_name;
        String com_choice_name;
        System.out.println("**********************************");
        System.out.println("    游戏:剪刀石头布");
        System.out.println("                作者:ll");
        System.out.println("                版本:v1.2");
        System.out.println("*********************************");
        System.out.println("欢迎进入本游戏,请输出游戏玩家的名字:");
        Scanner scanner = new Scanner(System.in);
        player_name=scanner.nextLine();
        if(player_name.trim().equals("")){
            player_name="匿名玩家";
        }
        System.out.println("********************************");
        System.out.println("1-----GG爆");
        System.out.println("2-----沸羊羊你真粗鲁");
        System.out.println("*********************************");
        String com_no=scanner.next();
        switch(com_no){
            case "1":
                com_name="GG爆";
                break;
            case "2":
                com_name="沸羊羊你真粗鲁";
                break;
            default:
                com_name="匿名用户";
        }
        System.out.println("****请玩家选择出拳的代表数字*********");
        System.out.println("1------剪刀");
        System.out.println("2------石头");
        System.out.println("3------布");
        System.out.println("*********************************");
        String tmp_choice=scanner.next();
        switch(tmp_choice){
            case "1":
                player_choice=Integer.parseInt(tmp_choice);
                break;
            case "2":
                player_choice=Integer.parseInt(tmp_choice);
                break;
            case "3":
                player_choice=Integer.parseInt(tmp_choice);
                break;
            default:
                player_choice=(int)Math.round(Math.random()*2+1);

        }
        switch(player_choice){
            case 1:
                player_choice_name="剪刀";
                break;
            case 2:
                player_choice_name="石头";
                break;
            default:
                player_choice_name="布";

        }
        com_choice=(int)Math.round(Math.random()*2+1);
        switch(com_choice){
            case 1:
                com_choice_name="剪刀";
                break;
            case 2:
                com_choice_name="石头";
                break;
            default:
                com_choice_name="布";

        }
        if(player_choice-com_choice==1 || player_choice-com_choice==-2){
            System.out.println("玩家:"+player_name+",出拳:"+player_choice_name+"赢");
            System.out.println("电脑:"+com_name+",出拳:"+com_choice_name+"输");
        }else if(com_choice-player_choice==1 || com_choice-player_choice==-2){
            System.out.println("电脑:"+com_name+",出拳:"+com_choice_name+"赢");
            System.out.println("玩家:"+player_name+",出拳:"+player_choice_name+"输");
        }else{
            System.out.println("电脑:"+com_name+",出拳:"+com_choice_name+"平局");
            System.out.println("玩家:"+player_name+",出拳:"+player_choice_name+"平局");
        }
    }
}
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