7-3 用虚函数计算各种图形的面积分数 10
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作者 潘荣江
单位 山东大学
定义抽象基类Shape,由它派生出五个派生类:Circle(圆形)、Square(正方形)、Rectangle( 长方形)、Trapezoid (梯形)和Triangle (三角形),用虚函数分别计算各种图形的面积,输出它们的面积和。要求用基类指针数组,每一个数组元素指向一个派生类的对象。PI=3.14159f,单精度浮点数计算。
格式:
输入在一行中,给出9个大于0的数,用空格分隔,分别代表圆的半径,正方形的边长,矩形的宽和高,梯形的上底、下底和高,三角形的底和高。
输出格式:
输出所有图形的面积和,小数点后保留3位有效数字。
输入样例:
12.6 3.5 4.5 8.4 2.0 4.5 3.2 4.5 8.4
输入#include<iostream>
#include<cmath>
using namespace std;
#define PI 3.14159
class Shape
{
public:
virtual double getArea() = 0;
};
class Circle:public Shape
{
public:
Circle(double r)
{
R = r;
}
double getArea()
{
return PI * R * R;
}
private:
double R;
};
class Square:public Shape
{
public:
Square(double a)
{
A = a;
}
double getArea()
{
return A * A;
}
private:
double A;
};
class Rectangle :public Shape
{
public:
Rectangle(double b,double c)
{
B = b;
C = c;
}
double getArea()
{
return B * C;
}
private:
double B,C;
};
class Trapezoid :public Shape
{
public:
Trapezoid(double d, double e, double f)
{
D = d;
E = e;
F = f;
}
double getArea()
{
return (D + E) * F / 2;
}
private:
double D, E, F;
};
class Triangle :public Shape
{
public:
Triangle(double x, double y)
{
X = x;
Y = y;
}
double getArea()
{
return X* Y / 2;
}
private:
double X, Y, Z;
};
int main()
{
double r, a, b, c, d, e,f, x, y, z;
cin >> r >> a >> b >> c >> d >> e >> f >> x >> y;
Circle C(r);
Square S(a);
Rectangle R(b, c);
Trapezoid T(d, e, f);
Triangle Tr(x, y);
Shape* sp[5] = { &C,&S,&R,&T,&Tr };
double sum = 0;
for (int i = 0; i < 5; i++)
{
sum += sp[i]->getArea();
}
printf("%0.3f", sum);
return 0;}