C#中的Graphics类和SetQuality()自定义方法

在 C# 中,Graphics 类是 System.Drawing 命名空间的一部分,它提供了一组方法和属性,用于在 Windows Forms 应用程序中进行二维绘图。Graphics 对象可以绘制文本、线条、曲线、形状和图像,并可以对它们进行变换和剪辑。

Graphics 类的一些常用功能和方法: 

1.绘制线条

DrawLine(Pen pen, int x1, int y1, int x2, int y2):使用指定的 Pen 对象绘制直线。

DrawLines(Pen pen, Point[] points):使用指定的 Pen 对象和点数组绘制一系列连续的线条。

public Form1()
{
    InitializeComponent();
    this.panel1.Paint += Panel1_Paint;
    this.panel2.Paint += Panel2_Paint;
}
//DrawLine(Pen pen, int x1, int y1, int x2, int y2)
private void Panel1_Paint(object sender, PaintEventArgs e)
{
    //1.创建图形(画布,画板)
    Graphics g = e.Graphics;
    //2.设置绘制参数()
    SetQuality(g);
    //3.开始绘制
    Pen pen = new Pen(Color.Red, 10F);
    Point pt1 = new Point(50, 50);
    Point pt2 = new Point(100, 50);
    g.DrawLine(pen, pt1, pt2);
    //注意:起点的坐标,考虑画笔的宽度
    Pen pen1 = new Pen(Color.Blue, 10F);
    Point pt3 = new Point(100 + 5, 50 - 5);
    Point pt4 = new Point(100 + 5, 100);
    g.DrawLine(pen1, pt3, pt4);
}
//DrawLines(Pen pen, Point[] points)
private void Panel1_Paint(object sender, PaintEventArgs e)
{
     Pen pen = new Pen(Color.Red, 10F);
     Point[] points = new Point[]
     {
     new Point(80,150),
     new Point(80,20),
     new Point(20,100),
     new Point(120,100),
     };
     g.DrawLines(pen, points);
}

2.绘制形状: 

DrawRectangle(Pen pen, int x, int y, int width, int height):使用指定的 Pen 对象绘制矩形。

DrawEllipse(Pen pen, int x, int y, int width, int height):使用指定的 Pen 对象绘制椭圆。

DrawPolygon(Pen pen, Point[] points):使用指定的 Pen 对象和点数组绘制多边形。

public Form1()
{
    InitializeComponent();
    this.panel1.Paint += Panel1_Paint;
    this.panel2.Paint += Panel2_Paint;
    this.panel3.Paint += Panel3_Paint;
}
//矩形DrawRectangle(Pen pen, int x, int y, int width, int height)
private void Panel1_Paint(object sender, PaintEventArgs e)
{
    Graphics g = e.Graphics;
    SetQuality(g);
    Pen pen1 = new Pen(Color.Red, 10F);
    Rectangle rect = new Rectangle(20,20,100,100);
    g.DrawRectangle(pen1, rect);
}
//椭圆DrawEllipse(Pen pen, int x, int y, int width, int height)
private void Panel2_Paint(object sender, PaintEventArgs e)
{
    Graphics g = e.Graphics;
    SetQuality(g);
    Pen pen1 = new Pen(Color.Red, 10F);
    Rectangle rect = new Rectangle(20,20,80,100);
    g.DrawEllipse(pen1, rect);//椭圆
}
//多边形DrawPolygon(Pen pen, Point[] points)
private void Panel3_Paint(object sender, PaintEventArgs e)
{
    Graphics g = e.Graphics;
    SetQuality(g);
    Pen pen1 = new Pen(Color.Red, 10F);
    Point[] points = new Point[]
    {
        new Point(80,20),
        new Point(20,100),
        new Point(120,100),
    };
    g.DrawPolygon(pen1, points);
}

 3.填充形状

FillRectangle(Brush brush, int x, int y, int width, int height):使用指定的 Brush 对象填充矩形。

FillEllipse(Brush brush, int x, int y, int width, int height):使用指定的 Brush 对象填充椭圆。

FillPolygon(Brush brush, Point[] points):使用指定的 Brush 对象填充多边形。

public Form1()
{
    InitializeComponent();
    this.panel1.Paint += Panel1_Paint;
    this.panel2.Paint += Panel2_Paint;
    this.panel3.Paint += Panel3_Paint;
}
//FillRectangle(Brush brush, int x, int y, int width, int height)
private void Panel1_Paint(object sender, PaintEventArgs e)
{
    Graphics g = e.Graphics;
    SetQuality(g);
    Pen pen1 = new Pen(Color.Red, 10F);
    Rectangle rect = new Rectangle(20,20,100,100);
    Brush brush = new SolidBrush(Color.Yellow);
    g.FillRectangle(brush, rect);
    g.DrawRectangle(pen1, rect);//矩形
}
//FillEllipse(Brush brush, int x, int y, int width, int height)
private void Panel2_Paint(object sender, PaintEventArgs e)
{
    Graphics g = e.Graphics;
    SetQuality(g);
    Pen pen1 = new Pen(Color.Red, 10F);
    Rectangle rect = new Rectangle(20,20,80,100);
    Brush brush = new SolidBrush(Color.Yellow);
    g.FillEllipse(brush, rect);
    g.DrawEllipse(pen1, rect);//椭圆
}
//FillPolygon(Brush brush, Point[] points)
private void Panel3_Paint(object sender, PaintEventArgs e)
{
    Graphics g = e.Graphics;
    SetQuality(g);
    Pen pen1 = new Pen(Color.Red, 10F);
    Point[] points = new Point[]
    {
        new Point(80,20),
        new Point(20,100),
        new Point(120,100),
    };
    Brush brush = new SolidBrush(Color.Yellow);
    g.DrawPolygon(pen1, points);
    g.FillPolygon(brush,points);
}

4.绘制文本: 

DrawString(String s, Font font, Brush brush, float x, float y):在指定位置绘制文本字符串。

public Form1()
{
    InitializeComponent();
    this.panel1.Paint += Panel1_Paint;
}
 private void Panel1_Paint(object sender, PaintEventArgs e)
 {
     Graphics g = e.Graphics;
     SetQuality(g);
     string s = "相寻梦里路,飞雨落花中";
     Font font = new Font("华文琥珀",20F);
     Brush brush  = new SolidBrush(Color.Pink);
     g.DrawString(s,font,brush,10,10);

 }

5.图像处理

DrawImage(Image image, Point point):在指定位置绘制图像。

DrawImage(Image image, Rectangle rect):在指定矩形区域内绘制图像。

public Form1()
{
    InitializeComponent();
    this.panel1.Paint += Panel1_Paint;
    this.panel1.Paint += Panel2_Paint;
}        
private void Panel1_Paint(object sender, PaintEventArgs e)
{
    Graphics g = e.Graphics;
    SetQuality(g);
    string path = Path.Combine(Environment.CurrentDirectory, "../../image/1.png");
    Image img = Image.FromFile(path);
    Point point = new Point( 0, 0);
    g.DrawImage(img, point);//在指定位置绘制图像
    img.Dispose(); // 释放图像资源
}
private void Panel2_Paint(object sender, PaintEventArgs e)
{
    Graphics g = e.Graphics;
    SetQuality(g);
    string path = Path.Combine(Environment.CurrentDirectory, "../../image/2.png");
    Image img = Image.FromFile(path);
    Rectangle rect = new Rectangle(0,0,300,240);
    g.DrawImage(img, rect);
    img.Dispose(); // 释放图像资源
}

 

6.变换和剪辑: 

TranslateTransform(float dx, float dy):对当前的坐标系统进行平移变换。

ScaleTransform(float sx, float sy):对当前的坐标系统进行缩放变换。

RotateTransform(float angle):对当前的坐标系统进行旋转变换。

SetClip(Rectangle rect):设置当前的剪辑区域。

代码在下面

1.平移变换                         2.缩放变换                        3. 旋转变换         

 

 7.获取信息

VisibleClipBounds:获取当前剪辑区域的边界。

IsVisible(Point point):判断一个点是否在可见区域内。

代码

using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.IO;
using System.Windows.Forms;
namespace 图形变换和剪辑
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
            Panel panel1 = new Panel
            {
                Size = new Size(400, 400),
                Location = new Point(50, 50),
                BackColor = Color.Green,
            };
            this.Controls.Add(panel1);

            panel1.Paint += Panel1_Paint; 平移变换
            panel1.Paint += Panel2_Paint; // 缩放变换
            panel1.Paint += Panel3_Paint; // 旋转变换
            panel1.Paint += Panel4_Paint; // 设置剪辑区域
        }
        private void Panel1_Paint(object sender, PaintEventArgs e)
        {
            Graphics g = e.Graphics;
            SetQuality(g);
            string path = Path.Combine(Environment.CurrentDirectory, "../../image/1.png");
            Image img = Image.FromFile(path);
            g.TranslateTransform(100, 0);
            g.DrawImage(img, new Point(0,0));
        }
        private void Panel2_Paint(object sender, PaintEventArgs e)
        {
            Graphics g = e.Graphics;
            SetQuality(g);
            string path = Path.Combine(Environment.CurrentDirectory, "../../image/1.png");
            Image img = Image.FromFile(path);
            g.ScaleTransform(1.5F,1.5F);//缩放
            g.DrawImage(img, new Point(-100, -100));
        }
        private void Panel3_Paint(object sender, PaintEventArgs e)
        {
            Graphics g = e.Graphics;
            SetQuality(g);
            string path = Path.Combine(Environment.CurrentDirectory, "../../image/1.png");
            Image img = Image.FromFile(path);
            g.RotateTransform(45); // 旋转变换
            g.DrawImage(img, new Point(0, 0));
        }
        private void Panel4_Paint(object sender, PaintEventArgs e)
        {
            Graphics g = e.Graphics;
            SetQuality(g);
            string path = Path.Combine(Environment.CurrentDirectory, "../../image/2.png");
            Image img = Image.FromFile(path);
            Rectangle clipRect = new Rectangle(50, 50, 300, 300);
            g.SetClip(clipRect);//设置当前编辑区

            // 获取信息
            RectangleF visibleClipBounds = g.VisibleClipBounds;
            Console.WriteLine($"Visible Clip Bounds: {visibleClipBounds}");

            Point testPoint = new Point(100, 100);
            bool isVisible = g.IsVisible(testPoint);
            Console.WriteLine($"Point {testPoint} is visible: {isVisible}");
        }
        private static void SetQuality(Graphics g)
        {
            g.SmoothingMode = SmoothingMode.AntiAlias;
            g.CompositingQuality = CompositingQuality.HighQuality;
            g.InterpolationMode = InterpolationMode.HighQualityBicubic;
        }
    }
}

SetQuality()

SetQuality 方法是一个自定义方法,它不是 System.Drawing 命名空间的一部分。这个方法通常用于设置 Graphics 对象的属性,以提高绘制质量,特别是在进行图形变换、绘制文本或图像时。

SetQuality 方法设置了以下几个关键属性:

  1. SmoothingMode:设置为 SmoothingMode.AntiAlias,以启用抗锯齿,使线条和曲线更平滑。
  2. InterpolationMode:设置为 InterpolationMode.HighQualityBicubic,以在图像缩放时使用高质量的双三次插值算法。
  3. PixelOffsetMode:设置为 PixelOffsetMode.HighQuality,以减少图像旋转和大字体文本时的像素偏移。
  4. TextRenderingHint:设置为 TextRenderingHint.AntiAliasGridFit,以提高文本渲染的质量和清晰度。
  5. CompositingQuality:设置为 CompositingQuality.HighQuality,以确保在合成图像时使用高质量的算法。
using System.Drawing;
using System.Drawing.Drawing2D;
public void SetQuality(Graphics g)
{
    // 设置高质量渲染模式
    g.SmoothingMode = SmoothingMode.AntiAlias; // 抗锯齿

    // 设置高质量的插值模式
    g.InterpolationMode = InterpolationMode.HighQualityBicubic; // 高质量双三次插值

    // 设置高质量的像素偏移模式
    g.PixelOffsetMode = PixelOffsetMode.HighQuality; // 高质量像素偏移

    // 设置高质量的路径渐变
    g.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAliasGridFit; // 文本抗锯齿

    // 设置图形对象的线性变换和旋转变换的精度
    g.CompositingQuality = CompositingQuality.HighQuality; // 高质量合成
}

// 在 Paint 事件处理程序中使用 SetQuality 方法
private void MyControl_Paint(object sender, PaintEventArgs e)
{
    Graphics g = e.Graphics;
    SetQuality(g); // 应用高质量设置
    // 现在使用 g 绘制文本、线条、形状等
    g.DrawString("Hello, World!", new Font("Arial", 16), Brushes.Black, new PointF(10, 10));
}

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