自制小钢琴(Java)

本文介绍了使用Java编程实现的一款简易钢琴游戏,通过监听键盘事件,玩家可以通过A到J的键位触发不同音符的播放。游戏使用JFrame和JButton构建界面,并利用AudioSystem处理音频文件的播放。
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简易版小钢琴

package PianoGame;

import javax.swing.*;
import java.awt.*;

public class PianoGame extends JFrame {

    Button button=null;

    //定义两个参数,分别为宽,高
    public static final  int WIDTH=700;
    public static final  int HEIGHT=450;
    JButton button1,button2,button3,button4,button5,button6,button7;

    //无参构造器
    public PianoGame(){

        button=new Button();
        this.setLayout(null);
        this.addKeyListener(button);
        //底色改为黑色
        getContentPane().setBackground(Color.BLACK);

        //设定窗口的宽高
        this.setSize(WIDTH,HEIGHT);
        //设定窗口是否可见
        this.setVisible(true);
        //设定窗口是否可以修改
        this.setResizable(false);
        //允许我们点x关闭进程
        this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        //设置窗口标题
        this.setTitle("钢琴");
        //定义按钮
        button1=new JButton(" ");
        button2=new JButton(" ");
        button3=new JButton(" ");
        button4=new JButton(" ");
        button5=new JButton(" ");
        button6=new JButton(" ");
        button7=new JButton(" ");

        //设置按钮的大小和位置
        button1.setBounds(0,0,100,390);
        button2.setBounds(100,0,100,390);
        button3.setBounds(200,0,100,390);
        button4.setBounds(300,0,100,390);
        button5.setBounds(400,0,100,390);
        button6.setBounds(500,0,100,390);
        button7.setBounds(600,0,100,390);
        add(button1);
        add(button2);
        add(button3);
        add(button4);
        add(button5);
        add(button6);
        add(button7);
        //修改按钮颜色为白色
        button1.setBackground(Color.WHITE);
        button2.setBackground(Color.WHITE);
        button3.setBackground(Color.WHITE);
        button4.setBackground(Color.WHITE);
        button5.setBackground(Color.WHITE);
        button6.setBackground(Color.WHITE);
        button7.setBackground(Color.WHITE);


    }


    public static void main(String[] args) {
        PianoGame pianogame = new PianoGame();


    }
}
package PianoGame;

import javax.sound.sampled.*;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.io.BufferedInputStream;
import java.io.IOException;
import java.io.InputStream;

public class Button implements KeyListener {

    @Override
    public void keyTyped(KeyEvent e) {

    }
    //当我们按下按键
    @Override
    public void keyPressed(KeyEvent e) {
        //这样我们可以知道按键对应的数字Keycode
        //比如
        System.out.println(e.getKeyCode());
        //获取值
        if(e.getKeyCode()==65){
            try {
                Clip bgm= AudioSystem.getClip();
                //填写音频对应的目录
                String path="/music/1.wav";
                InputStream is=this.getClass().getResourceAsStream(path);
                BufferedInputStream buffer=new BufferedInputStream(is);
                AudioInputStream ais=AudioSystem.getAudioInputStream(buffer);
                bgm.open(ais);
                bgm.start();
            } catch (LineUnavailableException ex) {
                throw new RuntimeException(ex);
            } catch (UnsupportedAudioFileException ex) {
                throw new RuntimeException(ex);
            } catch (IOException ex) {
                throw new RuntimeException(ex);
            }

        }
        if(e.getKeyCode()==83){
            try {
                Clip bgm= AudioSystem.getClip();
                //填写音频对应的目录
                String path="/music/2.wav";
                InputStream is=this.getClass().getResourceAsStream(path);
                BufferedInputStream buffer=new BufferedInputStream(is);
                AudioInputStream ais=AudioSystem.getAudioInputStream(buffer);
                bgm.open(ais);
                bgm.start();
            } catch (LineUnavailableException ex) {
                throw new RuntimeException(ex);
            } catch (UnsupportedAudioFileException ex) {
                throw new RuntimeException(ex);
            } catch (IOException ex) {
                throw new RuntimeException(ex);
            }

        }
        if(e.getKeyCode()==68){
            try {
                Clip bgm= AudioSystem.getClip();
                //填写音频对应的目录
                String path="/music/3.wav";
                InputStream is=this.getClass().getResourceAsStream(path);
                BufferedInputStream buffer=new BufferedInputStream(is);
                AudioInputStream ais=AudioSystem.getAudioInputStream(buffer);
                bgm.open(ais);
                bgm.start();
            } catch (LineUnavailableException ex) {
                throw new RuntimeException(ex);
            } catch (UnsupportedAudioFileException ex) {
                throw new RuntimeException(ex);
            } catch (IOException ex) {
                throw new RuntimeException(ex);
            }

        }
        if(e.getKeyCode()==70){
            try {
                Clip bgm= AudioSystem.getClip();
                //填写音频对应的目录
                String path="/music/4.wav";
                InputStream is=this.getClass().getResourceAsStream(path);
                BufferedInputStream buffer=new BufferedInputStream(is);
                AudioInputStream ais=AudioSystem.getAudioInputStream(buffer);
                bgm.open(ais);
                bgm.start();
            } catch (LineUnavailableException ex) {
                throw new RuntimeException(ex);
            } catch (UnsupportedAudioFileException ex) {
                throw new RuntimeException(ex);
            } catch (IOException ex) {
                throw new RuntimeException(ex);
            }

        }
        if(e.getKeyCode()==71){
            try {
                Clip bgm= AudioSystem.getClip();
                //填写音频对应的目录
                String path="/music/5.wav";
                InputStream is=this.getClass().getResourceAsStream(path);
                BufferedInputStream buffer=new BufferedInputStream(is);
                AudioInputStream ais=AudioSystem.getAudioInputStream(buffer);
                bgm.open(ais);
                bgm.start();
            } catch (LineUnavailableException ex) {
                throw new RuntimeException(ex);
            } catch (UnsupportedAudioFileException ex) {
                throw new RuntimeException(ex);
            } catch (IOException ex) {
                throw new RuntimeException(ex);
            }

        }
        if(e.getKeyCode()==72){
            try {
                Clip bgm= AudioSystem.getClip();
                //填写音频对应的目录
                String path="/music/6.wav";
                InputStream is=this.getClass().getResourceAsStream(path);
                BufferedInputStream buffer=new BufferedInputStream(is);
                AudioInputStream ais=AudioSystem.getAudioInputStream(buffer);
                bgm.open(ais);
                bgm.start();
            } catch (LineUnavailableException ex) {
                throw new RuntimeException(ex);
            } catch (UnsupportedAudioFileException ex) {
                throw new RuntimeException(ex);
            } catch (IOException ex) {
                throw new RuntimeException(ex);
            }

        }
        if(e.getKeyCode()==74){
            try {
                Clip bgm= AudioSystem.getClip();
                //填写音频对应的目录
                String path="/music/7.wav";
                InputStream is=this.getClass().getResourceAsStream(path);
                BufferedInputStream buffer=new BufferedInputStream(is);
                AudioInputStream ais=AudioSystem.getAudioInputStream(buffer);
                bgm.open(ais);
                bgm.start();
            } catch (LineUnavailableException ex) {
                throw new RuntimeException(ex);
            } catch (UnsupportedAudioFileException ex) {
                throw new RuntimeException(ex);
            } catch (IOException ex) {
                throw new RuntimeException(ex);
            }

        }
    }

    @Override
    public void keyReleased(KeyEvent e) {

    }
}

最后的运行结果如下,可以按A~J进行弹奏简谱
在这里插入图片描述

参考的两位大佬
第一位b站大佬
另外一个b站大佬

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