Camera Open 流程源码分析(1),Java毕设项目

(frameworks\base\core\java\android\hardware\camera2)

CameraManager 会根据传递过来的参数不同,调用不同的Opencamera 方法。

@RequiresPermission(android.Manifest.permission.CAMERA)

public void openCamera(@NonNull String cameraId,

@NonNull final CameraDevice.StateCallback callback, @Nullable Handler handler)

throws CameraAccessException {

openCameraForUid(cameraId, callback, CameraDeviceImpl.checkAndWrapHandler(handler),

USE_CALLING_UID);

}

// CameraDeviceImpl.checkAndWrapHandler 会将 Handler 封装成Executor 类型

public static Executor checkAndWrapHandler(Handler handler) {

return new CameraHandlerExecutor(checkHandler(handler));

}

@RequiresPermission(android.Manifest.permission.CAMERA)

public void openCamera(@NonNull String cameraId,

@NonNull @CallbackExecutor Executor executor,

@NonNull final CameraDevice.StateCallback callback)

throws CameraAccessException {

openCameraForUid(cameraId, callback, executor, USE_CALLING_UID);

}

从代码中看,openCamera 参数主要区别是 CallbackExecutor 、Handler 这两个,最终都会走到 openCameraForUid 方法。

openCameraForUid 主要是 根据 Camera id 打开一个Camera 连接。

public void openCameraForUid(@NonNull String cameraId,

@NonNull final CameraDevice.StateCallback callback, @NonNull Executor executor,

int clientUid)

throws CameraAccessException {

//

openCameraDeviceUserAsync(cameraId, callback, executor, clientUid);

}

openCameraForUid 会调用 openCameraDeviceUserAsync 方法去帮助opencamera 连接的创建

private CameraDevice openCameraDeviceUserAsync(String cameraId,

CameraDevice.StateCallback callback, Executor executor, final int uid)

throws CameraAccessException {

// 获取 特定camera的特性

CameraCharacteristics characteristics = getCameraCharacteristics(cameraId);

android.hardware.camera2.impl.CameraDeviceImpl deviceImpl = new CameraDeviceImpl();

ICameraDeviceCallbacks callbacks = deviceImpl.getCallbacks()

if (supportsCamera2ApiLocked(cameraId)) {

// Use cameraservice’s cameradeviceclient implementation for HAL3.2+ devices

ICameraService cameraService = CameraManagerGlobal.get().getCameraService();

cameraService.connectDevice(callbacks, cameraId,mContext.getOpPackageName(), uid);

}else{

… …

}

// TODO: factor out callback to be non-nested, then move setter to constructor

// For now, calling setRemoteDevice will fire initial

// onOpened/onUnconfigured callbacks.

// This function call may post onDisconnected and throw CAMERA_DISCONNECTED if

// cameraUser dies during setup.

deviceImpl.setRemoteDevice(cameraUser);

}

cameraService是通过Binder 继承 ICameraServiceListener.Stub

private static final class CameraManagerGlobal extends ICameraServiceListener.Stub

implements IBinder.DeathRecipient {

// This must match the ICameraService definition

private static final String CAMERA_SERVICE_BINDER_NAME = “media.camera”;

public ICameraService getCameraService() {

synchronized(mLock) {

//

connectCameraServiceLocked();

return mCameraService;

}

}

private void connectCameraServiceLocked() {

IBinder cameraServiceBinder = ServiceManager.getService(CAMERA_SERVICE_BINDER_NAME);

ICameraService cameraService = ICameraService.Stub.asInterface(cameraServiceBinder);

for (CameraStatus c : cameraStatuses) {

onStatusChangedLocked(c.status, c.cameraId);

}

mCameraService = cameraService;

}

}

3.CameraService.cpp

(frameworks\av\services\camera\libcameraservice)

cameraService.connectDevice 通过AIDL 到用到 CameraService.cpp 中的connectDevice 方法。

Status CameraService::connectDevice(

const sphardware::camera2::ICameraDeviceCallbacks& cameraCb,

const String16& cameraId,

const String16& clientPackageName,

int clientUid,

/out/

sphardware::camera2::ICameraDeviceUser* device) {

//调用connectHelper 方法

ret = connectHelperhardware::camera2::ICameraDeviceCallbacks,CameraDeviceClient(cameraCb, id,

/api1CameraId/-1,

CAMERA_HAL_API_VERSION_UNSPECIFIED, clientPackageNameAdj,

clientUid, USE_CALLING_PID, API_2, /shimUpdateOnly/ false, /out/client);

}

connectDevice 会调用到 connectHelper 方法

Status CameraService::connectHelper(){

// 闪光灯进入预准备阶段

mFlashlight->prepareDeviceOpen(cameraId);

//获取当前设备的Version

int deviceVersion = getDeviceVersion(cameraId, /out/&facing);

// 初始化CameraproviderManager

err = client->initialize(mCameraProviderManager, mMonitorTags);

}

4.CameraProviderManager.cpp

(frameworks\av\services\camera\libcameraservice\common)

status_t CameraProviderManager::initialize(wpCameraProviderManager::StatusListener listener,

ServiceInteractionProxy* proxy) {

// 调用 addProviderLocked 方法

for (const auto& instance : mServiceProxy->listServices()) {

this->addProviderLocked(instance);

}

}

status_t CameraProviderManager::addProviderLocked(const std::string& newProvider) {

sp providerInfo = new ProviderInfo(newProvider, this);

status_t res = providerInfo->initialize(interface, mDeviceState);

}

//ProviderInfo::initialize 初始化方法

status_t CameraProviderManager::ProviderInfo::initialize(){

status_t res = addDevice(device, common::V1_0::CameraDeviceStatus::PRESENT, &id);

}

status_t CameraProviderManager::ProviderInfo::addDevice(const std::string& name,

CameraDeviceStatus initialStatus, /out/ std::string* parsedId) {

//

deviceInfo = initializeDeviceInfo(name, mProviderTagid,

id, minor);

}

std::unique_ptrCameraProviderManager::ProviderInfo::DeviceInfo

CameraProviderManager::ProviderInfo::initializeDeviceInfo(){

// 后续调用待完善 如何 跳转到 Camera3device.cpp 的initialize 方法

return std::unique_ptr(

new DeviceInfoT(name, tagId, id, minorVersion, resourceCost, this,

mProviderPublicCameraIds, cameraInterface));

}

5.Camera3Device.cpp

(frameworks\av\services\camera\libcameraservice\device3)

status_t Camera3Device::initialize(sp manager, const String8& monitorTags) {

// 调用 CameraProviderManager openSession

ATRACE_BEGIN(“CameraHal::openSession”);

status_t res = manager->openSession(mId.string(), this,

/out/ &session);

ATRACE_END();

return initializeCommonLocked();

}

6.CameraProviderManager.cpp

(frameworks\av\services\camera\libcameraservice\common)

status_t CameraProviderManager::openSession(const std::string &id,

const spdevice::V3_2::ICameraDeviceCallback& callback,

/out/

spdevice::V3_2::ICameraDeviceSession *session) {

auto interface = deviceInfo3->startDeviceInterface<

CameraProviderManager::ProviderInfo::DeviceInfo3::InterfaceT>();

ret = interface->open(callback, [&status, &session]

(Status s, const spdevice::V3_2::ICameraDeviceSession& cameraSession) {

status = s;

if (status == Status::OK) {

*session = cameraSession;

}

});

}

7.ICameraDevice.hal

(hardware\interfaces\camera\device\3.2)

//Power on and initialize this camera device for active use, returning a

//session handle for active operations.

open(ICameraDeviceCallback callback) generates

(Status status, ICameraDeviceSession session);

8.CameraDevice.cpp

(hardware\interfaces\camera\device\3.2\default)

Return CameraDevice::open(const sp& callback,

ICameraDevice::open_cb _hidl_cb) {

/** Open HAL device */

status_t res;

camera3_device_t *device;

// 1. 开始 open Hal Device

ATRACE_BEGIN(“camera3->open”);

res = mModule->open(mCameraId.c_str(),

reinterpret_cast<hw_device_t**>(&device));

ATRACE_END();

// 2. 获取Camera 信息

res = mModule->getCameraInfo(mCameraIdInt, &info);

// 3. 创建 CameraDeviceSession

session = createSession(device, info.static_camera_characteristics, callback);

}

  1. CameraModule.cpp

(hardware\interfaces\camera\common\1.0\default)

int CameraModule::open(const char* id, struct hw_device_t** device) {

int res;

ATRACE_BEGIN(“camera_module->open”);

res = filterOpenErrorCode(mModule->common.methods->open(&mModule->common, id, device));

ATRACE_END();

return res;

}

10.Camxhal3entry.cpp

(vendor\qcom\proprietary\camx\src\core\hal)

自我介绍一下,小编13年上海交大毕业,曾经在小公司待过,也去过华为、OPPO等大厂,18年进入阿里一直到现在。

深知大多数同学面临毕业设计项目选题时,很多人都会感到无从下手,尤其是对于计算机专业的学生来说,选择一个合适的题目尤为重要。因为毕业设计不仅是我们在大学四年学习的一个总结,更是展示自己能力的重要机会。

因此收集整理了一份《2024年计算机毕业设计项目大全》,初衷也很简单,就是希望能够帮助提高效率,同时减轻大家的负担。
img
img
img

既有Java、Web、PHP、也有C、小程序、Python等项目供你选择,真正体系化!

由于项目比较多,这里只是将部分目录截图出来,每个节点里面都包含素材文档、项目源码、讲解视频

如果你觉得这些内容对你有帮助,可以添加VX:vip1024c (备注项目大全获取)
img

Camxhal3entry.cpp

(vendor\qcom\proprietary\camx\src\core\hal)

自我介绍一下,小编13年上海交大毕业,曾经在小公司待过,也去过华为、OPPO等大厂,18年进入阿里一直到现在。

深知大多数同学面临毕业设计项目选题时,很多人都会感到无从下手,尤其是对于计算机专业的学生来说,选择一个合适的题目尤为重要。因为毕业设计不仅是我们在大学四年学习的一个总结,更是展示自己能力的重要机会。

因此收集整理了一份《2024年计算机毕业设计项目大全》,初衷也很简单,就是希望能够帮助提高效率,同时减轻大家的负担。
[外链图片转存中…(img-VTALrCRi-1712513236446)]
[外链图片转存中…(img-AW1le0Cn-1712513236447)]
[外链图片转存中…(img-KI48WCB8-1712513236447)]

既有Java、Web、PHP、也有C、小程序、Python等项目供你选择,真正体系化!

由于项目比较多,这里只是将部分目录截图出来,每个节点里面都包含素材文档、项目源码、讲解视频

如果你觉得这些内容对你有帮助,可以添加VX:vip1024c (备注项目大全获取)
[外链图片转存中…(img-JAYjDuhs-1712513236447)]

  • 4
    点赞
  • 7
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值