一文学会多线程

System.out.println(Thread.currentThread().getName()+": "+i);

}

}

}

}

class MyThread2 extends Thread{

@Override

public void run() {

for (int i = 0; i <100 ; i++) {

if(i%2 == 1){

System.out.println(Thread.currentThread().getName()+": "+i);

}

}

}

}

运行结果

Thread-0: 0

Thread-1: 1

Thread-0: 2

Thread-1: 3

Thread-0: 4

Thread-1: 5

Thread-0: 6

Thread-1: 7

Thread-0: 8

Thread-1: 9

Thread-0: 10

Thread-1: 11

Thread-0: 12

Thread-1: 13

Thread-0: 14

Thread-1: 15

……

实现Runnable接口

/**

* 创建多线程的方式二:

* 1.创建一个实现了Runnable接口的类

* 2.实现类去实现Runnable接口中的抽象方法:run()

* 3.创建实现类的对象

* 4.将此对象作为参数传递到Thread类的构造器中,创建Thread类的对象

* 5.通过Thread类的对象调用start()

*/

public class RunnableTest {

public static void main(String[] args) {

Run run=new Run();

Thread thread1 = new Thread(run);

Thread thread2 = new Thread(run);

thread1.start();

thread2.start();

}

}

class Run implements Runnable{

@Override

public void run() {

for (int i = 0; i < 100000; i++) {

System.out.println(Thread.currentThread().getName()+" "+i);

}

}

}

//Thread類源码

public class Thread implements Runnable {

private Runnable target;

public Thread(Runnable target) {

this((ThreadGroup)null, target, “Thread-” + nextThreadNum(), 0L);

}

public void run() {

if (this.target != null) {

this.target.run();

}

}

多线程实现窗口卖票的两种方式


public class WindowsTest {

public static void main(String[] args) {

Windows windows1 = new Windows();

Windows windows2 = new Windows();

Windows windows3 = new Windows();

windows1.setName(“窗口1”);

windows2.setName(“窗口3”);

windows3.setName(“窗口2”);

windows1.start();

windows2.start();

windows3.start();

}

}

class Windows extends Thread{

private static int ticket = 100;//注意static

@Override

public void run() {

while(true){

if(ticket>0){

System.out.println(Thread.currentThread().getName()+“卖票”+ticket);

ticket–;

} else {

break;

}

}

}

}

public class RunnableTest {

public static void main(String[] args) {

Run run=new Run();

Thread thread1 = new Thread(run);

Thread thread2 = new Thread(run);

Thread thread3 = new Thread(run);

thread1.start();

thread2.start();

thread3.start();

}

}

class Run implements Runnable{

private int ticket=100;//这里不用加static

@Override

public void run() {

while(true){

if(ticket>0){

System.out.println(Thread.currentThread().getName()+“卖票”+ticket);

ticket–;

}else {

break;

}

}

}

}

多线程创建两种方式的比较


开发中:优先选择实现Runnable接口的方式

  1. 实现的方式没有单继承的局限性

  2. 实现的方式更适合来处理多个线程共享数据

联系:Thread继承了Runnable接口

相同点:都需要重写run方法,将线程执行的逻辑写在run方法中

JDK5.0新增线程创建方式


实现Callable接口

  • 相比Runnable,可以有返回值

  • 方法可以抛出异常

  • 支持泛型的返回值

  • 需要借助FutureTask类,比如获取返回结果

创建线程的方式三:

  1. 创建一个实现callable的接口

  2. 实现call方法,将此线程需要执行的操作声明在call()中

  3. 创建callable接口实现类的对象

  4. 将此callable接口实现类的对象作为传递到FutureTask构造器中,创建FutureTask的对象

  5. 将FutureTask的对象作为参数传递到Thread类的构造器中,创建Thread对象并调用start方法

  6. 获取callable中call方法的返回值

public class CallableTest {

public static void main(String[] args) {

ThreadTests t = new ThreadTests();

FutureTask futureTask1 = new FutureTask(t);

new Thread(futureTask1).start();

try {

Object sum = futureTask1.get();

System.out.println(“总合”+sum);

}catch (Exception e){

e.printStackTrace();

}

}

}

class ThreadTests implements Callable{

@Override

public Object call() throws Exception {

int num=0;

for (int i = 0; i <= 100; i++) {

if (i % 2 == 0){

System.out.println(i);

num += i;

}

}

return num;

}

}

线程池创建线程


优点:

  • 提高响应速度(减少了创建新线程的时间)

  • 降低资源消耗(重复利用线程池中线程,不需要每次都创建)

  • 便于线程管理

public class ThreadPool {

public static void main(String[] args) {

ExecutorService service = Executors.newFixedThreadPool(10);

service.execute(new NumberThreadTest());//适合Runnable接口

service.execute(new NumberThreadTest());

//service.submit()适合使用和callable

service.shutdown();//关闭线程池

}

}

class NumberThreadTest implements Runnable{

private static int ticket=100;

@Override

public void run() {

while(true){

if (ticket>0){

System.out.println(Thread.currentThread().getName()+“:”+ticket);

ticket–;

}else {

break;

}

}

}

}

线程常用方法


yield();//释放当前cpu的执行权

join();//在线程a中调用线程b的join方法,线程a会陷入阻塞状态直到线程b执行完毕

stop();//强制线程生命期结束,不推荐使用

boolean isAlive();//判断线程是否还或者

sleep(long timemilltime);//让当前线程睡眠指定的milltime毫秒,在指定的milltime毫秒时间内,当前线程是阻塞状态

**以下三个方法必须在同步代码块或者同步方法中使用,并且调用者必须是同步代码块或同步方法中的同步监视器(同一把锁)**否则会出现IllegalMonitorStateException异常

属于Object类中的方法

wait():一旦执行此方法,当前线程进入阻塞状态,并释放同步监视器

notify():一旦执行此方法,就会唤醒被wait的一个线程,如果有多个线程被wait,则唤醒优先级高的

notifyAll():唤醒所有线程

线程的优先级


MAX_PRIORITY:10

MIN_PRIORITY:1

NORM_PRIORITY:5

默认优先级都为5

如何获取:

  1. getPriority():获取线程的优先级

  2. setPriority(int p):设置线程的优先级

并不是优先级高就一定先被CPU执行,只能从概率上讲更容易被CPU执行

线程的生命周期


  1. 新建

  2. 就绪

  3. 运行

  4. 阻塞

  5. 死亡

synchronized


操作共享数据的代码,即为需要被同步的代码

  • 共享数据:多个线程共同操作的变量

  • 同步监视器:锁

  • 任何一个类的对象都可以充当锁

  • 多个线程必须用同一把锁

synchronized同步代码块解决线程安全问题

Runnable同步代码块解决线程安全的问题

/**

* 操作共享数据的代码,即为需要被同步的代码

* 共享数据:多个线程共同操作的变量

* 同步监视器:锁

* 任何一个类的对象都可以充当锁

* 多个线程必须用同一把锁

*/

public class RunnableTest {

public static void main(String[] args) {

Run run=new Run();

Thread thread1 = new Thread(run);

Thread thread2 = new Thread(run);

Thread thread3 = new Thread(run);

thread1.start();

thread2.start();

thread3.start();

}

}

class Run implements Runnable{

private  int ticket=100;

Object object=new Object();

@Override

public void run() {

while(true){

synchronized(object){//可以使用this充当锁,this为当前对象

if(ticket>0){

try {

Thread.sleep(200);

} catch (InterruptedException e) {

e.printStackTrace();

}

System.out.println(Thread.currentThread().getName()+“卖票”+ticket);

ticket–;

}else {

break;

}

}

}

}

}

执行结果

Thread-0卖票100

Thread-0卖票99

Thread-2卖票98

Thread-1卖票97

Thread-1卖票96

Thread-1卖票95

Thread-2卖票94

Thread-2卖票93

Thread-2卖票92

Thread-2卖票91

Thread-2卖票90

Thread-2卖票89

Thread-2卖票88

Thread-2卖票87

Thread-2卖票86

Thread-2卖票85

Thread-0卖票84

Thread-0卖票83

Thread-0卖票82

Thread-0卖票81

Thread-0卖票80

Thread-0卖票79

Thread-0卖票78

Thread-0卖票77

Thread-0卖票76

Thread-0卖票75

Thread-0卖票74

Thread-0卖票73

Thread-0卖票72

Thread-0卖票71

Thread-0卖票70

Thread-0卖票69

Thread-0卖票68

Thread-0卖票67

Thread-0卖票66

Thread-0卖票65

Thread-0卖票64

Thread-0卖票63

Thread-0卖票62

Thread-0卖票61

Thread-0卖票60

Thread-2卖票59

Thread-2卖票58

Thread-2卖票57

Thread-2卖票56

Thread-2卖票55

Thread-2卖票54

Thread-2卖票53

Thread-2卖票52

Thread-2卖票51

Thread-2卖票50

Thread-2卖票49

Thread-2卖票48

Thread-2卖票47

Thread-2卖票46

Thread-2卖票45

Thread-2卖票44

Thread-2卖票43

Thread-1卖票42

Thread-1卖票41

Thread-1卖票40

Thread-1卖票39

Thread-1卖票38

Thread-1卖票37

Thread-1卖票36

Thread-1卖票35

Thread-1卖票34

Thread-1卖票33

Thread-1卖票32

Thread-1卖票31

Thread-1卖票30

Thread-1卖票29

Thread-1卖票28

Thread-1卖票27

Thread-1卖票26

Thread-2卖票25

Thread-2卖票24

Thread-2卖票23

Thread-2卖票22

Thread-2卖票21

Thread-2卖票20

Thread-2卖票19

Thread-2卖票18

Thread-2卖票17

Thread-2卖票16

Thread-2卖票15

Thread-2卖票14

Thread-2卖票13

Thread-2卖票12

Thread-2卖票11

Thread-2卖票10

Thread-2卖票9

Thread-2卖票8

Thread-2卖票7

Thread-2卖票6

Thread-2卖票5

Thread-2卖票4

Thread-2卖票3

Thread-0卖票2

Thread-0卖票1

Process finished with exit code 0

同步的方式解决了线程安全的问题,操作同步代码时,只有一个线程参与,其他线程等待,相当于一个单线程的过程,效率低

Thread方式同步代码块解决线程安全的问题

public class ThreadTest {

public static void main(String[] args) {

MyThread m1 = new MyThread();

MyThread m2 = new MyThread();

MyThread m3 = new MyThread();

m1.start();

m2.start();

m3.start();

}

}

class MyThread extends Thread{

private static int ticket=100;

Object object=new Object();

@Override

public void run() {

while(true){

synchronized(object){//不可以使用this充当锁,这里this代表了m1,m2,m3三个对象

try {

sleep(10);

} catch (InterruptedException e) {

e.printStackTrace();

}

if(ticket > 0){

System.out.println(Thread.currentThread().getName()+“卖票:”+ticket);

ticket–;

}else {

break;

}

}

}

}

}

执行结果

Thread-0卖票:100

Thread-1卖票:100

Thread-2卖票:100

Thread-2卖票:97

Thread-1卖票:97

Thread-0卖票:97

Thread-2卖票:94

Thread-0卖票:94

Thread-1卖票:94

Thread-1卖票:91

Thread-2卖票:91

Thread-0卖票:90

Thread-2卖票:88

Thread-1卖票:88

Thread-0卖票:88

Thread-2卖票:85

Thread-0卖票:84

Thread-1卖票:84

Thread-2卖票:82

Thread-0卖票:82

Thread-1卖票:82

Thread-2卖票:79

Thread-0卖票:79

Thread-1卖票:78

Thread-2卖票:76

Thread-1卖票:76

Thread-0卖票:76

Thread-2卖票:73

Thread-1卖票:73

Thread-0卖票:73

Thread-0卖票:70

Thread-1卖票:70

Thread-2卖票:70

Thread-1卖票:67

Thread-0卖票:67

Thread-2卖票:66

Thread-2卖票:64

Thread-1卖票:64

Thread-0卖票:62

Thread-2卖票:61

Thread-1卖票:61

Thread-0卖票:61

Thread-1卖票:58

Thread-0卖票:58

Thread-2卖票:56

Thread-0卖票:55

Thread-1卖票:55

Thread-2卖票:55

Thread-0卖票:52

Thread-1卖票:52

Thread-2卖票:52

Thread-1卖票:49

Thread-2卖票:49

Thread-0卖票:49

Thread-2卖票:46

Thread-0卖票:46

Thread-1卖票:46

Thread-2卖票:43

Thread-0卖票:43

Thread-1卖票:43

Thread-2卖票:40

Thread-1卖票:40

Thread-0卖票:40

Thread-0卖票:37

Thread-2卖票:37

Thread-1卖票:37

Thread-2卖票:34

Thread-1卖票:34

Thread-0卖票:34

Thread-2卖票:31

Thread-0卖票:31

Thread-1卖票:31

Thread-1卖票:28

Thread-2卖票:28

Thread-0卖票:28

Thread-0卖票:25

Thread-2卖票:25

Thread-1卖票:25

Thread-1卖票:22

Thread-0卖票:22

Thread-2卖票:22

Thread-2卖票:19

Thread-0卖票:19

Thread-1卖票:19

Thread-2卖票:16

Thread-1卖票:16

Thread-0卖票:16

Thread-2卖票:13

Thread-0卖票:13

Thread-1卖票:13

Thread-2卖票:10

Thread-0卖票:10

Thread-1卖票:10

Thread-2卖票:7

Thread-0卖票:7

Thread-1卖票:7

Thread-2卖票:4

Thread-1卖票:4

Thread-0卖票:4

Thread-1卖票:1

Thread-2卖票:1

Thread-0卖票:1

Process finished with exit code 0

会发现还是线程不安全,这是因为三个对象使用的锁不是同一把锁了

一定要注意给object 加上static 才行

static Object object=new Object();

加入后就会发现线程又安全了

或者使用 MyThread.class 充当锁

Synchronized同步方法解决线程安全问题

使用同步方法解决线程安全问题

实现Runnable接口方式

public class SynchronizedMethod {

public static void main(String[] args) {

ThreadMethod threadMethod = new ThreadMethod();

Thread thread1 = new Thread(threadMethod);

Thread thread2 = new Thread(threadMethod);

Thread thread3 = new Thread(threadMethod);

thread1.start();

thread2.start();

thread3.start();

}

}

class ThreadMethod implements Runnable{

private  int ticket=100;

public synchronized void show(){//这里用的锁是this

try {

Thread.sleep(10);

} catch (InterruptedException e) {

e.printStackTrace();

}

if(ticket > 0){

System.out.println(Thread.currentThread().getName()+“卖票:”+ticket);

ticket–;

}

}

@Override

public void run() {

while(ticket>0){

show();

}

}

}

继承Thread类方式

public class SynchronizedMethodThread {

public static void main(String[] args) {

ThreadMethod threadMethod1 = new ThreadMethod();

ThreadMethod threadMethod2 = new ThreadMethod();

ThreadMethod threadMethod3 = new ThreadMethod();

threadMethod1.start();

threadMethod2.start();

threadMethod3.start();

}

}

class ThreadMethod extends Thread{

private  static int ticket=100;

public static synchronized void show(){//这里必须加上static,不加上static锁使用的为this对象,这里创建了三个对象。加上static锁使用的为ThreadMethod.class

try {

Thread.sleep(10);

} catch (InterruptedException e) {

e.printStackTrace();

}

if(ticket > 0){

System.out.println(Thread.currentThread().getName()+“卖票:”+ticket);

ticket–;

}

}

@Override

后话

对于面试,说几句个人观点。

面试,说到底是一种考试。正如我们一直批判应试教育脱离教育的本质,为了面试学习技术也脱离了技术的初心。但考试对于人才选拔的有效性是毋庸置疑的,几千年来一直如此。除非你有实力向公司证明你足够优秀,否则,还是得乖乖准备面试。这也并不妨碍你在通过面试之后按自己的方式学习。
其实在面试准备阶段,个人的收获是很大的,我也认为这是一种不错的学习方式。首先,面试问题大部分基础而且深入,这些是平时工作的基础。就好像我们之前一直不明白学习语文的意义,但它的意义就在每天的谈话间。

所谓面试造火箭,工作拧螺丝。面试往往有更高的要求,也迫使我们更专心更深入地去学习一些知识,也何尝不是一种好事。

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值