https://stackoverflow.com/questions/15853050/c-sdl-opengl-loaded-images-colors-are-inverted
貌似图片存储方式就是用BGR顺序存储的,opengl在读取的时候会自动转换为RGB
解决方法
再换回来就好了
for (int x = 0; x < origin.width; x++)
{
for (int y = 0; y < origin.height; y++)
{
var color = origin.GetPixel(x, y);
// 交换rgb
float temp = color.r;
color.r = color.b;
color.b = temp;
target.SetPixel(x, y, color);
}
}
target.Apply();