1042 Shuffling Machine

在这里插入图片描述
在这里插入图片描述

题目大意:

初始时有五十四张牌按顺序排放,将牌的位置改变为数组中要求的位置,如果改变次数不为1,还要在上一个改变基础上继续改变。

解题思路:

初始化有点蠢了。。其他就模拟就好。
代码如下:

#include<iostream>
#include<cstdio>
#include<fstream>
#include<set>
#include<cmath>
#include<cstring>
#include<string>
#include<map>
#include<vector>
#include<iomanip>
#include<cstdlib>
#include<list>
#include<queue>
#include<stack>
#include<algorithm>
#define inf 0x3f3f3f3f
#define MOD 1000000007
#define mem0(a) memset(a,0,sizeof(a))
#define mem1(a) memset(a,-1,sizeof(a))
#define meminf(a) memset(a,inf,sizeof(a))
//vector ::iterator it;
//set<int>::iterator iter;
typedef long long ll;
typedef unsigned long long ull;
using namespace std;
int main()
{
  std::ios::sync_with_stdio(false);
  cin.tie(0);
  //freopen("test.txt","r",stdin);
  //freopen("output.txt","w",stdout);
  int r,a[60]={0},flag=1;
  string shu1[60]={"0","S1","S2","S3","S4","S5","S6","S7","S8","S9","S10","S11","S12","S13"
,"H1","H2","H3","H4","H5","H6","H7","H8","H9","H10","H11","H12","H13"
,"C1","C2","C3","C4","C5","C6","C7","C8","C9","C10","C11","C12","C13"
,"D1","D2","D3","D4","D5","D6","D7","D8","D9","D10","D11","D12","D13","J1","J2"},//暴力初始化。。。。
shu2[60];
  cin>>r;
  for(int i=1;i<=54;i++)cin>>a[i];
  while(r--)
  {
    if(flag==1)
      for(int i=1;i<=54;i++)shu2[a[i]]=shu1[i];
    else
      for(int i=1;i<=54;i++)shu1[a[i]]=shu2[i];
    flag=-flag;
  }
  if(flag<0)
  {
    cout<<shu2[1];
    for(int i=2;i<=54;i++)cout<<' '<<shu2[i];
  }
  else
  {
    cout<<shu1[1];
    for(int i=2;i<=54;i++)cout<<' '<<shu1[i];
  }
  cout<<endl;
 return 0;
}

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A shuffling machine in C++ can be implemented using an array to represent the deck of cards and using the random number generator to shuffle the cards. Here is a sample code for a shuffling machine: ``` #include <iostream> #include <cstdlib> #include <ctime> using namespace std; const int NUM_CARDS = 52; class ShufflingMachine { private: int deck[NUM_CARDS]; int position; public: ShufflingMachine() { for (int i = 0; i < NUM_CARDS; i++) { deck[i] = i; } position = 0; } void shuffle() { srand(time(NULL)); for (int i = 0; i < NUM_CARDS; i++) { int j = rand() % NUM_CARDS; swap(deck[i], deck[j]); } position = 0; } int dealCard() { if (position >= NUM_CARDS) { shuffle(); } return deck[position++]; } }; int main() { ShufflingMachine shuffler; shuffler.shuffle(); for (int i = 0; i < NUM_CARDS; i++) { cout << shuffler.dealCard() << " "; } cout << endl; return 0; } ``` In this code, the `ShufflingMachine` class represents the shuffling machine. The `deck` array stores the deck of cards, and the `position` variable keeps track of the current position in the deck. The `shuffle` method shuffles the deck by randomly swapping cards. It uses the `srand` function to seed the random number generator with the current time, and the `rand` function to generate random indices for swapping cards. The `dealCard` method deals the next card from the deck. If the deck has been exhausted, it calls the `shuffle` method to shuffle the cards again. In the `main` function, we create a `ShufflingMachine` object and shuffle the cards. Then we deal all the cards and print them out.
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