<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title></title>
</head>
<body>
<script>
// var random = Math.random();
var result = function() {
var random = Math.random();
if(random > 0 && random < 0.05)
var id = 1;
else
if(random > 0 && random < 0.1)
var id = 2;
else
if(random > 0.1 && random < 0.15)
var id = 3;
else
if(random > 0.15 && random < 0.2)
var id = 4;
else
if(random > 0.2 && random < 0.25)
var id = 5;
else
if(random > 0.25 && random < 0.3)
var id = 6;
else
if(random > 0.3 && random < 0.35)
var id = 7;
else
if(random > 0.35 && random < 0.4)
var id = 8;
else
if(random > 0.4 && random < 0.45)
var id = 9;
else
if(random > 0.45 && random < 0.5)
var id = 10;console.log(id);
if(random > 0.5 && random < 1)
console.log("没有抽中");
};
console.log(result());
</script>
</body>
</html>
整体思路是:
我们改变不了random函数的机制,所以把概率一分为二,然后在将0到0.5的概率平均分给1到10,这里如果对与不同红包数额的概率有要求,则可以改变if语句里的范围,来改变不同红包的出现概率。