使用WindowManager可以让一些类似来电归属地的ui显示在窗口上面,即使返回到桌面
1.参考Toast的源码可以看出一些眉目来,查看show()方法可以看到一个TN的类,继续跟踪TN可以看到构造方法,明确了TN就是初始化WindowManager的一些参数
TN() {
// XXX This should be changed to use a Dialog, with a Theme.Toast
// defined that sets up the layout params appropriately.
final WindowManager.LayoutParams params = mParams;
params.height = WindowManager.LayoutParams.WRAP_CONTENT;
params.width = WindowManager.LayoutParams.WRAP_CONTENT;
params.flags = WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE
| WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE
| WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON;
params.format = PixelFormat.TRANSLUCENT;
params.windowAnimations = com.android.internal.R.style.Animation_Toast;
params.type = WindowManager.LayoutParams.TYPE_TOAST;
params.setTitle("Toast");
}
2.创建自己的WindowManager
//初始化windowmanager的布局参数
private void initWm() {
wm = (WindowManager) getSystemService(WINDOW_SERVICE);
params = new WindowManager.LayoutParams();
params.height = WindowManager.LayoutParams.WRAP_CONTENT;
params.width = WindowManager.LayoutParams.WRAP_CONTENT;
params.flags =WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON
|WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE;
params.format = PixelFormat.TRANSLUCENT;
params.type = WindowManager.LayoutParams.TYPE_TOAST;// TYPE_PHONE电话窗口。它用于电话交互(特别是呼入)。它置于所有应用程序之上,状态栏之下。
<span style="white-space:pre"> </span>//注意要使用TYPE_PHONE电话窗口的话要加上一个权限<uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW"/>
params.gravity = Gravity.LEFT + Gravity.TOP;// 将重心位置设置为左上方,设置坐标原点位置是左上角
// 也就是(0,0)从左上方开始,
params.setTitle("Toast");
view = LayoutInflater.from(this).inflate(R.layout.toast_layout, null);
tv_address = (TextView) view.findViewById(R.id.tv_address);
ImageView iv=(ImageView) view.findViewById(R.id.iv);
iv.setBackgroundResource(R.drawable.drawable_animation);//这里的ImageView使用了有一个帧动画(DrawableAnimation)
ad = (AnimationDrawable) iv.getBackground();//拿到AnimationDrawable 直接调用它的start()启动动画
view.setOnTouchListener(this);
}
要使用DrawableAnimation需要配置animation-list
<?xml version="1.0" encoding="utf-8"?>
<animation-list xmlns:android="http://schemas.android.com/apk/res/android"
android:oneshot="false">
<item android:drawable="@drawable/kn_protection_introduce_baojing" android:duration="200" />
<item android:drawable="@drawable/kn_protection_introduce_dingwei" android:duration="200" />
<item android:drawable="@drawable/kn_protection_introduce_huanka" android:duration="200" />
<item android:drawable="@drawable/kn_protection_introduce_paizhao" android:duration="200" />
<item android:drawable="@drawable/kn_protection_introduce_suoding" android:duration="200" />
</animation-list>
调用ad.start()启动动画 ad.stop()停止动画
3.显示 / 移除WindowManager
wm.addView(view, params);//显示
if(wm!=null&&view.getParent()!=null){//移除动画
wm.removeView(view);
ad.stop();
}
4.给view设置监听,让WindowManager跟随手势移动
@Override
public boolean onTouch(View v, MotionEvent event) {
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
lastX=(int) event.getRawX();
lastY=(int) event.getRawY();
break;
case MotionEvent.ACTION_MOVE:
int currentX=(int) event.getRawX();
int currentY=(int) event.getRawY();
int deltX=currentX-lastX;
int deltY=currentY-lastY;
lastX=currentX;
lastY=currentY;
params.x+=deltX;
params.y+=deltY;
wm.updateViewLayout(view, params);//跟新WindowManager的位置,重新设置布局参数
break;
case MotionEvent.ACTION_UP:
break;
default:
break;
}
return true;
}
记得使用wm.updateViewLayout(view, params);//跟新WindowManager的位置,重新设置布局参数
5.再添加一些额外的知识,调用Window窗体设置alpha值
WindowManager.LayoutParams lp = getWindow().getAttributes();
lp.alpha=0.3f;
getWindow().setAttributes(lp);
双击 三击事件的处理:
private long hits[]=new long[2];定义一个数组,数组的长度就是你要点击触发的次数
System.arraycopy(hits, 1, hits, 0, hits.length-1);
hits[hits.length-1]=SystemClock.uptimeMillis();
if(hits[0]>SystemClock.uptimeMillis()-500){
tv_address.layout(width/2-tv_address.getWidth()/2, tv_address.getTop(),width/2+tv_address.getWidth()/2, tv_address.getBottom());
hits=new long[2];
}
对于System.arraycopy(hits, 1, hits, 0, hits.length-1);这个方法是将hits数组的索引是1的位置开始到索引最后的位置的数据,赋值给从索引为0开始的自己
通俗点讲就是每次都把数组往前推进一位,每次都把数据往前赋值,然后把当前的点击事件赋值给最后一位