#include <iostream>
using namespace std;
class A
{
public:
A()
{
cout<< "this is A constructor"<<endl;
}
//needly
virtual ~A()
{
cout<<"this is A destructor"<<endl;
}
void Speak()
{
cout<<"this is A speak"<<endl;
}
};
class B1 : public virtual A
{
public:
B1()
{
cout<<"this is B1 constructor"<<endl;
}
~B1()
{
cout<<"this is B1 destructor"<<endl;
}
};
class B2 : public virtual A
{
public:
B2()
{
cout<<"this is B2 constructor"<<endl;
}
~B2()
{
cout<<"this is B2 destructor"<<endl;
}
};
class C: public B1,public B2
{
public:
C()
{
cout<<"this is C constructor"<<endl;
}
~C()
{
cout<<"this is C destructor"<<endl;
}
};
int main()
{
C *p = new C();
p->Speak();
delete p;
p = NULL;
return 0;
}
执行结果:
this is A constructor
this is B1 constructor
this is B2 constructor
this is C constructor
this is A speak
this is C destructor
this is B2 destructor
this is B1 destructor
this is A destructor
虚拟继承即在继承时再基类前面加一个virtual关键字,而虚基类便是A。
通过虚继承我们可以解决三个问题:
存储问题:因为当非虚继承时,类C的内存中,将会产生两份类A的拷贝。
效率问题:非虚继承时,基类的构造(析构)函数被调用两次。
编译问题:调用基类的成员函数时会产生二义性,如这里的Speak(),当非虚继承时,B1跟B2均会继承A的Speak()成员函数,那么当子类C调用时将产生二义性,虽然可用::指定,但这不符合设计原则跟开发原则。