Aliasing vs Noise

26 篇文章 2 订阅
7 篇文章 1 订阅

对于Aliasing和Noise之间的区别一直有所疑问,前段时间得到了一个解释:

Aliasing is a *specific* kind of error; it's when high frequencies show up as low frequencies.  It's like information from high frequency content "masquerades" as low frequency content, which is why aliasing is called aliasing.

If you think about the jagged edges on a line drawn on a computer, the discontinuity between the edge and the background is the highest frequency event possible -- an abrupt change like that has infinite frequency.  This shows up as the very regular, low frequency stair-step we all know and love.

Noise is unstructured, random error, and most anti-aliasing techniques are attempts to move the error from low-frequencies (which the eye is very sensitive to), to high-frequencies (which the eye can ignore under the right conditions).  Your eye is very good at averaging noise if it's high frequency enough, but low frequency phenomena stand out.

具体来说:Aliasing与Noise都是信号重建或是图像渲染时的一些error,两者之间的区别在于它们频率的不同,走样的频率较低,因而更容易被人眼识别,造成不适;而相对来产噪声的频率较高,一定程度上对视觉系统而言敏感度会比较低。

相关的应用:比如在渲染采样时的各种Sampling mode(比如stratified)就是一种通过合理的采样模式来将最终的走样转为噪声的方法;后处理渲染中在一些采样(如SSAO等)也会使用各种噪声来分散样点,减少走样进而提高最终的渲染效果。

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值