draw_2_boxes.cpp

  name="google_ads_frame" marginwidth="0" marginheight="0" src="http://pagead2.googlesyndication.com/pagead/ads?client=ca-pub-5572165936844014&dt=1194442938015&lmt=1194190197&format=336x280_as&output=html&correlator=1194442937843&url=file%3A%2F%2F%2FC%3A%2FDocuments%2520and%2520Settings%2Flhh1%2F%E6%A1%8C%E9%9D%A2%2FCLanguage.htm&color_bg=FFFFFF&color_text=000000&color_link=000000&color_url=FFFFFF&color_border=FFFFFF&ad_type=text&ga_vid=583001034.1194442938&ga_sid=1194442938&ga_hid=1942779085&flash=9&u_h=768&u_w=1024&u_ah=740&u_aw=1024&u_cd=32&u_tz=480&u_java=true" frameborder="0" width="336" scrolling="no" height="280" allowtransparency="allowtransparency"> 
#include <windows.h> 
#include "Draw_2_Boxes.h"


#if defined (WIN32)
 #define IS_WIN32 TRUE
#else
 #define IS_WIN32 FALSE
#endif

#define IS_NT      IS_WIN32 && (BOOL)(GetVersion() < 0x80000000)
#define IS_WIN32S  IS_WIN32 && (BOOL)(!(IS_NT) && (LOBYTE(LOWORD(GetVersion()))<4))
#define IS_WIN95   (BOOL)(!(IS_NT) && !(IS_WIN32S)) && IS_WIN32

HINSTANCE hInst;   // current instance

LPCTSTR lpszAppName  = "MyApp";
LPCTSTR lpszTitle    = "My Application";

BOOL RegisterWin95( CONST WNDCLASS* lpwc );

int APIENTRY WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance,
                      LPTSTR lpCmdLine, int nCmdShow)
{
   MSG      msg;
   HWND     hWnd;
   WNDCLASS wc;

   // Register the main application window class.
   //............................................
   wc.style         = CS_HREDRAW | CS_VREDRAW;
   wc.lpfnWndProc   = (WNDPROC)WndProc;      
   wc.cbClsExtra    = 0;                     
   wc.cbWndExtra    = 0;                     
   wc.hInstance     = hInstance;             
   wc.hIcon         = LoadIcon( hInstance, lpszAppName );
   wc.hCursor       = LoadCursor(NULL, IDC_ARROW);
   wc.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
   wc.lpszMenuName  = lpszAppName;             
   wc.lpszClassName = lpszAppName;             

   if ( IS_WIN95 )
   {
      if ( !RegisterWin95( &wc ) )
         return( FALSE );
   }
   else if ( !RegisterClass( &wc ) )
      return( FALSE );

   hInst = hInstance;

   // Create the main application window.
   //....................................
   hWnd = CreateWindow( lpszAppName,
                        lpszTitle,   
                        WS_OVERLAPPEDWINDOW,
                        CW_USEDEFAULT, 0,
                        CW_USEDEFAULT, 0, 
                        NULL,             
                        NULL,             
                        hInstance,        
                        NULL              
                      );

   if ( !hWnd )
      return( FALSE );

   ShowWindow( hWnd, nCmdShow );
   UpdateWindow( hWnd );        

   while( GetMessage( &msg, NULL, 0, 0) )  
   {
      TranslateMessage( &msg );
      DispatchMessage( &msg ); 
   }

   return( msg.wParam );
}


BOOL RegisterWin95( CONST WNDCLASS* lpwc )
{
   WNDCLASSEX wcex;

   wcex.style         = lpwc->style;
   wcex.lpfnWndProc   = lpwc->lpfnWndProc;
   wcex.cbClsExtra    = lpwc->cbClsExtra;
   wcex.cbWndExtra    = lpwc->cbWndExtra;
   wcex.hInstance     = lpwc->hInstance;
   wcex.hIcon         = lpwc->hIcon;
   wcex.hCursor       = lpwc->hCursor;
   wcex.hbrBackground = lpwc->hbrBackground;
   wcex.lpszMenuName  = lpwc->lpszMenuName;
   wcex.lpszClassName = lpwc->lpszClassName;

   // Added elements for Windows 95.
   //...............................
   wcex.cbSize = sizeof(WNDCLASSEX);
   wcex.hIconSm = LoadImage(wcex.hInstance, lpwc->lpszClassName,
                            IMAGE_ICON, 16, 16,
                            LR_DEFAULTCOLOR );
   
   return RegisterClassEx( &wcex );
}

LRESULT CALLBACK WndProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam )
{
static HPALETTE hPalette;
static int      nColorData;

   switch( uMsg )
   {
      case WM_CREATE  :
              {
                 HANDLE       hRes, hPal;
                 LPBITMAPINFO lpBi;
                 LPLOGPALETTE lpPal;
                 int          i;

                 // Load the bitmap.
                 //.................
                 hRes = LoadResource( hInst,
                            FindResource( hInst, "testdib", RT_BITMAP ) );

                 lpBi = (LPBITMAPINFO)LockResource( hRes );

                 // Find out how many colors we need.
                 //..................................
                 if ( lpBi->bmiHeader.biClrUsed != 0 )
                    nColorData = lpBi->bmiHeader.biClrUsed;
                 else
                    switch( lpBi->bmiHeader.biBitCount )
                    {
                       case 1  : nColorData = 2;   break; // Monochrome
                       case 4  : nColorData = 16;  break; // VGA
                       case 8  : nColorData = 256; break; // SVGA
                       case 24 : nColorData = 0;   break; // True Color
                    }

                 // Allocate memory for color palette.
                 //...................................
                 hPal = GlobalAlloc( GHND, sizeof(LOGPALETTE)+
                                        (nColorData * sizeof(PALETTEENTRY)) );
                 lpPal = (LPLOGPALETTE)GlobalLock( hPal );

                 lpPal->palVersion    = 0x300;     
                 lpPal->palNumEntries = nColorData;

                 // Load each color into the palette.
                 //..................................
                 for ( i = 0; i < nColorData; i++ )
                 {
                    lpPal->palPalEntry[i].peRed   = lpBi->bmiColors[i].rgbRed;
                    lpPal->palPalEntry[i].peGreen =
                                                  lpBi->bmiColors[i].rgbGreen;
                    lpPal->palPalEntry[i].peBlue  =
                                                  lpBi->bmiColors[i].rgbBlue;
                 }

                 // Create the Palette.
                 //....................
                 hPalette = CreatePalette( lpPal );

                 GlobalUnlock( hPal );
                 GlobalFree( hPal );
              }
              break;

      case WM_PAINT :
              {
                 PAINTSTRUCT  ps;
                 LPBITMAPINFO lpBi;
                 HANDLE       hRes;
                 LPTSTR       lpBits;

                 BeginPaint( hWnd, &ps );

                 // Select palette and realize it.
                 //...............................
                 SelectPalette( ps.hdc, hPalette, FALSE );
                 RealizePalette( ps.hdc );

                 // Load the bitmap.
                 //.................
                 hRes = LoadResource( hInst,
                            FindResource( hInst, "testdib", RT_BITMAP ) );

                 lpBi = (LPBITMAPINFO)LockResource( hRes );

                 // Locate the bitmap data.
                 //........................
                 lpBits =  (LPSTR) lpBi;
                 lpBits +=  lpBi->bmiHeader.biSize +
                            ( nColorData*sizeof(RGBQUAD) );

                 // Paint the bitmap normal size.
                 //..............................
                 SetDIBitsToDevice( ps.hdc, 10, 10,
                                            lpBi->bmiHeader.biWidth,
                                            lpBi->bmiHeader.biHeight,
                                            0, 0,
                                            0, lpBi->bmiHeader.biHeight,
                                            lpBits, lpBi, DIB_RGB_COLORS );

                 // Paint the bitmap 200% size.
                 //............................
                 StretchDIBits( ps.hdc, 40+lpBi->bmiHeader.biWidth, 10,
                                        lpBi->bmiHeader.biWidth*2,
                                        lpBi->bmiHeader.biHeight*2,
                                        0, 0,
                                        lpBi->bmiHeader.biWidth,
                                        lpBi->bmiHeader.biHeight,
                                        lpBits, lpBi, DIB_RGB_COLORS,
                                        SRCCOPY );

                 EndPaint( hWnd, &ps );
              }
              break;

      case WM_COMMAND :
              switch( LOWORD( wParam ) )
              {
                 case IDM_ABOUT :
                        DialogBox( hInst, "AboutBox", hWnd, (DLGPROC)About );
                        break;

                 case IDM_EXIT :
                        DestroyWindow( hWnd );
                        break;
              }
              break;
     
      case WM_DESTROY :
              DeleteObject( hPalette );
              PostQuitMessage(0);
              break;

      default :
            return( DefWindowProc( hWnd, uMsg, wParam, lParam ) );
   }

   return( 0L );
}


LRESULT CALLBACK About( HWND hDlg,          
                        UINT message,       
                        WPARAM wParam,      
                        LPARAM lParam)
{
   switch (message)
   {
       case WM_INITDIALOG:
               return (TRUE);

       case WM_COMMAND:                             
               if (   LOWORD(wParam) == IDOK        
                   || LOWORD(wParam) == IDCANCEL)   
               {
                       EndDialog(hDlg, TRUE);       
                       return (TRUE);
               }
               break;
   }

   return (FALSE);
}

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值