扫雷小游戏
#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include <time.h>
#define MAX_ROW 9
#define MAX_COL 9
#define MINE_COUNT 10
int Menu() {
printf("---------------------------\n");
printf(" 1. 开始游戏 \n");
printf(" 2. 游戏结束 \n");
printf("---------------------------\n");
printf("请输入您的选择: ");
int choice = 0;
scanf("%d", &choice);
return choice;
}
void Init(char show_map[MAX_ROW][MAX_COL], char mine_map[MAX_ROW][MAX_COL]) {
srand((unsigned int)time(0));
for (int row = 0; row < MAX_ROW; row++) {
for (int col = 0; col < MAX_COL; col++) {
show_map[row][col] = '*';
}
}
for (int row = 0; row < MAX_ROW; row++) {
for (int col = 0; col < MAX_COL; col++) {
mine_map[row][col] = '0';
}
}
int n = MINE_COUNT;
while (n > 0) {
int row = rand() % MAX_ROW;
int col = rand() % MAX_COL;
if (mine_map[row][col] == '1') {
continue;
}
else {
mine_map[row][col] = '1';
--n;
}
}
}
void PrintMap(char show_map[MAX_ROW][MAX_COL]) {
printf(" |");
for (int i = 0; i < MAX_COL; i++) {
printf(" %d", i);
}
printf("\n---|------------------\n");
for (int row = 0; row < MAX_ROW; row++) {
printf(" %d | ", row);
for (int col = 0; col < MAX_COL; col++) {
printf("%c ", show_map[row][col]);
}
printf("\n");
}
}
int UpdateShowMap(int row, int col, char show_map[MAX_ROW][MAX_COL],
char mine_map[MAX_ROW][MAX_COL]) {
int num = 0;
for (int i = row - 1; i <= row + 1; i++) {
for (int j = col - 1; j <= col + 1; j++) {
if (i >= 0 && j >= 0 && i < MAX_ROW
&& j < MAX_COL && mine_map[i][j] == '1') {
num++;
}
}
}
show_map[row][col] = '0' + num;
return num;
}
void Game() {
char show_map[MAX_ROW][MAX_COL];
char mine_map[MAX_ROW][MAX_COL];
Init(show_map, mine_map);
while (1) {
PrintMap(show_map);
printf("请输入一组坐标: ");
int row = 0, col = 0;
int block_mine_count_already_show = 0;
scanf("%d %d", &row, &col);
if (row < 0 || row >= MAX_ROW || col < 0 || col > MAX_COL) {
printf("您输入的坐标不合法, 请重新输入\n");
continue;
}
if (show_map[row][col] != '*') {
printf("您输入的坐标已翻开, 请重新输入\n");
continue;
}
if (mine_map[row][col] == '1') {
printf("游戏结束!\n");
PrintMap(mine_map);
break;
}
++block_mine_count_already_show;
if (block_mine_count_already_show == MAX_COL * MAX_ROW - MINE_COUNT) {
printf("游戏胜利!\n");
PrintMap(mine_map);
break;
}
int num = UpdateShowMap(row, col, show_map, mine_map);
if (num == 0) {
for (int i = row - 1; i <= row + 1; i++) {
for (int j = col - 1; j <= col + 1; j++) {
if (i == row && j == col) {
continue;
}
if (i >= 0 && j >= 0 && i < MAX_ROW
&& j < MAX_COL) {
UpdateShowMap(i, j, show_map, mine_map);
}
}
}
}
}
}
int main() {
while (1) {
int choice = Menu();
if (choice == 1) {
printf("游戏开始!\n");
Game();
}
else if (choice == 2) {
printf("游戏结束!\n");
return 0;
}
else {
printf("您的选择有误, 请重新输入您的选择!\n");
}
}
return 0;
}