三子棋(c语言版)
三子棋是黑白棋的一种。三子棋是一种民间传统游戏,又叫九宫棋、圈圈叉叉、一条龙、井字棋等。将正方形对角线连起来,相对两边依次摆上三个双方棋子,只要将自己的三个棋子走成一条线,对方就算输了。
game.h(头文件)
下面介绍一下game.h的作用:实现函数的声明和相关宏的定义
#pragma once
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define ROW 3
#define COL 3
//初始化棋盘
void init_board(char board[ROW][COL], int row, int col);
//打印棋盘
void display_board(char board[ROW][COL], int row, int col);
//玩家下棋
void player_move(char board[ROW][COL], int row, int col);
//电脑下棋
void computer_move(char board[ROW][COL], int row, int col);
//棋盘是否下满
int is_full(char board[ROW][COL], int row, int col);
//判断输赢
char is_win(char board[ROW][COL], int row, int col);
game.c(函数定义)
#include"game.h"
void init_board(char board[ROW][COL], int row, int col)
{
int i;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
void display_board(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
if (i < row - 1)
{
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
}
}
}
void player_move(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("玩家下棋:>");
while (1)
{
printf("请输入要下棋的坐标:>");
scanf("%d %d", &x, &y);
if (x >= 1 && x <= col && y >= 1 && y <= row)
{
if (board[x - 1][y - 1] == ' ')
{
board[x-1][y-1] = '*';
break;
}
else
printf("该坐标已经被占用,请重新输入\n");
}
else
{
printf("输入错误,请重新输入\n");
}
}
}
void computer_move(char board[ROW][COL], int row, int col)
{
printf("电脑下棋\n");
while (1)
{
int x = rand() % row;
int y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
int is_full(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
if (' ' == board[i][j])
{
return 0;
}
}
}
return 1;
}
char is_win(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ')
{
return board[i][0];
}
}
for (i = 0; i < col; i++)
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ')
{
return board[0][i];
}
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
{
return board[1][1];
}
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
{
return board[1][1];
}
if (is_full(board, row, col) == 1)
{
return 'Q';
}
return 'C';
}
test.c(游戏测试)
int main()
{
int input = 0;
srand((unsigned)time(NULL));
do
{
menu();
printf("请输入:>");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("输入错误,请重新输入\n");
break;
}
} while (input);
return 0;
}
进入游戏菜单的创建
void menu()
{
printf("************************\n");
printf("****** 1.play ******\n");
printf("****** 0.exit ******\n");
printf("************************\n");
}
棋盘的初始化
void init_board(char board[ROW][COL], int row, int col)
{
int i;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
棋盘的打印
void display_board(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
if (i < row - 1)
{
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
}
}
}
玩家下棋
void player_move(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("玩家下棋:>");
while (1)
{
printf("请输入要下棋的坐标:>");
scanf("%d %d", &x, &y);
if (x >= 1 && x <= col && y >= 1 && y <= row)
{
if (board[x - 1][y - 1] == ' ')
{
board[x-1][y-1] = '*';
break;
}
else
printf("该坐标已经被占用,请重新输入\n");
}
else
{
printf("输入错误,请重新输入\n");
}
}
}
电脑下棋
void computer_move(char board[ROW][COL], int row, int col)
{
printf("电脑下棋\n");
while (1)
{
int x = rand() % row;
int y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
这里引用了一个时间戳和rand()函数,可以自行去网站上搜索其用法,rand()和时间戳组合用以产生随机数
rand()%row的意思是:rand()的范围是0~32767
而将其对row取余会得到:0~row-1
对col也是同理可得
判断棋盘是否下满
int is_full(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
if (' ' == board[i][j])
{
return 0;
}
}
}
return 1;
}
判断输赢状态
char is_win(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ')
{
return board[i][0];
}
}
for (i = 0; i < col; i++)
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ')
{
return board[0][i];
}
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
{
return board[1][1];
}
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
{
return board[1][1];
}
if (is_full(board, row, col) == 1)
{
return 'Q';
}
return 'C';
}
game函数的整体组成
void game()
{
char ret = 0;
char board[ROW][COL] = { 0 };//创建一个ROW*COL的二维数组用以创建棋盘
init_board(board, ROW, COL);//初始化棋盘
display_board(board, ROW, COL);//打印棋盘
while (1)//进行游戏
{
player_move(board, ROW, COL);//玩家下棋
display_board(board, ROW, COL);//打印棋盘
ret = is_win(board, ROW, COL);
if (ret!='C')
{
break;
}
computer_move(board, ROW, COL);//电脑下棋
display_board(board, ROW, COL);//打印棋盘
ret = is_win(board, ROW, COL);
if (ret != 'C')
{
break;
}
}
这样一个简单的小游戏,推荐大家做一下哦!
读万卷书,不如行万里路,我们在尝试中不断地改变自己,不断地进步,发
现自己的错误,最终会获得巨大的成就感。不放弃,就是我们编程路上的加
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