废话不多说,下面就用一个简单的显示指引案件的例子来展示如何用coroutine来暂停程序的执行
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TextTriggered : MonoBehaviour
{
public GameObject TextObject;
// Start is called be
废话不多说,下面就用一个简单的显示指引案件的例子来展示如何用coroutine来暂停程序的执行
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TextTriggered : MonoBehaviour
{
public GameObject TextObject;
// Start is called be