Unity中正式上线的Android应用一般都会进行应用签名,每次启动的时候,密码都会清空
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
[InitializeOnLoad]
public class Keystore {
static Keystore()
{
// 密钥密码
PlayerSettings.Android.keystorePass = "yd20150316";
// 密钥别名
PlayerSettings.Android.keyaliasName = "cube_vr";
// 密码
PlayerSettings.Android.keyaliasPass = "yd20150316";
}
}