[C#][转载]Everything SDK使用

用过 Everything 也好一阵子了,一直以来都对他的快速搜寻有相当深刻的印象,但也只限于当作搜寻的工具之用,看了保哥介绍好用工具:Everything search engine (文件名搜寻工具) 的这篇,发现原来该套软件也有 SDK 可以使用,可借由他的强大搜寻功能用来开发自己的工具,花点时间试着玩了一下,顺手记录一下。

SDK 可在 Download Everything 这边下载,内含 C 与 C# 的范例程序、DLL 档、以及 C 开发要用的标头档之类的文件。Everything 提供的是 IPC 类型的 API,API 的使用可参阅 SDK - Wiki。这边需注意到由于是 IPC 类型的 API,故在使用时需确保 Everything 程序有被开启。另外就是要确认 SDK 内的 dllEverything.dll 是否有跟自己开发的程序放在一起。

为方便使用,这边我又将 API 包了一层,除了一些控制搜寻的属性外,最主要的就是 Search 方法,可提供搜寻我们所感兴趣的数据:

using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
 
namespace Everything
{
    /// 
    ///  /// 
    public class EverythingAPI
    {
        #region Const
        const string EVERYTHING_DLL_NAME = "Everything.dll";
        #endregion
 
        #region DllImport
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern int Everything_SetSearch(string lpSearchString);
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern void Everything_SetMatchPath(bool bEnable);
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern void Everything_SetMatchCase(bool bEnable);
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern void Everything_SetMatchWholeWord(bool bEnable);
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern void Everything_SetRegex(bool bEnable);
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern void Everything_SetMax(int dwMax);
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern void Everything_SetOffset(int dwOffset);
 
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern bool Everything_GetMatchPath();
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern bool Everything_GetMatchCase();
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern bool Everything_GetMatchWholeWord();
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern bool Everything_GetRegex();
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern UInt32 Everything_GetMax();
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern UInt32 Everything_GetOffset();
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern string Everything_GetSearch();
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern StateCode Everything_GetLastError();
 
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern bool Everything_Query();
 
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern void Everything_SortResultsByPath();
 
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern int Everything_GetNumFileResults();
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern int Everything_GetNumFolderResults();
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern int Everything_GetNumResults();
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern int Everything_GetTotFileResults();
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern int Everything_GetTotFolderResults();
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern int Everything_GetTotResults();
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern bool Everything_IsVolumeResult(int nIndex);
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern bool Everything_IsFolderResult(int nIndex);
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern bool Everything_IsFileResult(int nIndex);
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern void Everything_GetResultFullPathName(int nIndex, StringBuilder lpString, int nMaxCount);
        [DllImport(EVERYTHING_DLL_NAME)]
        private static extern void Everything_Reset();
        #endregion
 
        #region Enum
        enum StateCode
        {
            OK,
            MemoryError,
            IPCError,
            RegisterClassExError,
            CreateWindowError,
            CreateThreadError,
            InvalidIndexError,
            InvalidCallError
        }
        #endregion
 
        #region Property
 
        /// 
        /// Gets or sets a value indicating whether [match path].
        /// 
        /// true if [match path]; otherwise, false.
        public Boolean MatchPath  {
            get
            {
                return Everything_GetMatchPath();
            }
            set
            {
                Everything_SetMatchPath(value);
            }
        }
 
        /// 
        /// Gets or sets a value indicating whether [match case].
        /// 
        /// true if [match case]; otherwise, false.
        public Boolean MatchCase  {
            get
            {
                return Everything_GetMatchCase();
            }
            set
            {
                Everything_SetMatchCase(value);
            }
        }
 
        /// 
        /// Gets or sets a value indicating whether [match whole word].
        /// 
        /// true if [match whole word]; otherwise, false.
        public Boolean MatchWholeWord  {
            get
            {
                return Everything_GetMatchWholeWord();
            }
            set
            {
                Everything_SetMatchWholeWord(value);
            }
        }
 
        /// 
        /// Gets or sets a value indicating whether [enable regex].
        /// 
        /// true if [enable regex]; otherwise, false.
        public Boolean EnableRegex  {
            get
            {
                return Everything_GetRegex();
            }
            set
            {
                Everything_SetRegex(value);
            }
        }
        #endregion
        
 
        #region Public Method
        /// 
        /// Resets this instance.
        /// 
        public void Reset()
        {
            Everything_Reset();
        }
 
        /// 
        /// Searches the specified key word.
        /// 
        /// The key word.
        /// 
        public IEnumerable Search(string keyWord)
        {
            return Search(keyWord, 0, int.MaxValue);
        }
 
        /// 
        /// Searches the specified key word.
        /// 
        /// The key word.
        /// The offset.
        /// The max count.
        /// 
        public IEnumerable Search(string keyWord,int offset,int maxCount)
        {
            if (string.IsNullOrEmpty(keyWord))
                throw new ArgumentNullException("keyWord");
 
            if (offset < 0)
                throw new ArgumentOutOfRangeException("offset");
 
            if (maxCount < 0)
                throw new ArgumentOutOfRangeException("maxCount");
 
            Everything_SetSearch(keyWord);
            Everything_SetOffset(offset);
            Everything_SetMax(maxCount);
            if (!Everything_Query())
            {
                switch (Everything_GetLastError())
                {
                    case StateCode.CreateThreadError:
                        throw new CreateThreadException();
                    case StateCode.CreateWindowError:
                        throw new CreateWindowException();
                    case StateCode.InvalidCallError:
                        throw new InvalidCallException();
                    case StateCode.InvalidIndexError:
                        throw new InvalidIndexException();
                    case StateCode.IPCError:
                        throw new IPCErrorException();
                    case StateCode.MemoryError:
                        throw new MemoryErrorException();
                    case StateCode.RegisterClassExError:
                        throw new RegisterClassExException();
                }
                yield break;
            }
 
            const int bufferSize = 256;
            StringBuilder buffer = new StringBuilder(bufferSize);
            for (int idx = 0; idx < Everything_GetNumResults(); ++idx)
            {
                Everything_GetResultFullPathName(idx, buffer, bufferSize);
                yield return buffer.ToString();
            }
        }
        #endregion
    }
 
 
    /// 
    ///  /// 
    public class MemoryErrorException:ApplicationException  {
    }
 
    /// 
    ///  /// 
    public class IPCErrorException : ApplicationException
    {
    }
 
    /// 
    ///  /// 
    public class RegisterClassExException : ApplicationException
    {
    }
 
    /// 
    ///  /// 
    public class CreateWindowException : ApplicationException
    {
    }
 
    /// 
    ///  /// 
    public class CreateThreadException : ApplicationException
    {
    }
 
    /// 
    ///  /// 
    public class InvalidIndexException : ApplicationException
    {
    }
 
    /// 
    ///  /// 
    public class InvalidCallException : ApplicationException
    {
    }
 
}
使用上会像这个样子:

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Runtime.InteropServices;
using System.Linq;
using Everything;
 
namespace WindowsApplication1
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
        }
 
        private void button1_Click(object sender, EventArgs e)
        {
            EverythingAPI everyThingAPI = new EverythingAPI();
            var results = everyThingAPI.Search(textBox1.Text);
 
            Text = textBox1.Text + " - " + results.Count() + " Results";
 
            listBox1.Items.Clear();
            foreach (var item in results)
            {
                listBox1.Items.Add(item);
            }
        }
    }
}

参考来源:https://www.dazhuanlan.com/peppe/topics/917612

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