观察者模式Ex

#define _CRT_SECURE_NO_WARNINGS
#include<iostream>
#include <ctime>
#include<string>
#include<list>
#include <map>
using namespace std;

class Fighter;

class Notifer
{
public:
	virtual void AddTolist(Fighter *player) = 0;
	virtual void RemoveFromList(Fighter *player) = 0;
	virtual void Notify(Fighter*player, string strText) = 0;
};

class Fighter
{
private:
	int m_nFighterID;//玩家ID
	int m_nFamilyID;//家族ID
	string m_strFighterName;//玩家名字
public:
	Fighter(int nFighterID, int nFamilyID, string strFighterName) :m_nFighterID(nFighterID),
		m_nFamilyID(nFamilyID), m_strFighterName(strFighterName)
	{

	}

	void SayWords(Notifer *pNotifer, string strText)
	{
		
		pNotifer->Notify(this, strText);	
	}

	virtual void NotifyWords(Fighter *fg, string strText)
	{
		cout << "玩家" << m_strFighterName << "收到" << fg->GetPlayerName().c_str() << "的消息:" << strText.c_str() << endl;
	}

	int GetFamilyID()
	{
		return m_nFamilyID;
	}

	int GetPlayerID()
	{
		return m_nFighterID;
	}
	string GetPlayerName()
	{
		return m_strFighterName;
	}

};



class TalkNotifer:public Notifer
{
public:
	void AddTolist(Fighter *player)
	{
		auto it = m_map.find(player->GetFamilyID());
		if (it != m_map.end())
		{
			//找到了,加入玩家族
			it->second.push_back(player);
		}
		else
		{
			list<Fighter *>m_list;
			m_map.insert(make_pair(player->GetFamilyID(), m_list));
			m_map[player->GetFamilyID()].push_back(player);
		}
	}
	void RemoveFromList(Fighter *player)
	{

	}
	void Notify(Fighter*player, string strText)
	{
		auto it = m_map.find(player->GetFamilyID());
		if (it != m_map.end())
		{
			//通知
			for (auto node :it->second)
			{
				node->NotifyWords(player, strText);
			}
		}
	}
private:
	map<int, list<Fighter *> > m_map;
};

class Fighter_1 :public Fighter
{
public:
	Fighter_1(int nFighterID, int nFamilyID, string strFighterName) :Fighter(nFighterID, nFamilyID, strFighterName+"X")
	{

	}
};

class Fighter_2 :public Fighter
{
public:
	Fighter_2(int nFighterID, int nFamilyID, string strFighterName) :Fighter(nFighterID, nFamilyID, strFighterName+"Pro")
	{

	}
};
void main()
{

	Fighter *pf1 = new Fighter_1(10, 1, "张三");
	Fighter *pf2 = new Fighter_2(11, 1, "李四");
	Fighter *pf3 = new Fighter_2(12, 2, "王五");
	Fighter *pf4 = new Fighter_1(13, 2, "赵六");
	Fighter *pf5 = new Fighter_1(14, 2, "李七");

	Notifer *pno = new TalkNotifer();
	pno->AddTolist(pf1);
	pno->AddTolist(pf2);
	pno->AddTolist(pf3);
	pno->AddTolist(pf4);
	pno->AddTolist(pf5);

	pf1->SayWords(pno, "大家好,我新来的!");
	pf3->SayWords(pno, "大家好,我是老鸟!");
	system("pause");


}

在这里插入图片描述
结果:
在这里插入图片描述

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