import pygame,sys,random
from pygame.locals import*
redColor=pygame.Color(255,0,0)
black=0,0,0
white=255,255,255
screen=pygame.display.set_mode((1000,600))
pygame.display.set_caption("super 贪吃蛇")
def gameover():
pygame.quit()
sys.exit()
def main():
pygame.init()
fpsclock=pygame.time.Clock()
#起始位置
snakeposition=[100,100]
snakebody=[[100,100],[800,100],[60,100]]
targetposition=[300,300]
targetflag=1
direction='right'
changeDirection=direction
while True:
for event in pygame.event.get():
if event.type==QUIT:
pygame.quit()
sys.exit()
elif event.ty
from pygame.locals import*
redColor=pygame.Color(255,0,0)
black=0,0,0
white=255,255,255
screen=pygame.display.set_mode((1000,600))
pygame.display.set_caption("super 贪吃蛇")
def gameover():
pygame.quit()
sys.exit()
def main():
pygame.init()
fpsclock=pygame.time.Clock()
#起始位置
snakeposition=[100,100]
snakebody=[[100,100],[800,100],[60,100]]
targetposition=[300,300]
targetflag=1
direction='right'
changeDirection=direction
while True:
for event in pygame.event.get():
if event.type==QUIT:
pygame.quit()
sys.exit()
elif event.ty