mapboxGL轨迹展示与播放

概述

历史轨迹回放是GIS很常见的一个功能,本文结合turf.js实现轨迹的展示与播放动画。

效果

福昕截屏20211220220418936.PNG

实现功能

  • 轨迹的展示;
  • 轨迹的方向的箭头展示;
  • 随着轨迹播放的小车,并调整方向与轨迹方向一致;
  • 已播放路径的展示;
  • 多条轨迹线的同时播放展示;

实现

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const arrow = 'data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAnElEQVQ4T63TsQ0CMQyF4f/NgMQQ0CBR0FIx190cFIiWhhFoKdgEiRUeSoF0gO8cjkub+Evs2OLPpc9422dgBRwlNZn/BtjeApdOUJsh0QuuwKYWiYAFcAKWHaSR1EbpfAHlkO0ICdMJgV+QXmAAmUu6v9IZA8wkPVKgtg7TF7H25t4UbN+A9ahGmqqVD8AO2GdzUF45+I3ZJJb9JxbwRhEhB66xAAAAAElFTkSuQmCC'

class AnimationRoute {
  constructor(map, json, play = true) {
    this._map = map
    this._json = json
    this._play = play
    this.init()
  }

  init() {
    const that = this
    that._index = 0
    that._count = 1500
    that._step = turf.length(that._json) / that._count
    that._flag = 0
    that._playId = 'play-' + Date.now()

    // 添加路径图层
    that._map.addSource(that._playId, {
      type: 'geojson',
      data: that._json
    })
    that._map.addLayer({
      id: that._playId,
      type: 'line',
      source: that._playId,
      'layout': {
        'line-cap': 'round',
        'line-join': 'round'
      },
      'paint': {
        'line-color': '#aaaaaa',
        'line-width': 10
      }
    })
    // 添加已播放路径
    that._map.addSource(that._playId + '-played', {
      type: 'geojson',
      data: that._json
    })
    that._map.addLayer({
      id: that._playId + '-played',
      type: 'line',
      source: that._playId + '-played',
      'layout': {
        'line-cap': 'round',
        'line-join': 'round'
      },
      'paint': {
        'line-color': '#09801a',
        'line-width': 10
      }
    })

    // 添加路径上的箭头
    that._map.loadImage(arrow, function(error, image) {
      if (error) throw error
      that._map.addImage(that._playId + '-arrow', image)
      that._map.addLayer({
        'id': that._playId + '-arrow',
        'source': that._playId,
        'type': 'symbol',
        'layout': {
          'symbol-placement': 'line',
          'symbol-spacing': 50,
          'icon-image': that._playId + '-arrow',
          'icon-size': 0.6,
          'icon-allow-overlap': true
        }
      })
    })

    // 添加动态图标
    that._map.loadImage(icon, function(error, image) {
      if (error) throw error
      that._map.addImage(that._playId + '-icon', image)
      that._map.addSource(that._playId + '-point', {
        'type': 'geojson',
        'data': that._getDataByCoords()
      })
      that._map.addLayer({
        'id': that._playId + '-point',
        'source': that._playId + '-point',
        'type': 'symbol',
        'layout': {
          'icon-image': that._playId + '-icon',
          'icon-size': 0.75,
          'icon-allow-overlap': true,
          'icon-rotation-alignment': 'map',
          'icon-pitch-alignment': 'map',
          'icon-rotate': 50
        }
      })
      that._animatePath()
    })
  }

  _animatePath() {
    if(this._index > this._count) {
      window.cancelAnimationFrame(this._flag)
    } else {
      const coords = turf.along(this._json, this._step * this._index).geometry.coordinates
      // 已播放的线
      const start = turf.along(this._json, 0).geometry.coordinates
      this._map.getSource(this._playId + '-played').setData(turf.lineSlice(start, coords, this._json))

      // 车的图标位置
      this._map.getSource(this._playId + '-point').setData(this._getDataByCoords(coords))
      // 计算旋转角度
      const nextIndex = this._index === this._count ? this._count - 1 : this._index + 1
      const coordsNext = turf.along(this._json, this._step * nextIndex).geometry.coordinates
      let angle = turf.bearing(
        turf.point(coords),
        turf.point(coordsNext)
      ) - 90
      if(this._index === this._count) angle += 180
      this._map.setLayoutProperty(this._playId + '-point', 'icon-rotate', angle)

      this._index++
      if(this._play) this._flag = requestAnimationFrame(() => {
        this._animatePath()
      })
    }
  }

  _getDataByCoords(coords) {
    if(!coords || coords.length !== 2) return null
    return turf.point(coords, {
      'label': this._formatDistance(this._step * this._index)
    })
  }

  _formatDistance(dis) {
    if(dis < 1) {
      dis = dis * 1000
      return dis.toFixed(0) + '米'
    } else {
      return dis.toFixed(2) + '千米'
    }
  }

  destory() {
    window.cancelAnimationFrame(this._flag)
    if(this._map.getSource(this._playId + '-point')) {
      this._map.removeLayer(this._playId + '-point')
      // this._map.removeLayer(this._playId + '-label')
      this._map.removeSource(this._playId + '-point')
    }
    if(this._map.getSource(this._playId)) {
      this._map.removeLayer(this._playId)
      this._map.removeSource(this._playId)
    }
  }
}

测试调用代码:

const route1 = {'type':'Feature','properties':{},'geometry':{'type':'LineString','coordinates':[[106.669,22.5785],[106.6374,22.5974],[106.6206,22.608],[106.6037,22.5553],[106.5784,22.4858],[106.5595,22.4373],[106.5637,22.3804],[106.5827,22.3298],[106.6543,22.313],[106.6859,22.2561],[106.7006,22.195],[106.688,22.1613],[106.6943,22.0897],[106.6964,22.018],[106.6838,21.9717],[106.7386,21.9864],[106.7554,22.0138],[106.8334,21.9759],[106.9008,21.9738],[106.9261,21.9422],[106.9767,21.9316],[107.0209,21.9485],[107.0609,21.919],[107.0125,21.8705],[107.0104,21.8305],[107.0609,21.8031],[107.1031,21.7862],[107.1473,21.7483],[107.2063,21.7125],[107.2611,21.6935],[107.2927,21.7251]]}}
new AnimationRoute(map, route1)

说明:如果为多个轨迹同时展示,多次调用new AnimationRoute即可。

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mapboxgl是一个用于构建交互式地图的开源JavaScript库。要绘制轨迹线,你可以使用mapboxgl的`LineString`和`GeoJSONSource`类。 首先,你需要引入mapboxgl库,并创建一个地图容器。然后,使用`LineString`类来创建一个表示轨迹线的几何对象。你可以定义轨迹线的坐标点,以及其他属性如颜色、宽度等。 接下来,创建一个`GeoJSONSource`实例,并将轨迹线添加到该源中。然后,将该源添加到地图中。 以下是一个简单的示例代码: ```html <!DOCTYPE html> <html> <head> <meta charset="utf-8" /> <title>Mapbox GL JS - Display a line</title> <meta name="viewport" content="initial-scale=1,maximum-scale=1,user-scalable=no" /> <script src="https://api.mapbox.com/mapbox-gl-js/v2.4.1/mapbox-gl.js"></script> <link href="https://api.mapbox.com/mapbox-gl-js/v2.4.1/mapbox-gl.css" rel="stylesheet" /> <style> body { margin: 0; padding: 0; } #map { position: absolute; top: 0; bottom: 0; width: 100%; } </style> </head> <body> <div id="map"></div> <script> mapboxgl.accessToken = 'YOUR_ACCESS_TOKEN'; // 替换为你的Mapbox Access Token var map = new mapboxgl.Map({ container: 'map', style: 'mapbox://styles/mapbox/streets-v11', center: [-74.5, 40], // 初始地图中心点坐标 zoom: 9 // 初始缩放级别 }); var lineString = { type: 'Feature', geometry: { type: 'LineString', coordinates: [ [-74.5, 40], // 轨迹线坐标点1 [-74.3, 39.8], // 轨迹线坐标点2 [-74.1, 39.6] // 轨迹线坐标点3 ] } }; map.on('load', function () { map.addSource('line', { type: 'geojson', data: { type: 'FeatureCollection', features: [lineString] } }); map.addLayer({ id: 'line', type: 'line', source: 'line', layout: { 'line-join': 'round', 'line-cap': 'round' }, paint: { 'line-color': '#888', 'line-width': 8 } }); }); </script> </body> </html> ``` 在上述代码中,你需要将`YOUR_ACCESS_TOKEN`替换为你的Mapbox Access Token。此外,你还可以根据需要修改地图样式、初始中心点和缩放级别、轨迹线的坐标点、颜色和宽度等参数。 通过以上步骤,你就可以在地图上绘制轨迹线了。希望对你有所帮助!

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