找到文件github.com\Masterminds\glide\path\winbug.go
func CustomRename(o, n string) error {
// Handking windows cases first
if runtime.GOOS == "windows" {
msg.Debug("Detected Windows. Moving files using windows command")
//cmd := exec.Command("cmd.exe", "/c", "move", o, n) //将这一行代码注释掉
cmd := exec.Command("cmd.exe", "/c", "xcopy /s/y", o, n+"\\") //新增这一行代码
output, err := cmd.CombinedOutput()
//fmt.Println("CustomRename:",output,err)
if err != nil {
return fmt.Errorf("Error moving files: %s. output: %s", err, output)
}
return nil
} else if detectWsl() {
cmd := exec.Command("mv", o, n)
output, err2 := cmd.CombinedOutput()
msg.Debug("Detected Windows Subsystem for Linux. Removing files using subsystem command")
if err2 != nil {
return fmt.Errorf("Error moving files: %s. output: %s", err2, output)
}
return nil
}
return os.Rename(o, n)
}
修改完后,编译成glide.exe,并放到环境变量路径下。。