服务器
#include <winsock2.h>
#include<iostream>
#pragma comment(lib,"ws2_32.lib")
int main(int argc, char* argv[])
{
WSADATA wsaData;
WORD sockVersion = MAKEWORD(2, 2);
if (WSAStartup(sockVersion, &wsaData) != 0)
{
return 0;
}
SOCKET serSocket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (serSocket == INVALID_SOCKET)
{
std::cout << "socket error !" << std::endl;
return 0;
}
sockaddr_in serAddr;
serAddr.sin_family = AF_INET;
serAddr.sin_port = htons(8888);
serAddr.sin_addr.S_un.S_addr = INADDR_ANY;
if (bind(serSocket, (sockaddr*)&serAddr, sizeof(serAddr)) == SOCKET_ERROR)
{
std::cout << "bind error !" << std::endl;
closesocket(serSocket);
return 0;
}
sockaddr_in remoteAddr;
int nAddrLen = sizeof(remoteAddr);
while (true)
{
char recvData[255]={ '/0' };
int ret = recvfrom(serSocket, recvData, 255, 0, (sockaddr*)&remoteAddr, &nAddrLen);
if (ret > 0)
{
std::cout << "接受到一个连接" << inet_ntoa(remoteAddr.sin_addr)<<std::endl;
std::cout << "接收数据为:"<< recvData << std::endl<< std::endl;
}
const char* sendData = "服务端收到\n";
sendto(serSocket, sendData, strlen(sendData), 0, (sockaddr*)&remoteAddr, nAddrLen);
}
closesocket(serSocket);
WSACleanup();
return 0;
}
客户端
#include <iostream>
#include <winsock2.h>
#include <string>
#pragma comment(lib,"ws2_32.lib")
int main(int argc, char* argv[])
{
WORD socketVersion = MAKEWORD(2, 2);
WSADATA wsaData;
if (WSAStartup(socketVersion, &wsaData) != 0)
{
return 0;
}
SOCKET sclient = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
sockaddr_in sin;
sin.sin_family = AF_INET;
sin.sin_port = htons(8888);
sin.sin_addr.S_un.S_addr = inet_addr("192.168.138.1");
int len = sizeof(sin);
while (true)
{
std::string strData;
std::cout << "请输入" << std::endl;
std::cin >> strData;
const char* sendData = strData.c_str();
sendto(sclient, sendData, strlen(sendData), 0, (sockaddr*)&sin, len);
char recvData[255] = { '/0' };
int ret = recvfrom(sclient, recvData, 255, 0, (sockaddr*)&sin, &len);
if (ret > 0)
{
std::cout << recvData << std::endl;
}
}
closesocket(sclient);
WSACleanup();
return 0;
}
同上篇一样
部分接口已被弃用;
vs记得设置 属性->C/C++常规->SDL检查->否
否则编译不过