CMakeLists.txt
cmake_minimum_required(VERSION 3.10)
project(main)
include_directories(./)
add_executable(main main.cpp threadpool.cpp)
target_link_libraries(main
pthread
)
main.cpp
#include <iostream>
#include <unistd.h>
#include "threadpool.h"
using namespace std;
void taskFunc(void *arg)
{
int *num = (int *)arg;
cout << "thread is working, number = " << *num << ", tid = " << pthread_self() << endl;
usleep(500000);
}
int main(int argc, const char **argv)
{
ThreadPool *pool = threadPoolCreate(3, 10, 100);
for (size_t i = 0; i < 100; i++)
{
/* code */
int *num = (int *)malloc(sizeof(int));
*num = i + 100;
threadPoolAdd(pool, taskFunc, num);
}
sleep(30);
threadPoolDestory(pool);
return 0;
}
threadpool.h
#ifndef _THREADPOOL_H
#define _THREADPOOL_H
typedef struct ThreadPool ThreadPool;
//创建线程池并初始化
ThreadPool* threadPoolCreate(int min, int max, int queueCapacity);
//销毁线程池
int threadPoolDestory(ThreadPool *pool);
//给线程池添加任务
void threadPoolAdd(ThreadPool *pool, void(*func)(void*), void *arg);
//获取线程池中工作的线程的个数
int threadPoolBusyNum(ThreadPool *pool);
//获取线程池中活着的线程的个数
int threadPoolAliveNum(ThreadPool *pool);
//
void* manager(void *arg);
void* worker(void *arg);
void threadExit(ThreadPool *pool);
#endif
threadpool.cpp
#include "threadpool.h"
#include <iostream>
#include <pthread.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
using namespace std;
const int NUMBER = 2;
typedef struct Task
{
void (*func)(void *arg);
void *arg;
};
struct ThreadPool
{
// 任务队列
Task *taskQ;
int queueCapacity; // 容量
int queueSize; // 当前队列个数
int queueFront; // 队头->取数据
int queueRear; // 队尾->放数据
//
pthread_t managerID;
pthread_t *threadIDs;
int minNum;
int maxNum;
int busyNum;
int liveNum;
int exitNum;
pthread_mutex_t mutexPool;
pthread_mutex_t mutexBusy;
pthread_cond_t notFull;
pthread_cond_t notEmpty;
int shutdown;
};
ThreadPool *threadPoolCreate(int min, int max, int queueCapacity)
{
ThreadPool *pool = (ThreadPool *)malloc(sizeof(ThreadPool));
do
{
if (pool == nullptr)
{
cout << "malloc threadpool fial!!!" << endl;
break;
}
pool->threadIDs = (pthread_t *)malloc(sizeof(pthread_t) * max);
if (pool->threadIDs == nullptr)
{
cout << "malloc threadIDs fail!!!" << endl;
break;
}
memset(pool->threadIDs, 0, sizeof(pthread_t) * max);
pool->minNum = min;
pool->maxNum = max;
pool->busyNum = 0; // 一开始没有busy 线程
pool->liveNum = min; // 一开始按照最小的线程数初始化线程个数
pool->exitNum = 0;
if (pthread_mutex_init(&pool->mutexPool, nullptr) != 0 ||
pthread_mutex_init(&pool->mutexBusy, nullptr) != 0 ||
pthread_cond_init(&pool->notFull, nullptr) != 0 ||
pthread_cond_init(&pool->notEmpty, nullptr) != 0)
{
cout << "mutex or condition init fail!!!" << endl;
}
// 任务队列
pool->taskQ = (Task *)malloc(sizeof(Task) * queueCapacity);
pool->queueCapacity = queueCapacity;
pool->queueSize = 0;
pool->queueFront = 0;
pool->queueRear = 0;
pool->shutdown = 0;
// 创建线程
pthread_create(&pool->managerID, nullptr, manager, pool);
for (size_t i = 0; i < min; i++)
{
pthread_create(&pool->threadIDs[i], nullptr, worker, pool);
}
return pool;
} while (0);
// 释放资源
if (pool && pool->threadIDs)
free(pool->threadIDs);
if (pool && pool->taskQ)
free(pool->taskQ);
if (pool)
free(pool);
return nullptr;
}
void *manager(void *arg)
{
ThreadPool *pool = (ThreadPool *)arg;
while (!pool->shutdown)
{
/* code */
// 每隔3s检测一次
sleep(3);
// 取出线程池中任务的数量和当前线程的数量
pthread_mutex_lock(&pool->mutexPool);
int queueSize = pool->queueSize;
int liveNum = pool->liveNum;
pthread_mutex_unlock(&pool->mutexPool);
pthread_mutex_lock(&pool->mutexBusy);
int busyNum = pool->busyNum;
pthread_mutex_unlock(&pool->mutexBusy);
// 添加线程
// 任务的个数 > 存活的个数 && 存活的个数 < 最大线程数
if (queueSize > liveNum && liveNum < pool->maxNum)
{
/* code */
pthread_mutex_lock(&pool->mutexPool);
int counter = 0;
for (size_t i = 0;
i < pool->maxNum && counter < NUMBER && pool->liveNum < pool->maxNum;
++i)
{
/* code */
if (pool->threadIDs[i] == 0)
{
pthread_create(&pool->threadIDs[i], nullptr, worker, pool);
counter++;
pool->liveNum++;
}
}
pthread_mutex_unlock(&pool->mutexPool);
}
// 销毁线程
// busy的线程*2 < 存活的线程 && 存活的线程 > 最小线程数
if (busyNum * 2 < liveNum && liveNum > pool->minNum)
{
pthread_mutex_lock(&pool->mutexPool);
pool->exitNum = NUMBER;
pthread_mutex_unlock(&pool->mutexPool);
// 让工作线程自杀
for (size_t i = 0; i < NUMBER; i++)
{
pthread_cond_signal(&pool->notEmpty);
}
}
}
}
void *worker(void *arg)
{
ThreadPool *pool = (ThreadPool *)arg;
while (1)
{
pthread_mutex_lock(&pool->mutexPool);
if (pool->queueSize == 0 && !pool->shutdown)
{
// 阻塞工作线程
pthread_cond_wait(&pool->notEmpty, &pool->mutexPool);
// 被manager线程唤醒之后,判断是否需要销毁线程
if (pool->exitNum > 0)
{
pool->exitNum--;
if (pool->liveNum > pool->minNum)
{
pool->liveNum--;
pthread_mutex_unlock(&pool->mutexPool);
// pthread_exit(nullptr);
threadExit(pool);
}
}
}
// 判断线程池是否关闭了
if (pool->shutdown)
{
/* code */
pthread_mutex_unlock(&pool->mutexPool);
// pthread_exit(nullptr);
threadExit(pool);
}
// 从任务队列中取出一个任务
Task task;
task.func = pool->taskQ[pool->queueFront].func;
task.arg = pool->taskQ[pool->queueFront].arg;
// 移动头结点
pool->queueFront = (pool->queueFront + 1) % pool->queueCapacity;
pool->queueSize--;
// 解锁
pthread_cond_signal(&pool->notFull); // 唤醒生产者
pthread_mutex_unlock(&pool->mutexPool);
cout << "thread " << pthread_self() << " start working." << endl;
pthread_mutex_lock(&pool->mutexBusy);
pool->busyNum++;
pthread_mutex_unlock(&pool->mutexBusy);
task.func(task.arg); // 调用函数
// (*task.func)(task.arg); //这样调用也可以
free(task.arg);
task.arg = nullptr;
cout << "thread " << pthread_self() << " finish workthreadExiting." << endl;
pthread_mutex_lock(&pool->mutexBusy);
pool->busyNum--;
pthread_mutex_unlock(&pool->mutexBusy);
}
return nullptr;
}
void threadExit(ThreadPool *pool)
{
pthread_t tid = pthread_self();
for (size_t i = 0; i < pool->maxNum; i++)
{
if (pool->threadIDs[i] == tid)
{
pool->threadIDs[i] = 0;
cout << "threadExit() called, " << tid << " exiting..." << endl;
break;
}
}
pthread_exit(nullptr);
}
void threadPoolAdd(ThreadPool *pool, void (*func)(void *), void *arg)
{
pthread_mutex_lock(&pool->mutexPool);
while (pool->queueSize == pool->queueCapacity && !pool->shutdown)
{
/* code */
// 阻塞生产者线程
pthread_cond_wait(&pool->notFull, &pool->mutexPool);
}
if (pool->shutdown)
{
/* code */
pthread_mutex_unlock(&pool->mutexPool);
return;
}
// 添加任务
pool->taskQ[pool->queueRear].func = func;
pool->taskQ[pool->queueRear].arg = arg;
pool->queueRear = (pool->queueRear + 1) % pool->queueCapacity;
pool->queueSize++;
pthread_cond_signal(&pool->notEmpty); // 唤醒消费者
pthread_mutex_unlock(&pool->mutexPool);
}
int threadPoolBusyNum(ThreadPool *pool)
{
pthread_mutex_lock(&pool->mutexBusy);
int busyNum = pool->busyNum;
pthread_mutex_unlock(&pool->mutexBusy);
return busyNum;
}
int threadPoolAliveNum(ThreadPool *pool)
{
pthread_mutex_lock(&pool->mutexPool);
int aliveNum = pool->liveNum;
pthread_mutex_unlock(&pool->mutexPool);
return aliveNum;
}
int threadPoolDestory(ThreadPool *pool)
{
if (pool == nullptr)
{
/* code */
return -1;
}
// 关闭线程池
pool->shutdown = 1;
// 阻塞回收管理者线程
pthread_join(pool->managerID, nullptr);
// 唤醒阻塞的消费者线程
for (size_t i = 0; i < pool->liveNum; i++)
{
/* code */
pthread_cond_signal(&pool->notEmpty);
}
// 释放堆内存
if (pool->taskQ)
{
/* code */
free(pool->taskQ);
// pool->taskQ = nullptr;
}
if (pool->threadIDs)
{
/* code */
free(pool->threadIDs);
// pool->threadIDs = nullptr;
}
pthread_mutex_destroy(&pool->mutexPool);
pthread_mutex_destroy(&pool->mutexBusy);
pthread_cond_destroy(&pool->notFull);
pthread_cond_destroy(&pool->notEmpty);
free(pool);
pool = nullptr;
return 0;
}