refs:
https://blog.cdemi.io/async-waiting-inside-c-sharp-locks/
https://stackoverflow.com/questions/7612602/why-cant-i-use-the-await-operator-within-the-body-of-a-lock-statement
文章建议使用 信号量来代替lock
//Instantiate a Singleton of the Semaphore with a value of 1. This means that only 1 thread can be granted access at a time.
static SemaphoreSlim semaphoreSlim = new SemaphoreSlim(1,1);
//Asynchronously wait to enter the Semaphore. If no-one has been granted access to the Semaphore, code execution will proceed, otherwise this thread waits here until the semaphore is released
await semaphoreSlim.WaitAsync();
try
{
await Task.Delay(1000);
}
finally
{
//When the task is ready, release the semaphore. It is vital to ALWAYS release the semaphore when we are ready, or else we will end up with a Semaphore that is forever locked.
//This is why it is important to do the Release within a try...finally clause; program execution may crash or take a different path, this way you are guaranteed execution
semaphoreSlim.Release();
}